Skip to content

Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
User Avatar
#2171
Auto-translated
This situation always occurs when you are in a town and the computer attacks you. Autobattle has nothing to do with it; we loaded the save 5 times and tried absolutely all the options. But in my case, they returned all the lost resources, took away the experience, and the artifacts taken from the computer.
In reply to kalababa
User Avatar
#2172
Auto-translated
kalababa
This situation always occurs when you're in a town and the computer keeps attacking you. Autobattle has nothing to do with it; we reloaded the save 5 times and tried absolutely every option. But in my case, they returned all the lost resources, took away the experience, and the artifacts taken from the computer.
Well, there's one last option. Just replay the turn without HD, using the classic SOD, then save and continue the game. Although it won't work with passwords...
User Avatar
#2173
Auto-translated
Does disabling quick combat help?
In reply to Wicc
User Avatar
#2174
Auto-translated
Wicc
Does disabling quick combat help?
It doesn't help; the problem lies deeper.
In reply to kalababa
User Avatar
#2175
Auto-translated
kalababa
doesn't help, the problem is deeper
I think the problem arose from fixing the bug in the AI battle. Maybe try playing a turn on HD (without the plus)?
User Avatar
#2176
Auto-translated
the game had a password, so it's not possible. You can emulate this situation in the editor and try disabling HD+.
In reply to Dirty_Player
#2177
Auto-translated
Dirty_Player
Well, there's an extreme option. Just replay the turn transition without HD, on the classic SOD, then save and continue the game. Although it won't work with passwords...
You can remove the password, though. Load the starting map and remove the password. But this should be done by a third party. I'm just afraid that the save file still won't be recognized.
HD mod used to fix SOD bugs, now it's time to fix the mod's bugs with the original game. :)
#2178
Auto-translated
Yeah, it looks like Craig’s shield took a beating.
User Avatar
#2179
Auto-translated
Question for Baratortch: Is it possible to implement a setting in HD+ that allows for resource values to be set to 200%? In other words, the game would start not with 0000000, but with 0 0 0 0 0 0 2500g. Thank you in advance.
User Avatar
#2180
Auto-translated
Haven't played Heroes in a while, tried out a mod. Saw some familiar things:

The bug with the icons between Spectres and Ghosts hasn't been fixed.
The bug with the icons for Pit Fiends and Ifrits hasn't been fixed.

These are original bugs from the game! /*The icons for viewing air/earth have been fixed, but these haven't.*/
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
User Avatar
#2181
Auto-translated
An error occurs when generating a random map. The host "seems" to have everything working correctly, but the error appears for the player connecting, although the host is to blame. Here's how it happens: Create a game, wait for a player, and as soon as they join, immediately start a random map and press "Start!" If you change the size beforehand or click on the number of players, the loading process goes normally. The bug occurs because the scenario information is not loaded, and the host starts the game (this can happen, for example, if the players agreed to start with a random map and the host tries to start the game as quickly as possible). A large number of maps in the maps folder (as in my case) or a slow internet connection – poor connection between the players – can contribute to this. Therefore, leave only 1 map in the maps folder, and it will be fine. Otherwise, some people play online with the standard Platinum map set. But it would be better to fix it... No one has canceled incompetence and indifference. By the way, the same failure occurs if the host does not have a single Multiplayer map (where 2 people can play simultaneously) in the maps folder. Maps like 1 player vs. 1-7 computers also lead to a failure. *** Yes, the time above 60 minutes is not displayed. The timer disappears. Or is it supposed to be this way?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#2182
Auto-translated
In general, after another crash, the password prompts stopped appearing! The crash occurred during an attack on me in a town. And I moved the cursor either over the enemy hero or somewhere in that direction.
Attachments 1
1 file attached • Total size: 5.4 KB
User Avatar
#2183
Auto-translated
I completely forgot to mention this. In 800x600 resolution, when entering a Castle, zeros briefly flash in the garrison where the troops are located. It's not critical, but it's noticeable and a bit annoying. *** Here's another thing. I opened the physics engine documentation, looked at the hotkeys, and saw that you can use the 1 and 2 keys to select skills when leveling up. Could you also make it possible to choose "1 and 2" when choosing between gold and experience in a chest? If it's not too difficult to implement. I also noticed that the S key doesn't start the battle in the tactical phase (but it should, according to the physics engine documentation). Either it's a typo in the documentation, or it's been removed from the mod. I'm not even sure. And here are a few more "wishes": 1. Save the in-game chat to a text file. This would be very useful when playing with international players so I can later translate it. 2. Implement a screenshot function in battles, similar to World of Tanks, where screenshots are saved in a separate folder and can be taken with a single button press. Again, if it's not too difficult...
Attachments 1
1 file attached • Total size: 121.1 KB
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
User Avatar
#2184
Auto-translated
how to launch Heroes in windowed mode? I couldn't find it in the configuration file.
User Avatar
#2185
Auto-translated
F4 button...