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Posts from What kind of magic do you like?

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What kind of magic do you like?
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In reply to Darth Saruman
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I'm for Haven (because the spells are very optimal – general illusion, accuracy, slowing, etc.). Other magic schools are not very well-balanced (Chaos – attack, Life – defense, etc.).
:D
In reply to OptiMAL
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OptiMAL;65650
I'm for Haven (because its spells are very optimal – general shroud, accuracy, slow, etc.). Other schools of magic are not very well-balanced (Chaos – attack, Life – defense, etc.).
There is a perfectly logical explanation for this: the magic of Haven actually complements what the Haven units lack. Plus, it has the most powerful mind magic.
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Any magic complements what the units lack. That's its purpose; otherwise, you could just engage in straightforward combat like the Barbarians do.
In reply to Пандора
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Barbarians don't have magic; they only have a small resistance. If you level up a Barbarian hero, they will chop and slash:smile13: :smile13: :smile13:
:D
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I agree... The Barbarians have plenty of strength, whether it's their heroes or their units. They don't need magic. But the other races have to rely on it...
In reply to Пандора
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Pandora;65744
That's exactly what I'm saying... Barbarians have plenty of strength, whether it's their heroes or their units. They don't need magic. But other races have to resort to using it...
Strength units aren't that strong. The worst are ogre mages: they can't cast anything useful, and they can't fight properly either. And why doesn't the "bloodlust" spell increase damage (there are no increases visible in the parameters)? Is it a glitch? A bug? Or something else? Please explain.
In reply to BASON
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BASON;65952
The units of power aren't that strong. The worst ogre-mage: can't cast anything useful, and can't fight properly. And why doesn't the "bloodlust" spell increase damage (no increase is visible in the parameters)? Is it a glitch? A bug? Or something else? Please explain.
The effects of blessing/curse, weakness, and bloodlust are not indicated in the parameters, but the damage does change.
In reply to Night
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Night;65953
The settings do not specify the effects of blessing/curse, weakness, and bloodlust, but the damage is changed.
Everything is indicated! For example, for a cursed champion, the damage will be written as 24-24. And this applies to everything: prayer, blessing, giant strength, etc. By the way, weakness also does not give a result.
In reply to BASON
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BASON;65956
Everything is indicated! For example, for a cursed champion, the damage will be written as 24-24. And this applies to everything: prayer, blessing, giant strength, etc. By the way, weakness also doesn't give any result.
Weakness, bloodlust, weakening ray, etc. affect the "attack" and "defense" parameters.

Added 4 minutes later
Zdob;55163
Has anyone noticed "Cat Reflexes" on Chaos? That's where the power lies. If you cast it on medusas, and also have the King of the Elves' bow, and another hero has a sniper bow, then it's AWESOME!!!:cool:
....And cast "Forgetfulness" on the medusas (so they can't shoot). That will be a disaster:D :D :D
And the Chaos hero doesn't have magic to remove the spell.:)
:D
In reply to OptiMAL
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OptiMAL;65995
Weakness, bloodlust, weakening ray, etc. affect the "attack" and "defense" parameters.

Added 4 minutes later

...And cast "Forgetfulness" on the medusas (so they can't shoot). That will be a disaster:D :D :D
And the Chaos Knight doesn't have magic to remove the spells.:)

:D
The Chaos Knight is out of luck...:smile21:
In reply to KightHunter
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Haven. Undoubtedly:smile20:





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2 OptiMAL
....And cast "Forgetfulness" on the Medusas (so they can't shoot). That will be a disaster.
And the Chaos Knight doesn't have magic to remove the spell.
Chaos Shield, antimagic for Haven, the Heretic class has "spell, exorcism".
2 R@zer
For every "Haven", there will be a Barbarian.
In reply to HiddenHorror
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Well, you can’t always find such artifacts on the map. You need to level up your hero further, and that takes time (usually the game is played on Medium maps). Often, when playing against other players, every turn is about gaining gold.
:D
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I also try to finish each battle against a human opponent. But I still rely more on heroes and artifacts. (It's very important; I specifically run around the map looking for Chaos, Haven, Life, and Death armor and shields, as well as arrows and the Slowing Crossbow, etc.)
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I wouldn't say that a Medusa with such blessings and forgetfulness wouldn't cause any harm!!! Just the petrification alone is worth something!!! And it works even at close range!!! :D And in general, Barbarians are better than Mages!!! As for the fact that there's no PvP between a Barbarian and a Mage, it's because the Mage is too scared to run around alone!!! :D :D :D Very few magics allow a Mage to run around alone! And Barbarians don't even need mana in principle! And they can take a shield, unlike Mages who run around with a stick (This applies to those who are worried about mana!)! And for a Barbarian, after scouting, nature magic with its blessings... that's a great combination! One drawback: dispel and negate! But you can do that to Mages
HMM4 The Gathering Storm : BEST!:cool:

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