Maybe introduce a limit on the number of such buildings allowed?
Maybe introduce a limit on the number of such buildings allowed?
New here? I'm Roha — want a quick tour?
The idea is interesting, but once the castle is built, the mines will essentially become unnecessary (except for gold). So, all the mines could be turned into Havens... It would be overpowered. The Dwarf would quickly build up an army.
Maybe introduce a limit on the number of such buildings?
There's a possibility that the mine temporarily transforms into a dwelling, for example, for a week, providing a bonus at the end, and then reverts back to being a mine. This option would benefit the opponent and encourage more movement across the map. But if that's the case, the time limit for the level could be reduced.
What if resources are needed urgently?
The whole point is for the player to choose what they need. Without choice, having everything, there is no interesting game. When you provide the right to make an inevitable choice, it creates contemplation.
Does anyone have Urika's ability working?
At level 4, she should have 4 shamans. But none appeared for me.
And another suggestion regarding Valafar (the demon that creates portals). Let the player choose where to place these portals (of course, within the required radius of the hero).
And in multiplayer, his ability glitched for me. When entering the portal, nothing happened. But on the next turn of another player, a message appeared: "Step into the abyss?". But no matter how much I clicked, nothing happened. I'll try to check it again today. And I'll play a game... against the computer.
What version of the game do you have? Are there any other maps or mods (I've asked this several times)?
This is your problem. Portals are placed correctly (the hero can visit anywhere, meaning they can essentially create a portal anywhere).
Don't forget that the mod is for multiplayer!
Okay, I hope it's really just me.
I played "Warlords" (for 8 players, standard). There are mods (mods for the number of players, for showing heroes in the selection mode when creating a map).
About portals: I mean that if the player can choose the locations for the portals, then, for example, it is possible to move across rivers.
Dyrman, can you "speed up" some of the Knights, for example, Drago?
They move very slowly.
Also, I noticed a typo in the description of the ability of Turis (Lord of the Stronghold).