However, a rule should be introduced for the Spider regarding companions. Either ban them or have them generated in the chat. Because doubles are very unfair, especially if the road branch only allows one player to reach them.
Зима 2011-12.
New here? I'm Roha — want a quick tour?
Didn't they used to be scared, so why go back to diapers now?
Started a game yesterday, sharing my first impression: the entire evening was spent on restarts, which I usually try to avoid... But here :eek: how do you play when you can't leave the Castle with a stack of 15 pikemen, with blocks of weak units on both sides, impossible to pass. And just when it seems you have 2 heroes on the first day and a Prefecture, the opponent takes another restart, and in the next spawn you're again running around with one hero on an empty respawn with 500 gold... Or you barely made it to a village on turn 114 when the opponent shows up and it's a rematch on meeting:D The result is obvious—we started the game with 0-0 restarts, whatever each gets. We've only been running for the first week, but I feel the computers are about to start nibbling:smile16: if there's no rematch on meeting again:p
I really love 200% on XL, but Spider is something else...when from 3 sides on the first or start of the second week, computers are already rushing at you with purchased troops...You won't even have time to wake up:smile54: Another great lottery:smile08:
We used to play Heroes II and even Heroes I, and there were many other games. But nobody complained. Everyone was on equal footing.
I am such a scoundrel after all :smile08:
Let me explain it in simpler terms... it's a rather prestigious tournament... or at least it used to be, where people tried to win, or at least get close to the top, by demonstrating their skill in playing, planning moves, and so on. But those damn 200% on a rather unstable map template ruin that, leaving everyone in your "equal conditions." I would call it a chance for a newbie... just like m200 in general.
Started a game yesterday, sharing my first impression: the whole evening was spent on restarts, which I usually try to avoid... But here :eek: how do you play when you can't leave the Castle with a stack of 15 pixies, and in both directions there are blocks of weaklings, but you can't get through them. And just when it seemed you had 2 heroes on the first day and a Prefecture, the opponent takes another restart, and in the next deal you're running around with one hero on a deserted respawn with 500 gold again... Or you just made it to a village on 114 when the opponent pops up and a re on encounter:D The result is obvious — we started the game with 0-0 restarts, whoever gets what. We've only been running around for the first week, but I get the feeling the computers are about to start gnawing :smile16: unless there's another re on encounter:p
I really love 200% on XL, but Spider is something else... when from 3 sides on the first-early second week the computers are already storming you with purchased troops... You won't even have time to wake up :smile54: Another great lottery :smile08:
Let me explain it in simpler terms... it's a rather prestigious tournament... or at least it used to be, where people tried to win, or at least get close to the top, by demonstrating their skill in playing, planning moves, and so on. But those stupid 200% on a rather unstable template ruin that, leaving everyone in your "equal conditions." I would call it a chance for a newbie... just like m200 in general.