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#202
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08.03.2012 JustObserver (blue, Conflux, random, Moner, Moner) def R55Max (red, Castle, Valeska, Tamika) 6lm10a 233

A very long, exhausting game with an unpredictable ending. In other tournaments, I'll now think ten times before choosing this template.

Week 1

Moner, Adela, Tan, external dwelling of air elementals, in the Mage Guild: slow, haste, and precision shot. Along one path, after a few steps, an exit from a one-way portal; along the other, not without losses, I break through a portal from which the road ends in a Dungeon after 3 tiles. That's all the roads, but the distribution of creatures and troops was very favorable, so I didn't risk restarting. Straker turned up among the heroes; I decided to start necromancy with him on the second week, fortunately there were plenty of foolish small guards nearby. By the end of the week, I found and captured another external dwelling of air elementals, portaled them, and generally set up 1-6 in the Citadel. In a distant dark corner, a Griffin Conservatory was revealed.

Week 2

Adela ran to the entrance of the one-way portal and was transported to the passage zone, from which the main base of the opponent was spotted, where I didn't even see a Citadel. She also took a trip to the computer's Citadel and returned home. Moner is leveling up mass slow and heading toward a Conservatory 2+. Straker is cutting skeletons. Birds in the Castle: 54 air elementals, 180 skeletons.

Week 3

Took a Conservatory level 3, captured the village from which the road led to my one-way entrance, and was just about to break into the passage zone when my plans were disrupted by the one-way portals. I was playing with such portals for the first time, which is why I didn't organize the closure of the portal near my Castle, and on day 137, I was at home with all my army, 4 days' travel from civilization. :smile35: I head towards the entrance of the corner treasure zone. Expert Earth was joined by Expert Air, Wisdom is being leveled, 360 skeletons with Straker in the Dungeon zone.

Week 4

I didn't think to replenish Moner's mana in time (or rather, I planned to do it in the Citadel, but you already understand it didn't work out), so the troops in the treasure zone started dying immediately, also greatly aided by inadequate decisions and stupid mistakes. Out of 10 birds, 1 died to 100 griffin medusas, 2 to 10 griffin bears, and the remaining 7 decided to burn angels :smile34: And then a miracle happened - Ciele level 20 emerges from a prison, with Expert Earth, Air, Armorer, and Intelligence. She immediately receives all available knowledge from Tan and goes to do what Moner is no longer capable of - enslaving everything that moves with a stack of 110 air elementals.
Day 147 - finally capture the first Dragon Utopia 1 - Titan's Cuirass. In the shop, I buy +1 HP, +1 speed, and +2 mana regen. Built Mage Guild 5 - gave me nothing.

Week 5

Location - still the same corner treasure zone. Goal - find at least some control in order to finally get out of the starting zones. A couple of Dragon Fly Hives, a library, and two more Dragon Utopias 5+1 - Gladius, Book of Water, Wings!, Helm of the non-knowledge-burdened. No sooner had Moner retreated from this zone than Tamika flies in via Dimension Door with 12 angels, 700 skeletons, and something else, and breaks the chain. Panic begins in the ranks, as a result of which artifacts are not passed along with the army to fly far away; in the end, I have to buy myself off from the opponent. Fortunately, 1 bird managed to survive until that moment, and the artifacts were smashed against mobs and also ended up at home.

Week 6

With Wings, I fly to two Dragon Utopias in the swamp, which had been looming beyond the mountains since the first week, while the opponent chases scout heroes from the former chain. Having obtained the Helm for 5th level, I finally felt like a human. Added to this the Book of Air, Boots, Town Portal scroll, and a couple of Beehives, and my joy knew no bounds. The Cloak of +2 speed (total now +4) and the Book of Fire along with the Fire amplifier - a good aid for the super-magical Ciele. I pick up the gathered dust skeletons, 411 of them, along with energy elementals and other cannon fodder, and first capture the Citadel, and from there on day 227 I reach the opponent's Castle, where Tamika was already waiting for me. The epic battle under the enemy's Cloak of Undeath is easier to watch in the video (http://ru.twitch.tv/justobserver/b/375122198 timestamp 5:09:00)

I'd like to talk separately about the stream. When an obvious solution is not seen, every third out of 400+ viewers considers it their duty to explain to the stupid streamer how to act in that situation, and naturally, when things go badly, to trash-talk the latter. I don't remember ever feeling more disgusted during interaction with anyone than during this battle, which was naturally lost. I barely held myself back from turning off both the stream and the game; fortunately, after a short pause, I managed to pull myself together and continue, although the echoes of that tension are still felt.

So, the battle - the opponent lost 14 archangels out of 15, and 700 skeletons out of 900, while significant stacks of beholders and wyverns remained, and I only had a hundred skeletons. I buy myself off.

Ciele was just nearby the Citadel and transferred the single bird to Moner. With the local cannon fodder, I stand at the crossroads waiting for a visit.

Day 221 - Tamika flies into Ciele, who has 6 energy elementals, decent artifacts for spell power, Book of Fire and amplifier, but you remember about the Cloak of Undeath, so I simply threw a lightning bolt for 550, but, thinking I'd manage to cast a second one, I die, giving away all those treasures. Next, having doubled her mana, Tamika crashes into Moner (http://ru.twitch.tv/justobserver/b/375122198, timestamp 5:53:00) 2 death waves and a lightning bolt take many lives, and Moner escapes through the back door.

After picking up growth and doubling mana in the Dungeon, I try to reach the Citadel in 2 turns, with the result:
Day 222 - in 2 Dimension Doors I reach the Castle guarded by a scout hero with an archangel and a ransom from the Tower. I dismantle them without much trouble and now I have all the Castle's growth in my hands, including two archangels. I scatter scout heroes in all directions.
Day 223 - Tamika ran off somewhere into the swamp; the Citadel from which she did this had no guards left; as a result, the scout hero Mephala captures the town, Moner ports there with the ransom from the Castle, and with stables + logistics + boots, I catch up to Tamika, spotted by View Air. With Shackles and under the Cloak of Undeath, this time on my side, she has no chance in this fight.

Thank you to the opponent for such an epic game! However, I would not like to repeat such a heroic marathon anytime soon (the two parts of the stream total 17 hours over two days ^^)
#203
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08.03.2012 LSM (blue, Conflux, random, Grindan, Grindan) def Snooppy (red, Fortress, Tazar, Tazar) 6lm10a 146

We took 2 resets and started. A Stable spawned near the town, both heroes had air magic and Kyrre as the third. Near the town there were two Crypts, a Dragon Fly Hive, good slow guards, a bunch of Naga Guards, Medusa dens, a Dragon Utopia, Grindan gets a Log, I decide to play despite the opponent's double.
I run along the path; the first and last trouble is a block of Unicorns on the road in the underground. As a result, on the first week I have to hang around my own respawn and manage to get the birds in.
On the second week I take a revealed level 2 Griffin Conservatory, in the underground I take another level 2 Griffin Conservatory, at my own respawn I clear Naga Guards and two Dragon Fly Hives. A passage to the opponent is revealed and the Barbarian town is taken.
On the third week I face a choice: either run to the opponent or take the Dragon Utopia. I choose the second option and didn't regret it; in the Dragon Utopia I got +3 all, +4 all, and Expert Water Magic. On the last day I capture one of the opponent's Fortress towns.
The fourth week is dedicated to taking towns, clearing Dragon Fly Hives, and on day 146 the opponent surrenders without accepting a fight.
Thanks for the game.
In reply to JustObserver
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#204
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04.03.2012 Amiloo (blue, Necro, Clavius, Galthran) def ariputra (red, Castle, Valeska, Valeska) 6lm10a 125

I don't remember what happened with the restarts, but it became obvious I was playing because of Galthran with Grindella in the tavern + the experience stone under the castle. By day one, Galthran had Necro expertise and advanced armor.
I crawled out to the surface, no money, the build-up wasn't going well, but by 114 I grabbed the stables and reached the brown elven comp, and my army was 140 skeletons and 4 vampires. I was very afraid of meeting the opponent by the end of the week. Just in case, I put a level 2 Mage Guild with Bolt in the ramp and took Water Walk for Galthran, then rushed to the turquoise Castle comp. I grabbed a tier 1 Griffin Conservatory on his respawn and by 117 took the castle, built a Mage Guild there, and recharge 40 mana with Bolt at 130. I sent Grindella with 5 pegasi and magic stats of 4 4 to cast Bolt from stealth. I saw movement of red flags from the lookout point, and it was already clear where to go for the rush.
121 I clicked the stables in the castle, grabbed another tier 2 Griffin Conservatory on the way, scouted the entrance to the opponent's respawn through 20-49 orcs (either things were really bad, or domestic affairs delayed me), ok, attack!
122 I bring the ramp growth with elves and 6 trees and send Grindella forward with all this good stuff.
123 Grindella took the main, chased down and killed a couple of cockroaches. From the chain, I roughly understand where the army is, and I run there with Galthran.
124 I pick up a ring of +1 speed reclaimed from the main :wtf:, and rush with everyone to catch the fleeing enemy.
125 Right before my eyes, that sneaky Val takes the tier 2 Griffin Conservatory (I ran past without checking it, since the angels were already visible and there was no guard). On my turn, I use Grindella to cast -1 Speed on the horse and attack for the final battle at 1 gate with Bolt at 170 (there wasn't even a book there yet). Thanks for the game!

PS Val wasn't exactly as in the screenshot, she took a better Griffin Conservatory, but somewhere around that ballpark :)
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http://heroes3.tv/Amiloo
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#205
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03/07 ProtosArchon (Inferno, Marius) def. kalababa (Stronghold, Gurnisson) 6lm10a, 1.1.3
It happened; he got stuck on mages 10-19 along the way, and, as usual, they were maxed out; the birds didn't help :(
In reply to LSM
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#206
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LSM
08.03.2012 LSM (blue, Flaxe, random, Grindan, Grindan) def Snooppy (red, Swamp, Tazar, Tazar) 6lm10a 146
That's how it was. I took a long time to build up, and I didn't have time to use the double. Well, and my opponent was great: he came at the right time.

Thanks for the game!
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#207
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03/08/2012 JustObserver (blue, Flaks, random, Moner, Moner) def R55Max (red, Castle, Valeska, Tamika) 6lm10a 233

A very long, exhausting game with an unpredictable ending. I'll think twice before choosing this template in other tournaments.

When the game started, I didn't see any chances for myself. The initial setup was just terrible; I was practically fighting with a stick in my hand for two weeks :rolleyes:.

On day 1, I upgraded archers, and by the end of the week, I had knights and all of that in a Castle :(
I blocked the path to the village with pegasus, had almost no money, and the underground had a one-way passage. I first found a passage to the village, then a passage to the computer's castle; it turned out he had barricaded himself in his castle in the Citadel. On turn 121, after trading through the markets, my army consisted of approximately 32 marksmen, 4 knights, some skeletons that Tamika had recruited, dwarves, and centaurs. In general, on turn 121, in a difficult battle in the dungeon, I took his castle, leaving myself with 8 dwarves. The saddest thing is that the dungeon was also blocked, and I bypassed it to reach the village. Throughout the second week, I gathered resources, those meager coins that were available on small resource nodes, and had 1000 in four castles and markets. By the end of the second week, in my main castle, I still had marksmen in the Fortress, and I switched to the dungeon, which I built up to the Medusa's lair. In general, in the dungeon, I had Medusas in the Citadel.

I started the third week with the dungeon's growth and some marksmen. I had some skeletons. I went to the Consul - 2, which was great; I wouldn't have been able to handle Max. From the third week onwards, I gradually developed, took another Consul 2, and everything else is described in detail by my opponent.

In the first final battle, I made several mistakes, which ultimately led to my loss. In the end, my opponent played more carefully.

Thanks for the game
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
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#208
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Redwhait HP (red, ramp, Kyrre) def Sevan_80 (blue, Dungeon, Shakti) 6lm10a 135
After all the resets, the spawns were rather dull. No elves, not too many Centaurs either. Half the spawn was blocked by mountains, the guards were quite unpleasant.
On the first, I broke through wherever I could, and by 115, there were no Centaurs left as blockers. On the bright side, I found a Griffin Conservatory and an external dwelling of Eyes. Even though money was very tight, I stuck uniques in the Citadel + markets at home and in the village. On 121, I partially bought out and took the swamp from the enemy's ducks in the Citadel.
After long wanderings through the Dungeon, I finally took the enemy's Dungeon on 125, and the army more or less started to look normal.
On 127, I bring the remaining unbought army, and Kyrre with Ointment has no particular trouble in the Conservatory 3, and then I take +2 Speed.
133 I enter the treasure zone and capture a ramp village; a Pandora's Box is discovered. I build a Guild for Kyrre.
134 5k XP + a tree for a level-up (I needed to level up Tactics), I take out the guard ducks for the unique dwelling and +1 Speed. I left all this for the scout hero the next day, while Kyrre herself, on the last moves, takes out 50+ Ice Demons and ramps up.
135 The opponent appeared and ramped up with a Miner. Far away, but seemingly within reach. Someone took the unique dwelling and + to Speed. Kyrre took a Pandora's Box for 10k XP, and another 300 MP was spent on scouting. The army is brought home. On the way, I unluckily took a Naga Bank with maxed-out zero Tieras; the bastards killed the Angel. But I have money with which Kyrre bought out and, in principle, runs all the way, first to the Pouch, then to the Miner. Upgrade the uniques and let's go. The scout hero has an Angel, 39+ groups of Eyes, 150+ groups of Troglodytes, 40+ groups of Dwarves, 5 groups of Harpies. I have 2 Angels, 31 Grands, 10+ groups of uniques, 8 ducks, a few Centaurs, and 10+ groups of Pegasi. No problems arose. Then the Miner on an Angel — Magic Arrow on 100, and Pegasi with Angels easily finish him off.
Thanks for the game.
In reply to Redwhait
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#209
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Redwhait HP
Redwhait HP (red, ramp, Kyrre) def Sevan_80 (blue, dungeon, Shakti) 6lm10a 135
Thank you for the game.
Confirmed, thank you for the game
In reply to LSM
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#210
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03/09/2013 Ominous1 (blue, Dungeon, Shahti, Shahti) def ~no1_knows_me~ (red, Castle, Valeska, Valeska) 6lm10a 116
After a very long series of restarts, we finally started playing. Both of us got difficult, unfavorable starting positions. On turn 116, my opponent wrote "gg," probably conceding. Thanks for the game.
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#211
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Ominous1
03/09/2013 Ominous1 (blue, Dungeon, Shafts, Shafts) def ~no1_knows_me~ (red, Castle, Valeska, Valeska) 6lm10a 116

The arrival of Nelk and Pyra brought some relief, changing the bleak situation. The path leads to a block of 20-49 Marks, and after that, there's still a group of spotted creatures to defeat near the portal, and another surprise awaits on the other side. Another portal also has 20-49 archers. There are 2 entrances to the metro, but both are off-road, so it's going to be a tough journey. Maybe I can get somewhere through them. I have 0 money and nowhere to get any. 72 boars fell in the passage to one metro, and on the other side, there are elves:( I'm turning back to another one, and 49 gray gargoyles fall - leaving 19 Marks, 3 Crossbowmen, and 1 Pikeman - on the other side, 49 gray clothiers finished off the remaining ones...
Thanks for your time.
"Пришел, увидел, победил" - Юлий Цезарь.
"Пришел, скастовал, убежал" - Hit'n'Run.


- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.


Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
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#212
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03/09/2013 Lim4 (red, Fortress, Tazar, Tazar) def BlooDy)DriVeR (blue, Rampart, Kirr, Kirr) 6lm10a 113
We played so well that BlooDy)DriVeR still had 112, and I had 111.
111 There are no level 2 units being built, so I build one, and also buy Gervulf and Tunar. There's a stone for 1000 experience, and a Necropolis is visible.
112 Tazar attacks the elves for the mill, then I move the troops down again. I see that the wyverns aren't being built because of the lack of wood. I build snakes, buy Crag Hag, and take the pre-max Necropolis.
113 I still don't have enough wood for the wyverns. Okay, let's look for some. I move the troops from Crag Hag to Tazar and forget about the artifacts with the ballista. I buy Ivor and pass this on. Tazar attacks the guards in the dungeon (boars and archers), and some others along the way, and takes the second Citadel. Tazar already has experience, armor, basic tactics, and earth magic. On his turn, blue comes out from behind the wall. Thanks for the game. It was a bit strange, a pleasant opponent from the days of the Novice league. Nevertheless, the game took more than three hours).
451-224-720
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#213
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Lim4
03/09/2013 Lim4 (red, Fortress, Tazar, Tazar) def. BlooDy)DriVeR (blue, Rampart, Kirr, Kirr) 6lm10a 113
We fought so hard that BlooDy)DriVeR still had 112, and I had 111.
111 There's no second-level building available again, so I build it, and also buy back Gervulf and Tunar. I have a stone worth 1000 experience, and I see a crypt.
112 Tazar attacks the elves for the mill, then I send the troops down again. I see that the wyverns aren't being built because of the lack of wood. I build the snakes, buy back Crag Hag, and take the pre-max crypt with him.
113 Again, there's not enough wood for the wyverns. Okay, let's go look for some. I send the troops from Crag Hag to Tazar and forget about the artifacts with the ballista. I buy back Ivor and send him over. Tazar attacks the guards in the underground (boars and archers), and some others along the way, and takes the second-level Stronghold. Tazar already has experience armor, basic tactics, and earth magic. On his turn, blue comes out from behind the choke point. Thanks for the game. It was a bit strange, a pleasant opponent since the days of "Novichok". Nevertheless, the game took more than three hours.
Small map, I took the horse spawn point on 113 and decided not to skip turns but to attack the 50-99 gray lizards on the swamp, I thought the tent and meat would be enough, but the terrain decided otherwise, I decided not to continue because I was no longer in the mood. Thanks for the game.
#214
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Ichthyandra is not here. We agreed that he wouldn't show up today, and I waited for him all weekend! We made plans for the evening of the 8th (10 PM for me, 5 AM for him), but he didn't show up until 2 AM. Then he logged in and said that women were distracting him. And he hasn't been online for two days. The main agreement was for today... (we agreed a week in advance). He's not here right now.
icq - 470286448
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#215
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Yegor Korobeynikov
Ikhtiandra didn't show up. We agreed that he wouldn't appear today, and I waited for him all weekend! We made plans for the evening of the 8th (10 PM for me, 5 AM for him), but he didn't show up until 2 AM. Then he logged in and said that women were dragging him away. And he didn't show up for 2 days. The main agreement was for today... (we agreed a week in advance). He's not here right now.

Guys, I've been set up!
ICQ: 494048169
Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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#216
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:D Oh, these women! :D
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)