Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
In this thread, I propose forming a team that can truly participate in the "Revival of a Unified Heroes Universe" project. To participate in the team's work, you need to leave an application in this thread, following this format:
1 - Forum nickname.
2 - Role in the project.
3 - ICQ or email.
Currently, the team needs: people who know the history of the Heroes universe; mapmakers who can create maps for Heroes 1-5; map testers; people who can create descriptions and storylines for maps.
All interested parties are welcome.
Team roster:
Participant
Role
AlexeyPank
Campaign storyline, mapmaker, tying everything together
Saruman
Creating storylines and descriptions for maps, mapmaker (?)
You know, Alexey, it seems like REM is the only tester here! Let's have you remove the ability to create storylines and instead label yourself as a TESTER (Toaster)))))
I have reflected all the changes in the first post. I suggest discussing all issues related to the project in the "Development for Revival" thread. All the maps and plot ideas created so far are also located there. Please share your thoughts there.
Hmm, a very strange post with the inscription "OK!!!!", well, since that's the case, I'll say OK too. I've already started writing there, and basically, I'm getting responses there...
Ничего нет только у мёртвого - у живого есть хотя бы жизнь...
I'm also ready to help and contribute; my nickname is [HoMM]Hulk, ICQ is 368-953-026, and I can create maps for Heroes 3 and 5 and test them. :smile14:
Decisive action must consist of creating Campaigns, the blueprints for which are described in "Blueprints for Rebirth." At the moment, one campaign is fully complete — "Extermination," about the war of mages, humans, and elves against Barbarians (I am currently refining it slightly). The second campaign — "The King's Last War" — about Kilgor's revenge in alliance with the swamp dwellers and the catastrophe that befell Enroth, is approximately 60% complete. The third campaign — "Outcasts" — about the flight of the Tatalians underground led by Kilrod, son of Kilgor, and their creation of the foundations of a state that later merged with the dark elves, is approximately 30% done. The fourth campaign — "Liberation," tells the story of elementals searching for magic spheres to free themselves from the shackles of the world — development seems to have begun. The fifth campaign is currently a secret; I am developing it myself. In addition, there is a plot for the campaigns of the same name for part four and some developments for part five. Separate maps for parts two and one were also planned. So — we must act!
I have compiled the posts about the approximate plot of the Campaigns.
The plot of the third game:
First (working title - extermination) - about the war between the mages and the orcs, and their almost complete extermination. – fully ready
Second (working title - the king's last war) - King Kilgore, seeing that his subjects have been almost destroyed, decides on a final war against the mages and everyone who is with them. The consequences of the war are the clash between Jelu and Kilgore. - 2 missions are ready
Third (working title - discord) After this, the elementals felt freedom. And then they started a war against everyone, as a result of which they became neutral. - 1 mission is ready
Fourth (working title - retreat) Tells about the retreat of the inhabitants of Tatallia, who fought on the side of Kilgore, underground. - 1 mission is ready
The plot of the second game:
I suggest a general concept for the Campaigns for the second game. They could tell about the adventures of famous heroes who remained off-screen. For example, about Sandro's transformation from a warlock to a necromancer (from the first to the second part). Or about how Yog decided to study with the mages (in the third game he ran away from them). Or about the adventures of Nikolai Gryphonheart, and the birth of Sephinor. Or something like that.
The plot of the fourth game:
Lord Lysander, after defeating Vorton, decides to find his roots. Since he turned out to be a descendant of Gryphonheart, he needs to find everyone who might know something about this. Lysander learns about Sephinor - the illegitimate daughter of Nikolai Gryphonheart and tries to find her. She, accordingly, does not want this. When Lysander finds her, she will tell him that he is indeed a descendant of Gryphonheart, and that his brother Robert is too (there is a little about them in my Campaign). And Lysander decides to find his brother. (here you can arrange Lysander's return to Enroth and the search for a brother who became the founder of the Falcon Kingdom).
I want to be a tester, my email is [email protected] I have all the Heroes games on legitimate copies, so I can try creating maps sometimes! Here is my campaign for Heroes 3, but there's a bug in the first mission: remove all the swordsmen and leave only one. I made the campaign and sealed it, and I deleted the maps, which is why the bug exists.