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#1
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Today is the opening day of the Haven website. The main information is there, some graphic designs are available, everything is there – come and take a look, leave feedback here or, even better, on the website in the guestbook or on the internal forum. Our address is http://storm-team.3dn.ru/ We are waiting:p
А ты записался добровольцем в STORM?:cool:
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#2
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I saw it, and it's all good! Just change the music, make it more intense! ;)
Good luck!
I'll be leaving now.
Darth Saruman!
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#3
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There are tougher options, but there's no point in making the city music too intense; it's fine as is. For battles, however, more intense music is appropriate. The city music was created in the style of Heroes 3. Furthermore, the existing music fits the concept of the city's appearance.
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
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#4
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More heavy, you mean? Well, anyone who likes heavy metal is my friend! :)
Let's see what else people will say about the music – in my opinion, the music starts off not very well, but then it develops in an interesting way.
А ты записался добровольцем в STORM?:cool:
In reply to Necronix
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#5
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Necronix;63046
More intense – do you mean heavy? Anyone who likes heavy metal is my friend! :)
Let's see what else people will say about the music – in my opinion, the music starts off not very well, but then it develops in an interesting way.

In general, keep working! And be sure to add hypnosis to the mermaids, as well as the sea creatures from the fourth game with their mega ability...:smile14:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#6
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If it's Hypnosis, then not for Mermaids, but rather for Sirens, but Sirens already have abilities:D
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
In reply to Ganymed
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#7
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Ganymed;63052
If it's Hypnosis, then it shouldn't be for Mermaids, but rather for Sirens, but Sirens already have abilities:D

And what about monsters, will they be included or not...?

I really want it...:smile19:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#8
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they will, but it's a secret for now :D
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
In reply to Ganymed
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#9
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Ganymed;63088
they will, but it's a secret for now:D

Thanks, you made my day...:D

then another question - will the city be focused on magic (five floors), strength (3 floors + more creatures), or will it be a golden mean (4 floors + a small additional bonus)?
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
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#11
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Here you can find answers to all your questions

I am not entirely sure about the accuracy of the above classification, as even in clearly magical cities, there is an increase in creatures (Rampart, Tower), and in non-magical ones, this is absent (Castle, Stronghold, Fortress). Balance is achieved through several other factors – in particular, through the stats and properties of creatures. Each race has a necessary set of balanced stats and unit abilities in a certain way to maintain parity. We adhere to this principle when creating a new race. I can say that we pay exceptional attention to the balance of creatures during testing, as this factor will ultimately determine the tactical and strategic aspects of our race in relation to other races in Heroes 3 and contribute to the organic integration of the new city into the existing structure, while also bringing something new and original to it.

Read more here

In this case, the music is just a material. It is not entirely correct to evaluate it without the visuals. Testing has shown that the music reflects the spirit of the Harbor and the visual style of the city in the way we intended. We simply cannot, for obvious reasons, upload everything at once – it would just be uninteresting
Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
-----------------------------
"So much has gone
and little is new"

David Bowie
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#12
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In general, our city will be comparable in strength to Dungeon. That is, it will have very strong magic and sturdy, powerful units, making it a quite strong castle, but it won't be out of balance (I might be revealing some confidential information now). Testing has shown that Haven and Conflux (recognized leaders) can easily defeat Necropolis, and there are difficulties in battles with Inferno. Now about the creatures in Heroes 4: they are some kind of mutants. In general, the ability will be implemented, but on a monster that only remotely resembles this creature.
А ты записался добровольцем в STORM?:cool:
In reply to Necronix
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#13
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Necronix;63146
Basically, our town will be similar in strength to the Dungeon. That is, very strong magic + strong and powerful units will make it a quite powerful castle, but it won't stand out from the balanced lineup (I might be revealing some confidential information now). Testing has shown that the Haven and the Conflux (recognized leaders) can easily defeat the Necropolis, and there are difficulties in battles with the Inferno.
Now about the creatures in the fourth game, they are some kind of mutants. In general, the ability will be implemented, but on a monster that only remotely resembles this creature.

Excellent! That's what I was waiting for!:smile12:
Сила Тьмы - в бессилии света.
Нет невежества - есть Знание
In reply to Darth Saruman
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#14
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the music for the town is very good.
overall, the town is decent.
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#15
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We've updated! The address is still the same, but we've added some new information – check it out, we're waiting for you!
А ты записался добровольцем в STORM?:cool:

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