Skip to content

Posts from A question about leveling up a hero and creatures...

5.0 (1 rating)
User Avatar
17 years ago
Auto-translated
In Heroes, there's a very complex skill upgrade system. I wanted to unlock a super ability for my Knight, focusing on the skill wheel, but I never got the Light Magic skill... I've already maxed out all the other skills, but I can't get the super ability because I don't have Light Magic. My question is: is there a way to control which skills your hero receives?

And another question: I had 20 Archangels, and the enemy had 16 Archdevils. The Archdevils didn't kill a single Archangel with their attack, but the Archangels wiped out all the Archdevils with a counterattack. How is that possible??? :smile07:
User Avatar
17 years ago
Auto-translated
Progruzovik
In Heroes, there's a very complex skill upgrade system. I wanted to unlock a super ability for a Knight by focusing on the skill wheel, but I couldn't get the Light Magic skill... I've already filled all the skills, but I'm not getting the super ability because I don't have Light Magic. My question is: is there a way to control the skills that your hero receives?
Most likely, you just need to strictly adhere to the skill wheel and not take any additional skills.
And another question: I had 20 Archangels, and the enemy had 16 Archdevils. The Archdevils didn't kill a single Archangel with their attack, but the Archangels immediately wiped out all the Archdevils with a counterattack. How is that possible??? :smile07:
It depends on the heroes' stats: your defense and attack parameters must differ significantly in your favor.
16 years ago
Auto-translated
No, no, no!!! Archdemons deal 33-63 damage!!!! Even if all 16 hit for 33 damage, they'll only kill one (Archangels have 220 health!). It seems like a series of spells were cast here!
User Avatar
16 years ago
Auto-translated
If the defense of the archangels is higher than the attack of the archdemons, then for each unit of difference, approximately 2-5% of the archdemons' total damage will be reduced.
User Avatar
16 years ago
Auto-translated
perhaps the archdevils had bad luck, and the angels had good luck. Maybe there was a Heavenly Shield spell. There could be many other things, for example, artifacts of the dwarven king with stone skin...
In reply to Мститель
16 years ago
Auto-translated
I was playing a duel against a guy. I was using Haven with Axel, and he was using Academy, I don't remember the name of the sorceress. Anyway, I was winning, and then he cast Armageddon twice in a row, and it killed my angels. Then he finished off my knights, resurrected his Rakshasa, and almost defeated me. But then something strange happened. An angel appeared on the battlefield with no health, and it resurrected my knights, even though the angels had already used that ability in the game. Does anyone know what ability this is?
User Avatar
16 years ago
Auto-translated
This is a perk for the Haven faction in the magic of light, which you get when you level up, granting protection and blessing. When you use the racial prayer, you receive the Guardian Angel perk, which revives your strongest unit after all other units in that stack are killed. Additionally, if this unit is the last one to die and doesn't have time to retaliate, it will do so after being resurrected... It's a great perk, especially if you're planning to go into a Single Adventure map.
User Avatar
16 years ago
Auto-translated
Regarding hero leveling. Although not always, I often manage to level up a hero with a specific skill even without a mentor. This is because I strictly adhere to the skill wheel. If you want a specific skill, take only the most essential ones, even skip education. The main thing is the special skill.
User Avatar
16 years ago
Auto-translated
Does a Knight even need it? The Knight's starting skill is quite poor compared to the starting skills of other factions. Although the skills that lead to it are good. But sometimes it's more beneficial to upgrade "Righteous Fury," for example, and with Myv, this skill is practically mandatory.
User Avatar
16 years ago
Auto-translated
By the way, I realized a long time ago that while СА (Creature Ability) might be weak on its own, the racial ability compensates for it.
User Avatar
14 years ago
Auto-translated
a well-developed counter-attack and helps to defend effectively.
13 years ago
Auto-translated
SA is really not impressive. Therefore, a logical question is, what do you personally prefer? Which hero and which skills?
For now, I have chosen 3 main ones:

All buffs for Light Magic
Attack: Retribution and Tactics/Ranged Attack
Defense: Endurance, the rest depending on the situation

And then it's unclear.

From Leadership, there are 2 useful skills: Encouragement and Empathy.
The first one is quite good for mid-game, helping ranged units like archers. As for Empathy, it can be achieved with a set of 3 artifacts. So, is it worth it?)
Also, Soldier's Luck is very useful for humans, but it feels a bit awkward to invest in Luck just for one skill (You can also take Magic Resistance, but that depends on the situation). That's it. What should I do next?))
In reply to Proff.X
User Avatar
13 years ago
Auto-translated
Here again, it depends on who you're playing as; for a Knight in the Single Adventure, Axel is the best choice, as he levels up his defense. You can also level up his luck (level 28-29). If Axel is at that level, he'll be able to defeat enemies much higher than level 3. (With my character, I was able to defeat up to 90 peasants at level 40). And it's better to take 2 units instead of 3, especially if you're focusing on soldier's luck. It's much better when peasants don't just stand there, but also push back and have better defense.

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1381 guests