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Posts from Witch’s Hut
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Have the players noticed that when generating a random map, there are restrictions on the skills that the witch's hut can provide?
Does anyone know why this is necessary?
And, more importantly, how can we make the generator remove these restrictions when generating maps, which, in my opinion, would make the game more interesting and complete?
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I don't know if the specialists who created the random map generator decided that this was the right way to do it.
In this case, it doesn't affect the gameplay at all, since only one map is played, without "replaying the scenario".
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Why? What's unclear? You drew a map and want, for example, a log, earth, and attack to drop in a specific location, and nothing else. That's what a property is for.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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