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I am a big fan of Necropolis. I have been playing as them since Heroes II. I decided to write down what I think would be the ideal Necropolis.
Troop Composition:
I will write in the style of Heroes 6 (basic, elite, ultimate)
Basic
Ranged - Skeletons
Creatures raised through necromancy, with all the skin and everything "inside" removed. Armed with whatever weapon is available, as long as it is a ranged weapon. But preferably with spears, like in Heroes 6. They wear light, terribly damaged imperial armor (the kind worn by human soldiers), a helmet, and shoes.
Upgrade - Skeleton Warriors
Proven and sturdy skeletons. Armed with improved weapons compared to regular skeletons. They wear light, slightly damaged Necropolis armor and chainmail. A helmet covering the entire skull. Boots covering the legs with armor.
Melee - Ghouls
We forget about zombies altogether. When necromancers raise an army, people turn into ghouls. Armed with "Wolverine"-style claws. Only the genitals are covered with clothing. Skin serves as armor.
Upgrade - Wraiths
Battle-hardened ghouls that have begun to decay are called wraiths. Armed with larger and sharper claws. Now they wear the same armor as the upgraded skeletons. Where there is no armor, it is clearly visible that some pieces of flesh are missing. Necropolis should be intimidating.
Support - Spirits
Those whose bodies serve the necromancers in the form of wraiths fight as spirits. They look like immaterial human soldiers, but in terribly tattered armor.
Upgrade - Specters
Old spirits, whose souls have almost evaporated, become specters. Unlike spirits, they are less visible and wear heavier human armor, but also terribly tattered.
Elite
Ranged - Liches
Those people who were mages before being raised by necromancy become liches. They look like ghouls, but in light necromantic armor and with staves. To preserve the body, they are embalmed and wrapped in bandages :).
Upgrade - Archliches
Liches that have served for a long time and have also begun to decay become Archliches. Most of the bandages have fallen off. Where there is no armor and bandages, obvious damage to the body is visible, and some pieces of the body are also missing, with cuts everywhere (just like with wraiths). They wear medium necromantic armor and wield staves.
Melee - Vampires
These creatures were not raised by necromancy. Before becoming a vampire, people were alive. They were only bitten by other vampires. People with pale and perfectly intact bodies decided to fight side by side with the necromancers. Armed with Necropolis swords and medium armor.
Upgrade - Dark Knights
Elite vampires who have risen to the rank of Dark Knights receive new armor and weapons. Now they are armed with better swords and wear heavy Necropolis armor. The helmet completely covers the face.
Support - Lamassu
The very unsuccessful experiment of mages to crossbreed manticores and humans. Necromancers raise dead lamassu using necromancy and infect them with terrible diseases.
Upgrade - Rotting Lamassu
Just like ghouls, just like liches, lamassu also rot. The same decay, the same damage. Also, some pieces of flesh are missing. They are dressed in light chainmail, and their wings are sewn together with thread. After shedding all their skin, they do not become skeletons, like wraiths. Their skeletons are simply thrown away.
Ultimate
Melee and Support - Dead Dragons
Dragons raised by necromancy are the strongest warriors of the Necropolis. Their bodies decay quickly. This type of dead dragon looks like the rotting lamassu. Sagging skin, in many places it is missing, and the skeleton is clearly visible. The wings are sewn together like some kind of Frankenstein's skin, which prevents them, like the lamassu, from flying far.
Upgrade - Dragon Spirits
They are very difficult to obtain because you first need to kill a living dragon. Simply visiting their graveyard will not work.
City and Culture
The culture of the Necropolis is a hybrid of their cultures from Heroes 5 and 6. The city looks like this: A huge black pyramid in the center serves as the magistrate's office. Around the pyramid are Gothic crypts, but there is an "Egyptian district" on the side. In that district are buildings in the Egyptian style, similar to tombs. There is also the place where liches and lamassu are hired. The remaining hiring buildings look Gothic European.
In conclusion
Before creating this topic, I played Necropolis for a long time, and I liked what they presented to us in Heroes 6. But I was upset by the removal of dead dragons. Yes, you can say that this is almost what is currently in Heroes 6, but I will say that appearance matters, and that is why I described in detail what the creatures are wearing. Necropolis armor looks like the vampire armor from the sixth game. Light armor, the kind worn by the upgraded skeletons in the sixth game. Medium armor is worn by vampires. Heavy armor is worn by the heroes of the Necropolis. Judge strictly. If this is :smile18:, then say exactly :smile18:, and not that the author is a noob.
Troop Composition:
I will write in the style of Heroes 6 (basic, elite, ultimate)
Basic
Ranged - Skeletons
Creatures raised through necromancy, with all the skin and everything "inside" removed. Armed with whatever weapon is available, as long as it is a ranged weapon. But preferably with spears, like in Heroes 6. They wear light, terribly damaged imperial armor (the kind worn by human soldiers), a helmet, and shoes.
Upgrade - Skeleton Warriors
Proven and sturdy skeletons. Armed with improved weapons compared to regular skeletons. They wear light, slightly damaged Necropolis armor and chainmail. A helmet covering the entire skull. Boots covering the legs with armor.
Melee - Ghouls
We forget about zombies altogether. When necromancers raise an army, people turn into ghouls. Armed with "Wolverine"-style claws. Only the genitals are covered with clothing. Skin serves as armor.
Upgrade - Wraiths
Battle-hardened ghouls that have begun to decay are called wraiths. Armed with larger and sharper claws. Now they wear the same armor as the upgraded skeletons. Where there is no armor, it is clearly visible that some pieces of flesh are missing. Necropolis should be intimidating.
Support - Spirits
Those whose bodies serve the necromancers in the form of wraiths fight as spirits. They look like immaterial human soldiers, but in terribly tattered armor.
Upgrade - Specters
Old spirits, whose souls have almost evaporated, become specters. Unlike spirits, they are less visible and wear heavier human armor, but also terribly tattered.
Elite
Ranged - Liches
Those people who were mages before being raised by necromancy become liches. They look like ghouls, but in light necromantic armor and with staves. To preserve the body, they are embalmed and wrapped in bandages :).
Upgrade - Archliches
Liches that have served for a long time and have also begun to decay become Archliches. Most of the bandages have fallen off. Where there is no armor and bandages, obvious damage to the body is visible, and some pieces of the body are also missing, with cuts everywhere (just like with wraiths). They wear medium necromantic armor and wield staves.
Melee - Vampires
These creatures were not raised by necromancy. Before becoming a vampire, people were alive. They were only bitten by other vampires. People with pale and perfectly intact bodies decided to fight side by side with the necromancers. Armed with Necropolis swords and medium armor.
Upgrade - Dark Knights
Elite vampires who have risen to the rank of Dark Knights receive new armor and weapons. Now they are armed with better swords and wear heavy Necropolis armor. The helmet completely covers the face.
Support - Lamassu
The very unsuccessful experiment of mages to crossbreed manticores and humans. Necromancers raise dead lamassu using necromancy and infect them with terrible diseases.
Upgrade - Rotting Lamassu
Just like ghouls, just like liches, lamassu also rot. The same decay, the same damage. Also, some pieces of flesh are missing. They are dressed in light chainmail, and their wings are sewn together with thread. After shedding all their skin, they do not become skeletons, like wraiths. Their skeletons are simply thrown away.
Ultimate
Melee and Support - Dead Dragons
Dragons raised by necromancy are the strongest warriors of the Necropolis. Their bodies decay quickly. This type of dead dragon looks like the rotting lamassu. Sagging skin, in many places it is missing, and the skeleton is clearly visible. The wings are sewn together like some kind of Frankenstein's skin, which prevents them, like the lamassu, from flying far.
Upgrade - Dragon Spirits
They are very difficult to obtain because you first need to kill a living dragon. Simply visiting their graveyard will not work.
City and Culture
The culture of the Necropolis is a hybrid of their cultures from Heroes 5 and 6. The city looks like this: A huge black pyramid in the center serves as the magistrate's office. Around the pyramid are Gothic crypts, but there is an "Egyptian district" on the side. In that district are buildings in the Egyptian style, similar to tombs. There is also the place where liches and lamassu are hired. The remaining hiring buildings look Gothic European.
In conclusion
Before creating this topic, I played Necropolis for a long time, and I liked what they presented to us in Heroes 6. But I was upset by the removal of dead dragons. Yes, you can say that this is almost what is currently in Heroes 6, but I will say that appearance matters, and that is why I described in detail what the creatures are wearing. Necropolis armor looks like the vampire armor from the sixth game. Light armor, the kind worn by the upgraded skeletons in the sixth game. Medium armor is worn by vampires. Heavy armor is worn by the heroes of the Necropolis. Judge strictly. If this is :smile18:, then say exactly :smile18:, and not that the author is a noob.