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03/24/2013 Lim4 (blue, Rampart, Kirr, Kirr) def zloy_romantik (red, Castle, Valeska, Valeska) Panic 216
Yeah... it happened... first, it turned out that the ore mine was so far away that it would take about a week to get there, so on turn 117, a problematic decision was made to build a GM for Vali or a Citadel in the Castle (another drawback of the build, in my opinion, there is no stone or wood to be found anywhere, and that's not good:() , then there weren't enough moves to catch Kirr in a charge, and then there was that one epic Final Battle:D. Before that, I thought for a long time about how to beat 10 winged creatures without having a single one, I bought everything I could, completed the quest for 35 Imps, and went for it:smile10: It was something...;) Both of us had an experience-based tactic, so it wasn't possible to close 90+ Marks, then there was a mass haste, and after the Angels' turn, only 3 young Archers remained:smile34: ... oops... then these damn morale checks started:smile18:, and at the worst possible time. For example, I finished off the Elves with Imps, the Angels attack, a few Imps survive, I think, okay, now I'll remove the Blindness from the Ducks, they'll fly over and finish them off, but as a famous streamer said in a famous stream, "F***ing morale", then the Elves shoot at the Pikemen, and the Horses attack them as well (because after the Imps died, this is the only unblinded stack left, 15 of them remain, I think again that it's all over, now the Ducks will do their thing, but... you all understand... F***ing morale:D, it's a good thing I wasn't streaming. After the last 2 morale checks, that phrase would have seemed like childish babble:D. And so it happened 4 times, with Valkyrie and BD+3, there was no such luck:smile45:
After such unfairness, I lost all interest in the game, made a bunch of mistakes, which the blue player took advantage of, trapped Valkyrie in the Castle, sat there for a couple of days, realized that I was tired of it, left, got caught, and GG.
Regarding the luck... 10 Angels + a hidden unit of Imps, in my opinion, is much more effective than Ducks and hidden units of Griffons with Marks, which died instantly + Blindness, found in the very first guild, played a very big role. I think that in this game, there was only one chance to win, to attack before they could combine their armies, which I did, but "F***ing morale".
Thanks for the game, I'll go and make a sacrifice on the altar of the generator so that it doesn't mess with me like that again, because at one point in the Final Battle, the thought flashed through my mind, "who plays with Valeska? Morale is her second name, but apparently in this battle, she switched names with Kirrush":p
P.S. but, as was rightly said, a beginner is always right, so please consider my post as just an old man's grumbling))) once again, thank you for the game and the same luck in the next rounds
296524052
Весна 2012.
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25.03.2013 pofigu(Red, Swamp, Wystan, Woki) def marader-kisa(Blue, Stronghold, Gurney, Isra) 142
111. Lizards are not rebuilt again, but 24 is being poked at nonetheless and an external dwelling + a chest behind Troglodytes are spotted, 10+ Eyes for a Dragon Flame Sword are standing on the road. Ivor from the lookout spots the respawn, nothing special.
112. I break through 36 Battle Dwarves for the Badge of Courage, 18 Archers and 2 Gnolls remain, but I don't take the artifact, I try to set up a chain to Woki and the external dwelling, but they had to get stuck 1 step away, it's hard to run through the swamp.
113. Crooked chains again, I captured the Cartographer's maps, a Griffin Conservatory and an external dwelling of Serpents are on the horizon, left for better times.
114. I nanekril 15 Skeletons, Troglodytes with Eyes go for the meat, ahead is an external dwelling of Basilisks + a chest for the Centaur upgrade.
115. I'm bringing Ducks and Serpents from the Castle, I capture the external dwelling, I fight the Crossbowmen and the turns end, I only advanced 500 moves.
116. I took out the Eye for 6 Lizards and a couple of Serpents, another Griffin Conservatory is a couple of steps from the road.
117. Woki 5 4 3 2, necro XP, advanced artifact and base Attack is at a single Griffin Conservatory with a Grail, home 12346 in Fort.
121. I take the single one with 4 Ducks, 4 Basilisks, 27 Archers, 40 Skeletons and meat from Kyrre, Woki is boosting with Skeletons, the loot goes into the corner towards the second Griffin Conservatory.
122. The Griffin Conservatory is not a single one, so a turn-around, Woki stays with an Angel, Shiva finds 2 Temple Skeletons and a Water Mill.
123. I capture the Necro Village and stay there, already 100 Skeletons, a 3rd Temple and a Crypt are visible.
124. In the max crypt, a Necklace of Swiftness and Earth Magic are given. The guard is 100+ Golems along one road.
125. A bit of necroing, along the second road 50+ Dragonflies.
126. I break through 50+ Mummies almost without losses, I give the Archers to Kyra so she can take the Citadel Village. I break through the Dragonflies, they killed a Wyvern, a few Basilisks and Skeletons, the home village is on gems with a Conservatory and a Pandora's Box with 20+ Ghosts on the other side.
127. In the Pandora's Box 5k XP, I advanced Woki with Earth Magic and Wisdom, I plan to level up Earth Magic, run 3 days to the stable and crash at the Griffin Conservatory near the home Castle.
131-133. We leveled Wisdom first, but still 5 experts before taking the Griffin Conservatory. Troops are consolidated and upgraded.
134. Opp captures the Necro Village behind the Golems and stands with Skeletons using Isra and Gurney, a super treasure is guarded by 50+ Monks and further 50+ Eyes for a Pandora's Box. I take the third and crash into the Swamp Village to take the last Griffin Conservatory or crash into the Necro if the opp goes for it, and I'll also farm mana up to 50.
135. Isra breaks through the Golems and returns to the Well, army: 1+ Liches, 50+ Bone Dragons, 1+ Ducks and Beholders, 5+ Roc. I kill 2 scout heroes with the help of Dragonflies and approach Isra. I take the Griffin Conservatory for another 2 Angels, got Resistance, and prepare to crash into the Necro Village in order to move on the opp from there.
136. Opp runs in with Isra (7 5 9 3) under the external Tavern. A scout hero kills a scout hero, then Dimer runs, having cast Meteor Shower, the opp has 4th level. I attack 6 7 7 6, 400 Bone Dragons, 76 Lizards, 14 Basilisks, 7 Wyverns and 7 Dragonflies, 6 Angels vs 120 Bone Dragons, 20+ Orcs, 4 Liches, 3 Wyverns, 1 Wolf, 10 Rocs and 4 Beholders. The media plays, in response Haste on Angels, I Wait with everyone, after that I kill 2 Beholders in retaliation with 100 damage. Second round I fly home, a Lightning Bolt for 235 into the Angels, I Haste the Skeletons. Next round another Lightning Bolt into the Angels, I destroy his Bone Dragons with my Bone Dragons in one hit, even though he has a +1 HP ring. I don't manage to finish off 1 Wyvern, total -4 Angels and the enemy buys it back with her. I simply run to the opp.
137. I run along the road, a chain is preparing to deliver the population.
141. I run even further, a chain is in place for delivery.
142. Opp runs in with Isra with a crippled army of Zombies, Skeletons and 1 Wyvern. I take the delivery, give away the Angels and attack, but a desync occurs, we exit and the opp surrenders.
GG, thanks for the game.
In reply to Aya
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Ayauhteotl
03/19/2013 Ayauhteotl (Blue, Rampart, Kirya) def Chemist_HP (Red, Castle, Valya, Clavius) Panic 125

Thank you for the game.

It happened. The distribution: marks, a couple of copies and archers, two strongholds, each with 3/4 angels. Clavius was nearby. Immediately, they gave land and a slow scroll. It was possible not to leave the starting area. But it wasn't meant to be. I left.

On the countdown, in a hurry, I dropped the entire squad, and the opponent, noticing this, instead of the planned save at the end of his turn, quickly saved at the beginning of his turn. During the replay, he immediately attacked the main hero. Game over. They defeated me beautifully, nothing to say.

Thank you for the game!

P.S. I used to play for 4 minutes, or so, but this time I didn't manage to build the forge in 6 minutes. However...))
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03/25/2013 pofigu (Red, Swamp, Vistan, Vokial) def marader-kisa (Blue, Stronghold, Gurney, Isra) 142

I confirm! I feel like I didn't get very good units.
Thanks for the game!
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To Dirty player
So, am I awarded the victory? Because Ariputra withdrew? I wrote to him in ICQ for a week, and he couldn't, but on the 7th day, he said he was withdrawing.

лето 2012.
In reply to Dark
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darkello
To Dirty player
So, am I awarded the victory? Because Ariputra withdrew, right? I was messaging him on ICQ for a week, and he couldn't, but on the 7th day, he said he withdrew.
Well, naturally. Although Ariputra will probably think it was a conspiracy :smile28:
Although I still hope he'll reconsider and come back.
In reply to Dirty_Player
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Dirty_Player
Of course. Although Ariputra will think it was a conspiracy :smile28:
Although I still hope he will come to his senses and return.
He'll cool down and return... it's just a matter of time.

лето 2012.
In reply to Dark
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darkello
Did Ariputra quit? I wrote to him on ICQ for a week, and he kept saying he couldn't, but on the 7th day, he said he had quit.
Why is he banned? And what was the reason for his departure – I couldn't find any information. Who will now post awesome content in the forum? :smile18:
In reply to kalababa
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kalababa
Why is he banned? And why was he removed – I couldn't find any information. Who will now post top-notch content in the forum? :smile18:
Don't worry, in a week, the forum will be updated with treatises about the global conspiracy, the Wargame: Red Dragon lobby (including ours), blood and matzah, vaccinations, and bread with kefir. In general, news from a parallel reality will once again be available for all Heroes fans.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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26.03.2013 Heroin_HP (blue, Dungeon, Shakti) def Sevan_80 (red, Rampart, Ivor) Panic 124


The gold distribution was not bad, though I didn't find a single native dwelling. 117 123456 in the Citadel. On the second turn I take a secondary Castle, spot the red player and have an opportunity to attack. I attacked 123 in the village against Ivor, with Tactics and Griffin Conservatory there was no chance; lucky that my opponent hadn't bought up all the horses and other small units, and also hadn't taken the level 2 Griffin Conservatory, even though everything was so close!
Thanks for the game!
In reply to Heroin_HP
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Heroin_HP
26.03.2013 Heroin_HP (blue, Dungeon, Shakti) def Sevan_80 (red, Rampart, Ivor) Panic 124


The gold distribution was not bad, though I didn't find a single native skill. 117 123456 in the Citadel. On the second week I take a secondary Castle, see the red player and have an opportunity to attack. Attacked 123 in the village on Ivor, with tactics and Griffin Conservatory cats there was no chance, I got lucky that the opponent didn't have scouted horses and various other small things, and + the level 2 Griffin Conservatory was not taken, even though everything was so close!
Thanks for the game!
It has been, thanks for the game
In reply to Roger DAltavilla
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Roger DAltavilla
Yostairs vs twaryna! It's going to be a sell-out!
When will it finally happen?
In reply to PReDS
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26.03.2013 Aiwe (Blue, Tower, Aine, Valeska) def RomarioGrom (Red, Fortress, Taz, Taz) 133

111-117 The start was magnificent: 2 native heroes in the tavern (!!!and not a single Pikeman), medium respawn: 2 far external Genie dwellings, an external Mage dwelling along the way, a couple of crypts, and a Griffin Conservatory 1. Valeska enters, she immediately gets Tactics. On day 113 I take the Necropolis town; on day 117 I approach the Griffin Conservatory.

121-127 I take the Griffin Conservatory, pass to Valeska near the Town Portal for the Roc. I kill the Roc—there, in the Town Portal, it's swamp with no road :smile18: Nearby I kill the Basilisk's—also swamp with no road, only 20-49 Genies remain, but Valeska with Tactics—I kill them, losing only meat. There's a Rampart village on rocks, mana doubling, and a spell scroll of Implosion; I buy Valeska a spellbook there. I clear a mini Dwarf Cottage and a mini Naga Bank, break through Efreeti into the neighboring zone with a Castle and immediately go further into Necropolis to the opponent, take his Necropolis, and right away the neighboring Conflux, leaving him with his native Fortress.

127-133 I built a Grail building 2 in Necropolis for Death Wave, the battle of scout heroes began. I stall for time to hire everyone and build Grail building 5 for Implosion... But suddenly the opponent's scout bursts out, recaptures his Conflux with 1 Angel, but falls 1 step short of entering the town and blocks the passage; as a result, the new scout doesn't make it home with the Angel, and I kill him—gg. Apparently the rest of the army was weak.

Thanks for the game!
http://heroes3.tv/aiwe
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2nd round, 24,26.03.2013
rebellious (blue, Rampart, Kyrre, Kyrre) def theShevanesian (red, Castle, Caitlin, Ignissa), Panic, 123

We played in two sessions. The respawn was poor, and most of the respawn turned out to be on the outskirts. Kyrre went for an external pegasus dwelling, which turned out to be in a bag — so a couple of days were lost. I took a secondary hero late, and even then had to use Müllich. The town had a castle with cavalry, but how to recruit more troops later... The external marketplace from the secondary hero helped a lot, though resources were tight. Kyrre had all the good skills — Tactics, Earth Magic, and Wisdom. I planned to break through the horde of fishes on the last day and take the Pandora's Box from the medusas (for 5,000 experience), but the opponent forced the pace — surrendered prematurely. Thanks for the game
In reply to rebellious
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rebellious
Round 2, 24.26.03.2013
rebellious (blue, Rampart, Kyrre, Kyrre) def theShevanesian (red, Castle, Caitlin, Ignissa), Panic, 123

In the first game, I took the external dwelling of crusaders, horses in the fort. I went all out and recruited as many as eight heroes. In the second game, with a very long chain, I pick up the Boots behind the mountains, checked the consulate on the respawn — a tier 3 with a Gesture of Silence. Ignissa runs to take it, but I poorly timed 17 crusaders and put them in harm's way, resulting in a loss( Then I replayed — the consulate was taken, but with difficulty, but even 3 angels, in principle, didn't give anything — most likely, we would have met somewhere in the middle, where the elves would have prevailed. Thanks for the game.

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