Skip to content

Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
Auto-translated
The idea is interesting, but once the castle is built, the mines will essentially become unnecessary (except for gold). So, all the mines could be turned into Havens... It would be overpowered. The Dwarf would quickly build up an army.
Maybe introduce a limit on the number of such buildings allowed?
In reply to Slovenec
User Avatar
Auto-translated
Slovenec
The idea is interesting, but once the castle is built, the mines will essentially become unnecessary (except for gold). So, all the mines could be turned into Havens... It would be overpowered. The Dwarf would quickly build up an army.
Maybe introduce a limit on the number of such buildings?
Read the special rules again. Nothing like that will happen. Stop trolling....
By the end of the second month, the hero will no longer be able to rebuild anything.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
Auto-translated
I completely agree with Dyrman. NOTHING LIKE THAT WILL HAPPEN. It's utter nonsense.
User Avatar
Auto-translated
There's a possibility that the mine temporarily transforms into a dwelling, for example, for a week, providing a bonus at the end, and then reverts back to being a mine. This option would benefit the opponent and encourage more movement across the map. However, if this is implemented, the time limit for the level could be reduced.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
User Avatar
Auto-translated
Dyrman
There's a possibility that the mine temporarily transforms into a dwelling, for example, for a week, providing a bonus at the end, and then reverts back to being a mine. This option would benefit the opponent and encourage more movement across the map. But if that's the case, the time limit for the level could be reduced.

That's a cool idea ;)
User Avatar
Auto-translated
No, I think this is also nonsense. And what if you urgently need resources? And how will this ability be activated? With a spell? And becoming a dweller for a week, okay, let's say forever, but for a week? I think you can easily manage without this pathetic bonus.
In reply to sarkkot55555
User Avatar
Auto-translated
sarkkot55555
What if resources are needed urgently?
So, when a dwelling is captured permanently, resources won't be needed anymore? ...
The point is that the player chooses what they need. Without a choice, having everything available makes the game uninteresting. Providing the option of an inevitable choice creates a dilemma.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
User Avatar
Auto-translated
Dyrman
The whole point is for the player to choose what they need. Without choice, having everything, there is no interesting game. When you provide the right to make an inevitable choice, it creates contemplation.

Exactly, exactly, exactly... choice and the consequences of that choice are the best incentive ;)
Auto-translated
Does anyone have Urika's ability working?
At level 4, she should have 4 shamans. But none appeared for me.

And another suggestion regarding Valafar (the demon who creates portals). Let the player choose where to place these portals (of course, within the required radius of the hero).
And in multiplayer, his ability glitched for me. When entering the portal, nothing happened. But on the next turn of another player, a message appeared: "Step into the abyss?". But no matter how much I clicked, nothing happened. I'll try to check it again today. And I'll play a game... against the computer.
In reply to Slovenec
User Avatar
Auto-translated
Slovenec
Does anyone have Urika's ability working?
At level 4, she should have 4 shamans. But none appeared for me.

And another suggestion regarding Valafar (the demon that creates portals). Let the player choose where to place these portals (of course, within the required radius of the hero).
And in multiplayer, his ability glitched for me. When entering the portal, nothing happened. But on the next turn of another player, a message appeared: "Step into the abyss?". But no matter how much I clicked, nothing happened. I'll try to check it again today. And I'll play a game... against the computer.
What version of the game do you have? Are there any other maps or mods (I've asked this before)?
These are your problems. Portals are placed normally (the hero can visit anywhere, meaning he can create a portal anywhere).
Don't forget that it's a multiplayer mod!
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
Auto-translated
Dyrman
What version of the game do you have? Are there any other maps or mods (I've asked this several times)?
This is your problem. Portals are placed correctly (the hero can visit anywhere, meaning they can essentially create a portal anywhere).
Don't forget that the mod is for multiplayer!

Okay, I hope it's just me.
I played "Warlords" (with 8 players, standard settings). There are mods (mods for the number of players, for showing heroes in the selection mode when creating a map).

Regarding portals: I mean that if the player can choose the locations for the portals, then, for example, it is possible to move across rivers.
In reply to Slovenec
User Avatar
Auto-translated
Slovenec
Okay, I hope it's really just me.
I played "Warlords" (for 8 players, standard). There are mods (mods for the number of players, for showing heroes in the selection mode when creating a map).

About portals: I mean that if the player can choose the locations for the portals, then, for example, it is possible to move across rivers.
Fan-made maps often have mods embedded in them. It's better to remove them too.
The listed mods do not affect the mod.

It is not possible to click on a point far from the hero. But even if it were possible, I wouldn't do it: free astral gates + portal is a quick way to ruin many maps, especially those with garrisons.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
User Avatar
Auto-translated
I'm doing fine with Valafar. And there's nothing that needs to be changed about him.
Auto-translated
Dyrman, will you be able to "speed up" some of the Knights, for example, Drago? They move very, very slowly. Also, I noticed a typo in the description of Turis's ability (Lord of the Stronghold).
In reply to Slovenec
User Avatar
Auto-translated
Slovenec
Dyrman, can you "speed up" some of the Knights, for example, Drago?
They move very slowly.

Also, I noticed a typo in the description of the ability of Turis (Lord of the Stronghold).
Yes, I can.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

Statistics

Welcome our newest member: Emil