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Posts from Jebus Cross - 3

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In reply to Defiant
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13 years ago
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15.04.13 Mizrael (red, Necropolis, Galthran, Galthran) loses to Psyche_7 (blue, Fortress, Tazar, EDRIK!), Jebus Cross, 124

Indeed, the situation can be described as a race to see who collapses first in the pursuit of tempo. But let's go through it step by step.

111 - A lair with basilisks, a Pandora's Box with pits, and a hidden stash of gnolls – all located near the castle. The path to the center is very close (a day or less, with a Fortress of 100+ pitfiends). A hidden stash of hydras is visible, but I didn't reach the scouting range. Only 5 heroes :(. And Tazar doesn't have much room to maneuver.
112 - Scouting reveals "promising prospects" - a blockade of the only road (up to 19 ifrits guard the hydra lair and a resource mine), and further on (just to be sure), a group of snipers guard the darkness. On the plus side, a hidden stash of vipers is revealed, not too far away, another stash of gnolls, and a lair in the... distance. There's nothing to do, so after praying at the Temple, we break through the basilisks, sacrificing skeletons and zombies, and again, after praying, we prepare to take the lair.
113 - We buy more basilisks and engage in battle. The auto-battle suggests that I should stay with 6 vipers and 30 gnolls, but I disagree and show how not to take a lair (I place the gnolls next to the lizardmen). A pun follows, Tazar is rescued, and we continue playing without commentary.
114 - I finish off the lair with vipers, pass the vipers on, and Tiraxor with a tent is ready to take the viper lair.

115 - As a 1k reinforcement, we bring lizardmen from the lair, take the vipers, find another stash of gnolls, and finally reach the road! Tazar, level 2, runs to check on the gnolls and, it seems, is heading to attack up to 9 griffin riders for the Pandora's Box, I don't even know :).
116 - We break through more guards at the lair, and on auto-pilot, Tiraxor gets an expert attack instead of earth magic (- a viper on the archers :(). The secondary attack is repelled, Tazar checks on the gnolls - a 20-stack with griffin riders and is waiting for reinforcements.
117 - I check the lair - pre-max, we take it. True, -2 vipers due to morale.
Taar works as a courier, simply transferring troops to Kalt, who breaks through the griffin rider horde (another viper lost, but there wasn't a 1k reinforcement available). We free Edrik, level 10 (expert armor, pathfinding, advanced air magic). And here's the main hero, especially since Tazar, in his enthusiasm, started recruiting monks with magic.

121 - I take the last lair (pre-max), and Edrik had to do it.
122 - We head home, and in the GM, we get a preview and haste. Galthran is visible with small stats (but 9 knowledge) - he probably broke through or is breaking through the Fortress, but for now, he's far away. I risk sending Edrik to the Pandora's Box for pitfiends, primarily to upgrade air magic. Meanwhile, the army is killing the griffin riders for the Pandora's Box (we get 60 marauders).
123 - Again, I take a risk and speed up the "main" hero before the Fortress, 20 mana, but there's no time to replenish. The army should take the hydra lair. Everyone is gathering money to upgrade 29 vipers, even Tiraxor, who finds another hydra lair, albeit very far away. I see a guild of orcs (more than all the lairs combined), that Galthran no longer has angels, and that my army is stronger, so a glimmer of hope appears.
124 - The game ends in defeat. I should note that after breaking through the nasty pitfiends (I think I wouldn't have survived without losing vipers), the road led to a crowd of angels, so....

Thank you for the game!
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13 years ago
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04/15/13 Mizrael(red, Necropolis, Galthran, Galthran) lose to Psyche_7(blue, Fortress, Tazar, EDRIK!), Jebus Cross, 124

It happened. I decided to continue the game when I had some free time, and one unnecessary battle in the desert cost me the game. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Diabler
13 years ago
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Confirming, thanks for the game

Added after 5 minutes
Diabler
Diabler (Red, Stronghold, Crag Hack, Crag Hack) def Torrente (Blue, Castle, Sir Mullich, Sir Mullich) 143 Jebus Cross
111 I scout a Dragon Utopia, a Dragon Fly Hive, a new moon appears, a magic boost with weak guards is visible, 2 external dwellings of birds are easy
112 nothing new
113 I scout a GO, I realize the moon won't help (3 consecutive GOs with cyclones and dragons)
114-131 I run Crag Hack around the stat boosters, collect 3 Dragon Fly Hives, break through the GO with 6 silver dwarves, 30 birds, 24 ducks
131-141 relentless fleeing through the center, Crag Hack has stats 40-40 20-20, the opponent has slightly lower stats
143 I find the opponent in the center and kill him in his castle, the stat difference decided it... Thanks for the game
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Thanks for the game
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13 years ago
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16.04.2013. ShadowManiac [red, Stronghold, Crag Hack, Crag Hack] def Amiloo [blue, Inferno, Marius, Gird], Jebus, 136

111 I find a stash of bears and 2 hives along the way.
113 I find another stash of bears.
115 I take a second town (Tower).
116 I take Pandora with 50 riders.
117 I take the stashes (although I don't manage to get the second one due to time :() of bears and light the third torch (there were 5!!! of them at the respawn point). In short - awesome.
121 I buy everything.

It turned out that the path to the center was quite far, and the entrance to the center was unguarded, so I could only get there around turn 125.

Therefore, I decided to hang out at the respawn point until turn 131. At turn 131, I take a 5th level Utopia, which has a Knowledge Shrine and a lot of money. I run to the center.

I see that the opponent is already there. At turn 133, I take a 3rd level Utopia, which has a Red Dragon and a +12 attack, -3 defense sword, but again, I don't have time to equip them (neither the dragon nor the sword). Of course, Amiloo attacks, and I was glad that he didn't have manacles and tactics, because there was an explosion of 2400, and I also had bears in two stacks.

I buy out one of the central castles. I launch reconnaissance - I see the opponent. And lo and behold, I have a choice: take the stashes behind the dragons or attack the opponent - I go to the opponent. And then I find a +6 all stats helmet, take it, and also take it along with the archdevils.

Then there's a lot of running around, and at turn 136, after a difficult turn and taking the central castle (Inferno), the opponent surrenders.

Thank you for the game. Good luck in the future!



Saves - . Passwords: red - amil, blue - 123321
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13 years ago
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16.04.2013 R55Max (blue, Castle, Valya, Turris) def RozenKran (red, Necro, Gosha, Gosha) Jebus Cross, 126

The opponent chose restarts, I think I got 2. I was dealt a decent amount of archers, no level 2. I immediately see an external dwelling of horses for 20+ monks and the road is blocked by ogres. The 2nd road is free, nothing interesting there. Behind the castle beyond the mountains, there's an external dwelling of angels visible. I play through upgrading the archers into angels in the fort, since I need to break through many strong walkers and also need to take the horses using tactics. We work towards Turris.

112 - I kill the ogres, take a chest for 5K gold.

Then gradually the respawn opens up. In the end, it has another external dwelling of angels, 2 external dwellings of archers, the same horses, and 3 hives. There's a Naga Bank and small money buildings. Everything seems to be going great, the angels are taken, and I break through to another external dwelling for 20+ griffin monks. All would be fine and dandy, except I went the wrong way after merging heroes, which is why I didn't reach the market. I didn't place the angels!!! The monks are in the citadel :(

Very bad. Moreover, there's nowhere to get large amounts of money. And right before ГО, I discover a mini Dragon Utopia — a real dream. I take it (the Golden Bow is assembled), then I place the angels and the upgrade should be ready by 126 for the exit. But the opponent surrenders due to inability to continue the tournament because of real life issues. Something like that.

Thanks for the game

Substitution:

Instead of RozenKran, Grisha =) is playing
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
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13 years ago
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16.04.2013 Pupa ( Red, Fortress, Tazar, Moner) def ProtosArchon (Blue, Stronghold, Hack, Hack) Jebus Cross, 126
My opponent took all the respawns, I only had 2 and we started.
Immediately a Griffin Conservatory near the castle on the road (2-4), an external dwelling for Vivi under the castle behind the swordsmen, and an external dwelling for Hydras also under the castle behind 50+ upgraded flies, and right under it a Sword +5 All behind 50+ Vampires, I decided to play.
But it turned out to be a buggy, tight respawn (half the respawn was behind a rock and two passes through impassable terrain with sizable blockages) and the roads were behind blocks. Tazar immediately got Artillery and it became Expert, and he got Air. I scouted the Dragon Utopia with 50+ Vivi and immediately behind them a box with the Book of Earth behind 20+ Angels.
On day 1-1-5 I decided to attack the swordsmen for the Vivi external dwellings and spent all of them on it except for 6 Lizardmen and camped until the end of the week... Zero tempo and the only plan for leaving was on the third week. Because of Tazar's poor leveling, I decided to switch to Moner. On the first week I had 1, 2, 3, 4, 6 in the citadel.
On day 1-2-1 I attacked the Vivi external dwelling, the Gnome dwelling 20, and broke through Moner's block on the road and ran down, and lo and behold I found 4 Beehives. The plan was to take the Beehives one by one and go up through impassable terrain. On the way there was an Artifact +2 Speed, and at the top 2 more Beehives. Then I had to split up, take the Hydra external dwelling, the Sword +5, and go to the Dragon Utopia. In the end, by day 1-2-6 I already had 40 Ducks. I was going to split up, upgrade the Ducks, take the Sword, and go to the Dragon Utopia... Tazar and Moner without Earth Magic, naturally (I'm always lucky with leveling in all the tournaments). But my opponent said GG on day 1-2-6, because he lost everything on the double Dragon Utopia.
Thanks for the game
In reply to Pupa
13 years ago
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Pupa
16.04.2013 Pupa (Red, Fortress, Tazar, Moner) def ProtosArchon (Blue, Stronghold, Hack, Hack) Jebus Cross, 126
Opponent took all the rest, I only took 2 and we went.
Immediately a Griffin Conservatory near the castle on the road(2-4) an external dwelling of wyverns under the castle behind the swordsmen and an external dwelling of hydras also under the castle behind 50+ upgraded flies and right under it a sword +5 all behind 50+ vampires, decided to play.
But it turned out to be a bugged, cramped respawn(half the respawn was behind a cliff and two passages through rough terrain with substantial blocks) and the roads were behind blocks, Tazar immediately gets artillery and it gets expert and he gets air, scouted GO 50+ wyverns and right behind them a box with the book of earth behind 20+ angels.
On 115 I decide to hit the swordsmen for the external dwellings of wyverns and spend everything except 6 lizards on them and smoke until the end of the week... Zero tempo and the plan to exit only on the third week, due to poor Taz skill development I decided to switch to Moner, on the first week 12346 in the citadel.
121 I hit the external dwelling of wyverns, the gnomish dwelling 20, and break through the block on the road with Moner and run down and lo and behold I found 4 beehives, plan to take the beehives one by one and go up through rough terrain, on the way there an artifact +2 speed and up top another 2 beehives, then split up take the external dwelling of hydras sword +5 and go to GO, as a result by 126 I already had 40 ducks, was going to split up upgrade the ducks, take the sword and go to GO... Tazar and Moner without earth naturally(I'm lucky with skill development in all tournaments). But opponent writes GG on 126, because he lost everything on a double GO.
Thanks for the game

I confirm, thx for game.
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13 years ago
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Oh god, I really don't want to end up in the loser bracket now; there are a bunch of mean guys there :D

лето 2012.
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13 years ago
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16.04.2013 HellLighT(red, necro, Galthran) def SVAROG(blue, Citadel, Crag Hack) Jebus cross 135

A bunch of restarts, not the best respawn after they ended, but doable... almost 100 skeletons from the start + meat from the second hero didn't convert, but immediately sacrificed him to break through 20 cows for the cape +2 speed on 111, which made life a lot easier. After that came some miserable unluck, blocks everywhere, moral events, with a dragon from an external dwelling I attacked 20+ horned demons, didn't notice a couple resource piles near Pandora's, and of course there were 49 of them, came out with 40 skeletons, went to collect all sorts of external dwellings, bought meat from the village and everything into the converter, another dragon dwelling, a couple of imps, max Dwarf Cottage, and now skeletons are up to almost 200, I beat 17 Cyclops Kings for a Pandora's with all air magic but no wisdom, then I break into another corner to a Pandora's for 30 Haste - empty (level 4 or 5 magic) happiness just... chew it, somehow overcame the financial crisis and built dragons, on 122 I was ready to break the GO with Slow using 300 skeletons, 5 dragons, and 3 angels, but there was a double stack of 5+ Faerie Dragons + Monarchs, I had to hit both, and the first ones - the Faerie Dragons... I felt like howling, I return to my respawn in the top far corner, go to clear everything I see, and I managed to see quite a lot of goodies, thank God) boots +2 all, +2 hp vial, a couple of Dragon Fly Hives, an external market with gloves and a stable for Galthran, and right at the end near the second village the Cloak of the Unjust King!!! on 126 with 3000+ movement points I burst into the treasure zone with the loss of 1 angel and a couple dozen skeletons... fortunately the opponent is looking even worse in stats, and I, having already upgraded wisdom, immediately grab ALL the magic!!! there is justice after all :D I free a hero from prison and send him to scout the land towards the central town, I myself fly via Town Portal home, since I'm almost out of mana. The opponent runs up, but can't reach the scout hero who grabs the central town, on my respawn I grab with Fly and Dimension Door another couple of Dragon Fly Hives, a ring +1 speed and Town Portal to the center, there with chains from a conveniently located prison I chew wings and just in case also КЗ and attack Crag Hack on the last move points, there's some tactics and an immediate buyout... then the opponent occupied a neighboring respawn and cleared his rather huge one, and came out with stats around 25, which wasn't particularly pleasing, but I had carved up more meat and wasn't inferior in stats except for spell power, which the Sphere of Earth compensated for, I catch him on his infernal respawn, cut down 11 angels, in response 32 of my Wyverns are killed, on the next turn an attack from SVAROG with 6 single Ancient Beasts hoping for a lucky hit, but I have the black sphere for resistance equipped and I kill them without hesitation with Armageddon for 800, thanks for the game
In reply to R55Max
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13 years ago
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R55Max
16.04.2013 R55Max (blue, Castle, Valya, Turis) def RozenKran (red, Necro, Gosha, Gosha) Jebus Cross, 126

The opponent chose resets, I went second apparently. Quite a few archers were dealt, no 2nd level. Immediately see an external dwelling of horses behind 20+ monks and the road is blocked by ogres. The 2nd road is free, nothing interesting there. Behind the castle, beyond the mountains, an external angel dwelling is visible. I play through upgrading archers into angels in the fort, since I need to break through many strong tramplers and also need to take the horses through tactics. Working towards Turis.

112 - I kill the ogres, take a chest for 5K gold.

Then the respawn gradually opens up. On it, eventually, another external angel dwelling, 2 external archer dwellings, the same horses, and 3 beehives. There's a Naga Bank and minor money buildings. Everything seems to be going great, angels are being taken, clearing another external dwelling behind 20+ gr monks. All would be fine and dandy, only I went the wrong way after merging heroes, hence I didn't reach the market. I DIDN'T PLACE THE ANGELS!!! Monks in the citadel :(

Very bad. Moreover, there's nowhere to get large amounts of gold. And right before ГО I discover a mini Dragon Utopia - a real fairy tale. I take it, (the Golden Bow assembles), then I place the angels and the upgrade should be on 126 and the exit. But the opponent surrenders due to the inability to continue the tournament because of real life. Something like that.

Thanks for the game

Substitution:

RozenKran is replaced by Grisha =)

confirm, thanks for the game
13 years ago
17.04.2013 Maretti (blue, castle, caitlin, gurnisson) def Helllight (red, ramp, kyrre) jebus 123

6 cons in area plus an angel dwell. 4 of them were minimum but I got 10 angels from the cons. I knew he broke at 121, so I tried to get out fast and could break at 122 with 12 aas and 3 angels. Took 2 topes in the desert, they were small but at least I got a sword and wings. Then moved down the road to kill one of his scouts. Next turn he attacked me with horde wyvs and more on kyrre, but he had low stats and no book, so I won it easily despite moral on wyvs round 1. Next turn I took the desert town and killed all his scouts there so he gave up. Strong game from Helllight, but he was unlucky that my map was this good. Thanks for playing.
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13 years ago
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04/17/2013 Maretti (blue, castle, caitlin, gurnisson) def Helllight (red, ramp, kyrre) jebus 123
I confirm, it was an interesting game with a sad ending. We started without restarts. The only road was blocked by 20+ pits and 20-49 naga for Pandora and the Key of the Underworld. I was already thinking of restarting, but then I went to the tavern and saw the Moon! I ran along the off-road, fed her Pandora for 5k experience, and at level 113, I defeated 42 pits with a Grand Sorcerer for 20k gold... I couldn't resurrect mana for a long time because I had placed Grand Sorcerers, and then Pegasi with Treants to capture the Consulate (1). Kyrre was leveling up at the same time. By level 117, I ate 4 hives for 22 vipers, captured another Consulate (1), and 3 hidden horse camps. I placed the Moon near the Guild Outpost, along with a group of Unicorns... Despite the money problems, I gathered the last mini-hive, +5 speed, and, losing a couple of Unicorns, captured the Guild Outpost. In the center, in 2 turns, I ate 5 hives, destroyed the Moon in the dungeon village for x2 mana, but I didn't have time to retreat, and unfortunately, Earth Magic wasn't leveled up... There was a temporary lapse in judgment, and I attacked the opponent with 10+ archers and a couple of angels without a book, with 50 vipers, using the "banish" spell. I immediately lost, the Moon, with an explosion of 1200, would have secured the victory without any problems. I can say that I handed the game over to "good hands" ;) thx for game
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13 years ago
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How many more Castles are you going to give him?


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13 years ago
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17.04.2013 bubuch (blue, Rampart, Kir, Kir) def Javdet (red, Conflux, Moner, Moner) jebus 125
He chose all the restarts, no elves appeared, so he decided to aim for dragons. He hid centaurs and dragons in the reserve for 5-9 bone shards, and 4 ulians, 2 of which he took on the first turn with almost complete losses. He dared to enter the dragon lair only after maxing out the conserve (the only one in the reserve). Kir leveled up nicely; in the guild, he received a slow spell towards earth expert, reached level 124, and in the last seconds, he jumped into the dungeon already captured by the red player. The next day, Javdet attacked with 5 mana, but the slow spell didn't give him a chance.
Thank you for the game!
In reply to bubuch
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13 years ago
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bubuch
04/17/2013 bubuch (blue, Rampart, Kir, Kir) def Javdet (red, Conflux, Moner, Moner) jebus 125
I chose all restarts, no elves appeared, so I decided to aim for dragons. During the respawn, I hid some centaurs and dragons for 5-9 bone shields+, and 4 ulians, 2 of which I took on the first attempt, losing almost everything. I dared to enter the dragon hideout only after maxing out the conserve spell (the only one on the respawn). Kir was leveling up nicely; in the guild, I got a slow spell for the Earth Expert, reached level 124, and in the last seconds, I jumped into the dungeon, which was already captured by the red player. The next day, Javdet attacked with 5 mana, but the slow spell didn't give him a chance.
Thank you for the game!
It's tough on Jebus without Earth magic. The Grand Order with champions tore apart the polar bears, and just then, Kiryusha ran out and sat down to replenish mana, which was kindly built for her. I tried to go to the pampas, and immediately ran into upgraded cows. I had to attack the opponent, hoping for a charm with luck and morale. But it didn't work out even once.

Thank you for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.

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