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Zybr (Might) lost to Havr (Order) 0-1
Sorceresses, djinns, mages, and a priest with sleds made the game.
Zybr(Chaos) lost to Havr(Chaos) 0-2
Got a Ring of Speed, Ring of Permanence, and Sharpshooter's Crossbow. From troops: 4 Black Dragons, 33 goblins, 12 Nightmares, 104 Medusas, and 477 orcs. A Tactician with Advanced Chaos Magic and a Druid with Phoenixes and other summons. Opponent had 5 Black Dragons, 34 goblins, 70 Evil Eyes, a couple hundred Troglodytes, and about 700 thieves. Their heroes: a Tactician and an Order Mage with a spellbook. First, I piled on the Black Dragons with orcs, Medusas (unlucky with petrification, I was hoping for it), and summoned Phoenixes. In the end, I reduced their number to 3, which was less scary. The opponent got upset upon discovering my Ring of Permanence, but made a decent move by teleporting goblins to my Tactician. However, my Tactician landed Confusion on the goblins. Apparently the opponent got fully frustrated at that point and made the main mistake — sent the Black Dragons to kill my Tactician (they didn't even remove the Immortality buff on the hit), thereby giving my goblins a direct path to the opponent's Tactician in one turn. Thanks to the Ring of Speed, my goblins acted last that turn — and removed Immortality from the opponent's Tactician. Then on the next turn, they went first and finished off the Tactician.
Zybr (Life) lost to Havr (Order) 0-3
I again had Sorceresses, djinns, mages, and a priest with sleds. Opponent had a Chaos Magic Tactician. First turn: djinns cast Mass Slow, Sorceresses cast Mass Cancellation, mages poisoned the Tactician. However, the Tactician drank a Healing Potion, so we didn't go into sleds on the first turn, instead casting Mass Zeal. Besides, the opponent was still slowed and couldn't reach us. On the second turn, we went into sleds. Then we scattered a bit in all directions to ensure we could kill the heroes from ambush. It worked without much trouble.
Thanks to my opponent for the games and for the tournament itself!
Sorceresses, djinns, mages, and a priest with sleds made the game.
Zybr(Chaos) lost to Havr(Chaos) 0-2
Got a Ring of Speed, Ring of Permanence, and Sharpshooter's Crossbow. From troops: 4 Black Dragons, 33 goblins, 12 Nightmares, 104 Medusas, and 477 orcs. A Tactician with Advanced Chaos Magic and a Druid with Phoenixes and other summons. Opponent had 5 Black Dragons, 34 goblins, 70 Evil Eyes, a couple hundred Troglodytes, and about 700 thieves. Their heroes: a Tactician and an Order Mage with a spellbook. First, I piled on the Black Dragons with orcs, Medusas (unlucky with petrification, I was hoping for it), and summoned Phoenixes. In the end, I reduced their number to 3, which was less scary. The opponent got upset upon discovering my Ring of Permanence, but made a decent move by teleporting goblins to my Tactician. However, my Tactician landed Confusion on the goblins. Apparently the opponent got fully frustrated at that point and made the main mistake — sent the Black Dragons to kill my Tactician (they didn't even remove the Immortality buff on the hit), thereby giving my goblins a direct path to the opponent's Tactician in one turn. Thanks to the Ring of Speed, my goblins acted last that turn — and removed Immortality from the opponent's Tactician. Then on the next turn, they went first and finished off the Tactician.
Zybr (Life) lost to Havr (Order) 0-3
I again had Sorceresses, djinns, mages, and a priest with sleds. Opponent had a Chaos Magic Tactician. First turn: djinns cast Mass Slow, Sorceresses cast Mass Cancellation, mages poisoned the Tactician. However, the Tactician drank a Healing Potion, so we didn't go into sleds on the first turn, instead casting Mass Zeal. Besides, the opponent was still slowed and couldn't reach us. On the second turn, we went into sleds. Then we scattered a bit in all directions to ensure we could kill the heroes from ambush. It worked without much trouble.
Thanks to my opponent for the games and for the tournament itself!