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Questions for the developer – New city of Bastion.

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#81
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>Do camels and overseers deviate from the overall graphical concept of the game or the overall graphical concept of the city?

I meant the graphics of the monsters in general. To be more precise, the overseer is what worries me the most – it looks somewhat plastic. And the alpha channel is rough – what is that black outline around it? But the guard is okay...
As for the camels, in my opinion, they look a bit cartoonish. Something is missing; my intuition tells me that you just need to work on the materials and lighting (add some shine, shadows), and it will look cool.

P.S.: I thought maybe we're from the same city; I'm from Riga too :) :) :)