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Posts from A THREAD FOR NEWCOMERS!

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#1321
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Hmm, maybe you could just recommend an assembly that includes all the HD and HD+ features without any complicated setup, for playing the standard campaigns?
http://rutracker.org/forum//topic/4331959/ I downloaded this one, and as I understand it, the author doesn't recommend installing 3.54f with it.
#1322
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You can try downloading something from here. There are no World of Xeen files, though.
#1323
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Oh!!
Thank you very much!! I think this is exactly what I need!
#1324
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You’re welcome.
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#1325
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Although the topic may have been discussed before, I would like to ask:
how should city construction be managed? When is it approximately advisable to build a town hall for 1000 coins, a municipality, or a capitol, if, for example, the game started with a 500-coin administration building?
When should a Fortress, Citadel, or Castle be built? On the seventh day of the week?
What is the general basic strategy for city development?

Otherwise, I mainly play the first and second games, where there is less hassle with money-generating buildings, and the only building that increases the number of units per week needs to be built only once and is inexpensive. I have read the manual.
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#1326
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Here, the strategy differs for each faction, and there are several options. In general terms: on random maps, you should try to build creature dwellings, preferably a Stronghold and a Castle, during the first week. However, you should build them in such a way that by day 8, you can purchase a sufficient army to break through. During the 2nd and 3rd weeks, you complete the construction of creature dwellings, and then you can focus on building resource structures (you can also build resource structures during the 1st and 2nd weeks if they don't delay the construction of creature dwellings). That's the general idea. It also depends on how many heroes you have and how well you can manage them to clear the map.
#1327
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And it also depends on the map. If there's nothing on it, and it's full of blocking terrain, sometimes you even need to build a town hall earlier to manage with your own resources.
And on very resource-rich maps, even building a prefecture in your home castle on day one is a suicide move.
In reply to Hiwanna
#1329
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Hiwanna
This isn't a utility; you simply hold down Ctrl to view a mob in HD mode, and the cells it can move to are darkened.

I have the HD mod installed, but this function doesn't work. How can I fix it?
In reply to karantin61
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#1330
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karantin61
I have the HD mod installed, but this function doesn't work. How can I fix it?
Maybe update to the latest version?
In reply to Dirty_Player
#1331
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Dirty_Player
Could you update to the latest version?
HD mod version 3.45f
HoMM3 WT v 0.54
I hover the cursor over the enemy, press Ctrl, but there is no effect...
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#1332
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Apparently, there is some incompatibility/glitch with VT. The mod is oriented towards SoD.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to BORAT
#1333
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Learning to play. How can I tell if I'm improving or not? Is there a program that tracks my "progress," for example, at the end of the second week? I've tried these options: - Trying to complete or not complete the Grand Order (GO). - Standard point calculation upon winning (is it possible to rewrite the formula?). - Counting skills (either way). I'm playing on 2SM4d(3) 160%. I can't play online. Thank you.
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#1334
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"Isn't there a program that calculates my 'achievements,' for example, by the end of the second week?"

There isn't such a program.

Unfortunately, to play strategically well, you need to play against a human. That's the only way to gain experience.

As for training, try playing at a certain pace. Of the things you mentioned, focusing on breaking or not breaking the Gate of the Overlord on the second week is relevant. You can also add quickly capturing Utopias (capturing a Utopia on the second week on 2SM4d(3) is considered an excellent result), as well as quickly clearing the Treasure Rooms.

If you capture Utopias at the beginning of the third week, 131, 132, 133
That's also very good!

gl hf
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to andr856
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#1335
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andr856
I'm learning how to play. How can I tell if I'm improving? Is there a program that tracks my "achievements," for example, by the end of the second week?
I tried these options:
whether or not I complete GO
standard score calculation upon winning (is it possible to rewrite the formula?)
counting skills (either way)
I play on 2SM4d(3), and I can't play online at 160%.
Thank you.
Take a look here /topic/7729/ for variety. If you got an Imp rank in your first game, and an Archangel rank in your last game, then you are making progress.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#1336
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Is there a way to disable hero skill and level progression altogether?

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