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Posts from Diamond Monster

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In reply to Dark
13 years ago
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darkello
I suggest banning criticism of this template :D
yeah, ban Necropolis altogether, and if it's not Necropolis, then delete it immediately:D
13 years ago
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LSM (Blue, Rampart, Mephala, Mephala) def Diabler (Red, Fortress, Tazar, Tazar) SoD, 142
We each took 2 restarts and began. The spawn gave no external dwellings, but plenty of roads and the second hero has 5 elves. There's a stable.
On the first day I take the swamp village — good, there's a place to upgrade Wyverns if needed. I spread out with my heroes. By the end of the week, 3 villages and on day 7 an epic fail with the loss of the entire army. Only one Unicorn remains, which stares with a purple eye (Dispel?). On the second week I take another village and immediately dive into a Dragon Fly Hive with Unicorns and Dendroid Soldiers against 93 Witches. 8 Wyverns are ours. I take a second Dragon Fly Hive with 94 Golems and another 6 Wyverns join the army. I check the Griffin Conservatory — Trog, Earth Magic isn't leveled enough, so I avoid it. I decide to take an external dwelling of Wyverns with a stack of Pit Fiends and a КЗ against 20-49 upgraded Unicorns, luckily I level up Earth Magic right at the external dwelling. I see another Griffin Conservatory. Triple. We take it. We take the Trog Griffin Conservatory — quadruple. Then Dragon Utopias started falling. A total of 6 of them were broken. Along the way, a few individual Dragon Fly Hives were taken and Wyverns were upgraded. The last Dragon Utopia fell on 141. Another Griffin Conservatory is discovered, and Mephala moves to take it with a plan to upgrade to Angels, especially since across the mountains there's exactly the enemy's Castle. At this point, the opponent unexpectedly positions himself on an upgraded Dragon Fly with an army near a scout hero, and Mephala attacks, GG.
Thanks for the game.
In reply to LSM
13 years ago
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LSM
LSM (Blue, Rampart, Mephala, Mephala) def Diabler (Red, Fortress, Tazar, Tazar) SoD, 142
We each took 2 restarts and began. The spawn had no external dwellings, but plenty of roads and the second hero had 5 elves. There's a stable.
On the first day I take a swamp village - good, there's a place to upgrade Wyverns if needed. I spread out my heroes. By the end of the week, 3 villages and on day 7 an epic fail with the loss of my entire army. Only one horse remained, which mows down with a purple eye. On the second week I take another village and immediately go into a Dragon Fly Hive with horses and dwarves for 93 Witches. 8 Wyverns are ours. I take a second Dragon Fly Hive for 94 Golems and another 6 Ducks join the army. I check the Griffin Conservatory - troglodytes, Earth magic isn't leveled enough so I avoid it. I decide to take an external dwelling of Wyverns behind a lot of Pit Fiends and the КЗ for 20-49 upgraded Unicorns, fortunately I level up Earth magic right at the dwelling. I see another Griffin Conservatory. A third one. We take it. We take a troglodyte Griffin Conservatory - a fourth one. Then Dragon Utopias started to fall. A total of 6 of them were taken. Along the way, individual Dragon Fly Hives were taken and Wyverns were upgraded. The last Dragon Utopia fell on day 141. Another Griffin Conservatory is discovered and Mephala moves to take it with a plan to upgrade to Angels, especially since through the mountains there's exactly the computer's Castle. Suddenly the opponent presents himself with an upgraded Fly and an army at the scout hero and Mephala attacks, GG.
Thanks for the game.
I confirm... too bad there were no Dragon Utopias, and few Dragon Fly Hives, but thanks for the game)
In reply to Dark
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13 years ago
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darkello
I think Org didn't think it through when he gave the right to choose a castle without a ban on certain creatures, which creates an imbalance.

P.S.
at least he could have given each player the opportunity to veto one castle.


Actually, it's a standard ban on creatures for each castle. ;)
But if you're sure that Necropolis is strong on this map without Gosh, I can try to prove the opposite somehow. ;)
In reply to Redwhait
13 years ago
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Bayazet(blue, Tower, Iona, Grindan, Galtran) def LSM (red, Stronghold, Tyraxor) WT, 143(don't remember the rollback for the color)
Started without a restaurant, external dwelling of gremlins near the city, black market.
On the first turn, I managed almost without blocks, killed 2-3 comps(castle, ramp and inf), captured 3-4 villages, took 4 vivs.
On the 2nd, I tried to take back at least something of what was seen; managed to get +6 to all and +2 to speed(and bought +1 speed at the market). At 131 I take КО, a 5x hat, 2k cons and 3 hives. Have enough to break Dragon Utopias. Which is what I did next. Boss Grinya with three magics, log, and without armor offense.
4 Dragon Utopias; 1-2 gave almost nothing new except money. Air book, +3 to all, black orb, 5x hat and a +10 hat. Took a +12 shield from the reds and started taking cities after upgrading archs. After the save, we decided not to finish playing.
Thanks for the game!
In reply to Bayazet
13 years ago
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Bayazet
Bayazet (blue, Tower, Iona, Grindan, Galtran) def LSM (red, Stronghold, Tyraxor) WT, 143 (recall loss for color)
Started without resto, external dwelling of gremlins near the town, black market.
On the first one I managed almost without blocks, killed 2-3 comps (Castle, Rampart, and Inferno), captured 3-4 villages, took 4 vines.
On the 2nd I tried to take back at least something from what was seen, managed to get +6 to all and +2 to speed (and bought +1 speed at the market). On 131 I take the KO, 5x hat, Level 2 Griffin Conservatory, and 3 Hives. Got something to break Dragon Utopias. Proceeded to do that. Old man Grinya with three magics, Logistics, and no Armorer of Offense.
4 Dragon Utopias, levels 1-2 gave almost nothing new except gold. Air book, +3 to all, black orb, 5x hat, and +10 hat. Took +12 shield from the reds and started to take towns after upgrading Archers. After saving, we decided not to finish.
Thanks for the game!
-900 for color and starting. Everything was great. Tyraxor gets Logistics as his first basic, running around, taking Level 1 Griffin Conservatory on 113, building bears in the town, clearing the Swamp comp, taking Pandora's Box with 5k experience and a Pandora's Box with 50 wolves on week 1 with a hundred zombies and a stack of fanatics. The only trouble was the badly leveled Tyraxor. Foolishly refused Wisdom in an attempt to level Logistics faster and got Mysticism as the 4th basic. Seemed like, whatever, there are two Dragon Utopias, hoping for SO or KV — no luck. The last basic takes Resistance. First Dragon Utopia — level 1, nothing. In the second Dragon Utopia, got KA and KO, no Fire, but there is Luna from the prison. Graved the Dragons. Planning to take the opponent's Dragon Utopia through the mountains and go to him. Based on stats and power, it's clear I'm better. On the same day, the opponent shows double Dimension Door, eats that Dragon Utopia and ports back. After that, everything became clear. We soon saved, and then I decided not to continue.
Thanks for the game.
In reply to Iamsamstan
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13 years ago
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Iamsamstan
yeah, banning Necro entirely, and if it's Necro village, what to do right away :D
and what does random have to do with it?

"For SoD: the player with the higher HeroesWorld rating chooses - color or castle. Player Rating - HERE (see the file attached to the post)"
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13 years ago
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Are you guys high or something?) The player with the higher rating chooses whether they want to start the map or pick a color. It’s a standard procedure: one player starts creating the map, and the other chooses their color.
In reply to Juristis
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13 years ago
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Juristis
Are you guys high?) The player with the higher rating chooses whether to start the map or pick a color. It's a standard procedure: one starts creating the map, and the other chooses a color.
Well, you need to be clearer, that's what I'm telling you:D
In reply to Dark
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13 years ago
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darkello
Well, you need to express yourself more clearly; that's what I'm telling you :D
There was no attempt to understand the text as a whole, but only its fragment:
Wicc
...
For SoD: the player with the higher rating chooses – color or Castle.
Rating is HERE (see the file attached to the post).
For WT: there is bidding, and the winner chooses – color or Castle.

Then, the choice of Castles is made in the standard way (both in SoD and WT). The player who received the color in the previous step picks second. The player who received the Castle in the previous step picks first.
...
?
13 years ago
Skype: ljk._.
SoD
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13 years ago
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Replacement:

instead of the HellLight - Kilgor pairing,
HellLight - zloiljk is played.
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13 years ago
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well, I played on Diamond, as I promised imhanu: a poor, unbalanced parody of Spider! :D The same amount of roads for one and none for the other :) The only questionable plus, besides (the undeniable -contact-), is that the timer doesn't allow you to fully implement the "chocolate" strategy, and losses in battles and on the map are inevitable :)

Added 22 minutes later
03/15/12: KobRa(blue, Fortress, Tyraxor, Tyraxor) def Javdet(red, Inferno, Calh, Calh) +500, at DM on 127 WT I started playing because of the wings for 50 master genies, which I successfully took on 122, then it was just a matter of technique: I gained 30 wins, took 3 utopias, and attacked Roma, who settled in my main castle. Thanks for the game! ps. I wanted to attach a screenshot, but the system didn't allow it.
In reply to KobRa_RR
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13 years ago
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And here I am, nagging Yura that we need to limit the ways to gain control on this map, for example, like in the Baev tournament on Spider: transport spells can only be obtained from the Grand Magus.
13 years ago
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SoD

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