No, just to avoid a sudden transformation like "Suddenly, I turned into...". If you want to change the appearance or even the nature of the character, describe it beautifully and logically.
Posts from Out-of-game communication.
Well, for example, Ink, when he was unfairly judged, he transformed from a paladin into a vengeful figure. Is that a suitable scenario?
Let's watch the show on March 24th.
I'm warning you right away – the GAME is TERRIBLE (this time, at least they let us play last time).
Tomorrow (on Saturday) I'll write in more detail...


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
+ it would be possible to give GMs the ability to change the alignment of players depending on their actions. And, as in D&D, deprive the class of special abilities when deviating from the class alignment.