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I also have a couple of questions for you.
1) Why didn't you include the Nomads in your city? They are, after all, children of the sands, albeit on horseback. At the very least, will the Nomads share the same morality alignment as Bastion? For example, like the Orcs in Borov to Stronghold.
2) The same goes for the Mummies. They are undead, but they could still be an exception to Bastion's morality.
3) The city image that you called the final version – will it really not be changed anymore? In my opinion, it stands out somewhat from the images of the "native" Heroes cities because of its very noticeable three-dimensional presentation. I'm just a 3D artist myself, so I'm curious if you will apply anything in that regard or not...
4) Are the units definitely finalized? Again, from my artistic point of view, the camels and overseers don't fit the overall graphical concept, like most objects in WOG, often taken directly from "Heroes IV" without considering the degree of lighting and cartoonishness. The other units are great, though...
Please don't take what I wrote above as an attempt to criticize or anything like that. Thank you.
P.S.: And one more question... why is the old version on your daugavpils.udens? Are you Latvian? :)