19.05.2013 The_ (red, Citadel, Crag Hack, Crag Hack) def RoninHW (blue, Conflux, random, Erdamon, Brissa) 2sm4d(3) 222.
We played in two sessions, with a gap of a couple of weeks, so I don't remember the beginning very well. In the fort, I think bears were built, I got native secondary skills, and birds were constructed there as well. I cleared the respawn, ran underground, where there was another castle and a treasure zone. We continued from that point.
I finished clearing the treasure zone, a sword +3, 16 ducks and 4 angels. For a rather large chunk of the treasure zone map and a week of running around there, it didn't really pay off.
Overall, I split up home, gated the bears, and ran to break the Citadel on the first day of the second month. Crag Hack at level 20 with perfect leveling, mass haste and oil. Using the lookout, I see that the opponent is on another respawn and, taking advantage of the opportunity, I recapture the main, killing a few horses with a non-serious army. Then I head to the swamp secondary, where the opponent is located. In short, after all this running around, I attack the swamp Citadel. The opponent did not transfer artifacts to the main hero in the rush, but even with them there was little chance to hold out; the advantage in stats and in meat was quite large. FB: 10 centaurs, 10 angels, 13 ducks, 100 orc chieftains, 40 thunderbirds, 50 goblins, 13 energy elementals - vs 10 phoenixes, 9 angels, 4 ducks, 50 storms, 13 elements of mind and a couple of energies.
Thanks for the game.
Posts from “Spring 2013” season. Online ranked games (reports, confirmations, discussions).
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19.05.2013 Dsquared (blue, stronghold, Gretchin) def Kluka (red, rampart, Kyrre) 2sm4d(3), 134
Thank you for the game.
That's how it went.
I got my secondary town and 3 elf dwellings, but I saw that my opponent also had his secondary town. Plus, I was always short on money.
I could have tried to suddenly capture my opponent's capital through the passage from the secondary spawn near the Gate of the Month on 122, but I was sure I wouldn't make it. And I didn't want to storm the castle, especially since I saw 20+ orcs on the first level (it turned out to be a Pandora). Plus, I didn't have mass magic.
On 123-125, I took two more secondary towns-towers, hoping to find at least one consulate (or a hive). There was only 1 hive, and it was deep in the snow, so I didn't take it. On 126, I took +2 to speed, and on 127, I broke through the Gate of the Month (psychic) at the cost of my horses and settled in my opponent's capital. There was a hidden stash of firebirds in the treasure, so on the first turn, I had nothing but a horde of grand orcs.
I took the growth of thunderbirds and ran to the treasure, where I was ambushed.
Thank you for the game!
Excellent map, it turned out great for m200. Killed the Ogre in the center at the beginning of the second week. Thanks for the game!
I was given only two roads, most of the spawn was wasteland, but from the first day there was an external dwelling of cats + boots (of speed), and gloves behind free guard. A little later I find an external dwelling of drakes, and I don't regret at all that I already sported the cats, because the guard is 50-99 Magogs, which with 4 cats and Shakti 8-3 with basic tactics fall without any problems. Further according to the plan, a Griffin Conservatory duo, a Pandora's Box, Shakti got Earth almost immediately. Overall, not a walk in the park, but a quite fightable defeat. But the opponent got greedy, ran to reclaim the +2 Cloak (also clearing a path to a secondary) without tactics behind Pegasi, and couldn't handle them.
Thanks for the game.
No restarts, lost in the dwelling with the horses. After a tough first round, the horse unit crashes into the elves.
05/19/2013: Dsquared (blue, Rampart, Ivor) def Darkello (red, Dungeon, Shakti) JC 132
The respawn wasn't great, but the opponent didn't go to the center.
Thanks for the game.
16.05.2013 Juristis (blue, Dungeon, random, Damacon, Inteus) def c0nn3c71nkK.ppL (red, Rampart, random, Ellezar, Coronius) 135 Skirmish M 200%
Small respawn without money, with a stable and external dwelling of medusas, and a miniature necro-secondary, on which besides mines there was absolutely nothing. In general, there was no tempo at all, and it was going very hard overall. At first I hesitated, whether to buy Inteus or level up Das, who had picked up earth. I decided that the mage would be more reliable, and in principle, I wasn't wrong. The first week I just ran around, collected resources, built 1-3 in the fort and the medusa portal. On the second, I exchanged the collected resources, barely managed to buy everything, and captured the mines. We met with the opponent using low-tier troops, killed a couple of each other's. I broke through to 2 adjacent zones, but ran into blocks on both.
At the end of the second, I upgraded the medusas and broke through to the third adjacent zone through an orc horde, took a Conflux town, built GM2, on the third near it I took a shield +4, gloves, max Dwarf Cottage, hives 8+12. The opponent also broke through there, but ran past, to my luck, the flail +4. I went on the attack with low-tier troops, killed his chain, and captured the secondaries. While Coronius was collecting pandoras on the adjacent zone, I made a double-mana with Inteus, took another hive with 6 Wyverns, and met the opponent's main hero. FB:
Inteus 9-5-8-7, 140 mana. Expert air and fire, advanced earth, basic archery. 1+1+1+11 air elementals, 26 Wyverns, 97 Troglodytes, 34 greater medusas. -1 morale.
Coronius 5-4-4-5, about 50 mana. Expert earth. 39 air elementals, 2 greater centaurs, 35 firebirds, 16 Wyverns, 6 dendroids, 60 archers, 26 champions. -2 morale, +1 luck.
Immediately cast mass haste, the opponent didn't have mass water, so that decided a lot, plus there was no oil there either, and the lightning was only for 90 against my 250. Thanks for the game!
Thanks for the game!
The respawn was not bad (I realized this on 112 when I saw Dragon Utopias and Dwarf Cottages with Medusa Cottages). Near the castle, beyond the horde of grand elves, there was an orc club and a frozen dragon eye. This made me happy because for Kael the 2lvl tactic worked, and with efreet I could break through them as early as the first week (too bad they blocked 1/3 of the respawn, where there were 2 demon external dwellings), especially since there was a level-1 Griffin Conservatory below that I planned to take on the first week. The opponent had 36 gogs and nearly 60 imps. I broke the secondary Rampart, took the dendroid external dwelling, and decided to build dendroids in the Rampart to make it easier to take the Conservatory and Dragon Utopias later, of which there were 2 nearby on my respawn +1 in the Rampart.
I didn't scout the road toward ГО and the 2nd secondary, intending to send Moandor (hired at the tavern) there with a possible future angel to cut down skeletons, since there were many small guards in the form of a horde of cerberi, hundreds of imps, etc. But it all collapsed when, before the Conservatory, I decided to run into a 30-stack Dwarf Cottage with Kael and a main stack. The army consisted of 36 gogs, 56 imps, 4 demons, and singles. During the battle, I blundered twice at the worst moments, especially when the dwarves also got morale. In the end, I first sacrificed all the cerberi to escape with the gogs, then tried to split with the 4 demons until the dwarves got morale again. Ultimately, 26 gogs kept fighting until their shots ran out and melee began. In the end, 19 dwarves survived, and Kael retreated. All plans fell apart, and I lost about 3 days of tempo. On 121, after selling everything and buying 4 efreet, I take the Dwarf Cottage for 7500, upgrade elves in the Rampart, and bring all the meat from there, finally taking the Conservatory and cutting down the demons. Too bad I couldn't level up the necromancer; I was planning to give him the elves. I broke the efreet external dwelling for 11 gold horses, took the level-4 Conservatory, and already had 40+ demons, so I could start thinking about the Dragon Utopia in the third week. In the third week, I decided not to rush until I accumulated nearly 80 demons, then took the level-3 Dragon Utopia on 137. On 141, I took the 2nd Dragon Utopia, level 1. Both were useless. No artifacts for primary skills.
On 142, the opponent runs into me through ГО with 8 phoenixes and 30+ firebirds, giving himself a good beating. In the third Dragon Utopia, again nothing except a Tome of Air, but my stats were higher than the opponent's. I gave him my castle, having previously moved everything out. In the end, on 143, I caught him on the road with a superior army of 5 angels, 19 efreet, 100+ demons.
Thanks for the game.
20.05.13 Toganash (Red, Inferno, Calh) def Vatya (Blue, Dungeon, Shakti) 2sm4d(3), 143
Respawn turned out not bad (I realized this on 112 when I saw Dragon Utopias and Dwarf Cottages with Medusa Cottages). Near the castle, behind a horde of grand elves, an orc's club and a frozen dragon's eye. This pleased me, because for Calh the 2lvl tactic was viable and with Efreeti I could break through them already in the first week (too bad they covered 1/3 of the respawn, where there were 2 external demon dwellings), especially since there was a level-1 Griffin Conservatory below, which I planned to take on the first. Papa had 36 Gogs and nearly 60 Imps. I broke through the secondary Rampart, took the external Dendroids, and decided to build Dendroids in the Rampart to make it easier to take the Griffin Conservatory and Dragon Utopias in the future, of which there were as many as 2 nearby on my respawn +1 in the Rampart.
I didn't scout the other road towards ГО or the second secondary, intending to send Moandor, hired from the tavern, there with a possible future Angel to cut skeletons, since there were many small guards in the form of a horde of Demons, hundreds of Imps, etc. But it all collapsed when I decided to run into the 30 Dwarf Cottage with a main stack using Calh before the Griffin Conservatory. The army had 36 Gogs, 56 Imps, 4 Demons, and singles. During the fight, I blundered twice at the most inopportune moments, when the Dwarves also got morale. In the end, I first sacrificed all the Demons to escape with the Gogs, tried to split with 4 Demons, until the Dwarves got morale again. In the end, 26 Gogs fought until the shots ran out and melee began. In the end, 19 Dwarves survived, Calh retreated. All plans collapsed, I lost about 3 days of tempo. On 121, after selling everything and buying 4 Efreeti, I take the Dwarf Cottage for 7500, upgrade Elves in the Rampart, pull all the meat from there, ultimately take the Griffin Conservatory and cut the Demons. Too bad I couldn't level Necro; I thought to give him Elves. I broke the external Efreeti dwelling for 11 horsemen of the main stack, took the level-4 Griffin Conservatory, already had 40+ Demons, could think about the Dragon Utopia in the 3rd week. On the 3rd, I decided not to rush until I accumulated nearly 80 Demons, broke the level-3 Dragon Utopia on 137. On 141, I took the 2nd Dragon Utopia, level 1. Neither gave anything. Not a single artifact for primary skills.
On 142, Opp runs to me through ГО with 8 Fairy Dragons and 30+ Firebirds, giving himself a good beating. In the 3rd Dragon Utopia, again nothing but the Book of Air, but my stats are higher than Opp's; I gave him the castle, having first moved everything out. In the end, on 143 I catch him on the road with a superior army of 5 Angels, 19 Efreeti, 100+ Demons.
Thanks for the game.
On 121, I cleared both secondaries (nothing but the Griffin Conservatory was there) and the question arose: where to go? There was enough gold for a full buyout and upgrade of Cats. There was an option to go at Opp or head into the treasure zone. I chose the latter, which I later regretted bitterly and repeatedly, because the treasure zone turned out to be rotten... Only 3 mini-riddles. There was also a Dragon Utopia there, but nothing to take it with in the second week (it later turned out to be a max one with insignificant artifacts).
On the third week, after a full buyout, I decide to clear the next treasure zone, which turned out to be more than completely underwhelming. I only got 1 Pandora's Box for 10k gold (of which I already had 25-30k). In the end, I wasted 2 weeks for 18 Wyverns :smile51: Nowhere left to go, so I charged through ГО toward Opp. ГО damaged me significantly, but I had no chance even without that. From artifacts, only gloves on 142. NOTHING for stats from 2 treasure zones!!!!!!
In the final, I cast Mass Slow on Opp hoping for 2 stacks of shooters, but in response comes Mass Haste and gg.
The map wasn't very good, but the opponent didn't move to the center.![]()
Thanks for the game.
And the picture of my hero shows him with two home-based mermaids, as they were very powerful :)
I confirm, thanks for the game.
лето 2012.
The opponent didn't move to level 123 after killing 38 creatures, including 6 gray ones, without using mass magic, and in the treasure, the dungeon is positioned in such a way that it's impossible to pass, which is quite amusing :cool:
And the image of my hero is shown with 2 home-based drowns, as they are very rich :)
I confirm, thank you for the game.
The opponent has hives clustered together on level 32 with 32 units, and the opponent didn't move to level 117 through the Necropolis, which is quite funny :-D
The opponent has a bunch of hives with 32 units, and he didn't even reach 117 units using Necromancers – that's hilarious! :-D
лето 2012.
The opponent didn't have any earth elementals, and even if they were the best player in the world, they wouldn't have collected all the hives by turn 117 because they are scattered across the map. Also, the Necro-units weren't on the way and were buffed, and the ducks would have simply defeated them with their speed.
No, the hives are quite close together, and they can be collected by turn 117. Pure haste gives +3, and the ducks with wait can easily take out 2 stacks of Necro-units, especially since there are a lot of them :3
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
Right under the castle there is an observation post, the respawn is very large, there is a Griffin Conservatory and an external dwelling of wolves, lots of carts, Solmyr in the tavern.
On the first turn I took a necro village and a gold mine, also found an external market, but we agreed not to play with it. At home 1-3,5 in the citadel. Found boots and a helmet+2 in the carts.
On 121 scouted the Griffin Conservatory, it's the minimal version. Tyraxor came in, total 65 wolves, I'm going to upgrade. Solmyr finally got his boots, he took the second gold mine with birds and goblins.
122 - upgraded wolves, Tyrax takes the Griffin Conservatory, the angel and wolves go to Solmyr, he breaks into the treasure area, there are 2 beehives, a Naga Bank, an external dwelling of Vivi. There's plenty to do.
The next couple of turns I clear the treasure area, lost 5 birds to a lich at a hundred Gogs for the external dwelling of Vivi (and forgot to buy Vivi from the dwelling itself). Took the Naga Bank 4 and hives 6+12. Brought Lightning for 250 from home through scribes. Got Tactics.
125 - I break through the sultans to the opponent, cut off a couple of his liches and run through the portal into the treasure area where he is (I revealed it with View).
On his turn he attacks, Fireball, no options. Thanks for the game!
20.05.13 Juristis (red, random, Stronghold, Yog, Solmyr) def The_ (blue, random, Fortress, Alkin) Skirmish M200%, 125
Right under the castle there is a lookout, the respawn is very large, there is a Griffin Conservatory and an external wolf dwelling, lots of carts, Solmyr in the tavern.
On the first turn I took a necro village and a gold mine, also found an external marketplace, but we agreed to play without it. At home 1-3,5 in the citadel. In the carts I found boots and a helmet+2.
On day 121 I scouted the Griffin Conservatory, minimum spawn. Tyraxor showed up, total 65 wolves, I'm planning to upgrade. Solmyr finally got boots, he took the second gold mine with birds and goblins.
Day 122 - wolf upgrade, Tyrax takes the Griffin Conservatory, angel and wolves head to Solmyr, he breaks into the treasure zone, there are 2 beehives, a naga bank, an external dwelling of wyverns. Plenty to do.
The next couple of turns I clear the treasure zone, lost 5 birds to a stack of gogs on a hundred for the wyvern external dwelling (also forgot to buy wyverns from the external dwelling itself). Took naga bank tier 4 and beehives 6+12. Brought lightning for 250 via scholars from home. Gained tactics.
Day 125 - I break through sultans to the opponent, cut off a couple of his stacks and run through a portal into the treasure zone where he is (revealed through observation).
On his turn he attacks, Fireball, no contest. Thanks for the game!
I confirm, the treasure zone turned out to be lousy, one chest for 90 gnolls, no opportunity to take anything else, the guards are 100-249 wizards, etc.
Thanks for the game.
