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01.06.13 0771 (blue, Rampart, Kyrre) def wariator L (red, Tower, Hella) 2sm4d(3) 126, thanks for the game.
New here? I'm Roha — want a quick tour?
01.06.13 0771 (blue, Rampart, Kyrre) def wariator L (red, Tower, Hella) 2sm4d(3) 126, thanks for the game.
02.06.13 Tovariщ (red, Rampart, Kyrre, Kyrre) def Call_of_Fun (blue, Stronghold, Crag, Crag) Jebus 126
Thank you
02.06.2013 The_ (red, Rampart, Ivor, Kyrre) def Lem (blue, Castle, Valeska, Valeska) 2sm4d(3) 137.
First week: captured an external dwelling of horses, they were in the fort, broke through the earth dwellings which blocked half the respawn and the underground passage, took the underground Inferno, nothing else interesting happened.
Second week: underground Inferno zone, very small, immediately exits into the treasure zone, expanded, ran away to another secondary swamp. There I captured a Dragon Fly Hive for 6 wyverns, built wyverns in the fort, and managed to capture the Spirit of Despair even with losses, but it was a quest one, just right for the hut near the Inferno. It gave 45 upgraded lizards.
Third week: cleared the treasure zone, with losses (10-19 angels, with an upgraded stack), for a pandora's box of 10k experience, there was another pandora's box, either all 5th level or all 4th level, but wisdom was only basic. In the treasure zone I captured two external dwellings of red dragons, a Dragon Fly Hive for 8, and basically that was it, wanted to split up at the Inferno and run to another treasure zone or break the General's Oath (Kyrre with oil, tactics, offense), and the General's Oath was fairly easy — manticores. But a message from the opponent about surrender came, apparently he shouldn't have taken his 111.
Thanks for the game.
1.06.2013 CryptoNight (red, Flax, Monya) def. theShevanesian (blue, Inferno, Marya) 8mm6a full WT 137
02.06.2013 aka.Ward3n (red, Conflux, random, Ignissa, Crag Hack) lose The_ (blue, Dungeon, Shakti, Shakti) 2sm4d(3) 137.
First week, good start, external dwelling of cats, Pandora's Box with 10k gold (probably as compensation for a completely moneyless respawn). But due to my greed, I lose two cats, first one to sharpshooters, and then another to goblins. I capture the Necropolis secondary hero.
Second week: nothing to catch at the Necropolis secondary yet, very small and a treasure zone right away, I run upward through a portal, there's a Castle secondary, the respawn is also empty, 3 crypts, sphere of fire, everything I managed to scrounge. Meanwhile, I see the opp leave not far from the Necropolis secondary through gates and run into the treasure zone, I start moving the miner to defense, the army there looks impressive, up to 10 angels, and a bit of army from captured dwellings. At this time, I have about 11 cats, Troglodytes, and miscellany.
Third week: the opp apparently gets beaten and chain-revives the army, the encounter gets postponed, I run to the central treasure zone, the first Dragon Utopia is a triple - cannot take without losses, and considering the opp is always nearby, every unit counts, so I only capture the shield +5 and a Dragon Fly Hive for 6 Wyverns, and here comes Crag Hack already, though his army hasn't increased, except for 16 Wyverns. Crag Hack runs through gates to my main, I summon Shakti back (expert armor, earth magic), stats are almost even, I have slightly higher defense and more than 7 spell power. With a boost, there is a shooter at 185. But a wild fail happens, the chain doesn't work out, as a result 18 Medusas and 6 Evil Eyes don't reach Shakti, I have to attack hoping to cut something off, but only throw away this army to zero without killing anything of the opp's, one consolation is there's a second spell power, meaning there won't be strong shooters. I attack with Shakti having 200 Troglodytes, 36 Evil Eyes, 6 Wyverns, 18 Manticores, 35 Harpies, singles, his army is 2 stacks of 8 Wyverns, 2 stacks of 7 Magma Elementals, 6 Angels. Shakti has a pendant +1 speed and earth ally, mass slow is cast, Crag Hack also has mass earth, but the opp surrenders.
Thanks for the game!
p.s. Thanks for granting the hum. restart in a situation where Shakti had two stacks and Lorelei in the tavern, and the only road out of the castle.
02.06.2013 Vatya (blue, Castle, Valeska, Valeska) def Tovariщ (red, Citadel, Gurni, Gurni) 2sm4d(3) 132.
02.06.2013 Vatya (blue, Conflux, Ciele, Ciele) def Tovariщ (red, Castle, Valya, Valya) 2sm4d(3) 116.