Posts from “Boosting” in online games: pros and cons.
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Well, the first two points are complete nonsense. The movement of the main hero is as valuable as gold. It doesn't matter for secondary heroes. But the third point is the most important and the most REAL. Added 4 minutes ago
Well, it should be added that if you're playing the Jebus build, going to the center and rushing immediately is nothing more than the most awesome noob move. You can only rush on Jebus if you control the center; otherwise, expect a surprise attack from the darkness.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In 50% of cases, the reason for losing is getting caught while rushing.
By the way, don't forget that there's also a partial rush: D. This is when the army consists not only of fast creatures but also of relatively fast ones. For example, you can leave not only angels with the hero but also elves and wyverns, and you can give all sorts of dendroids to the second hero, i.e., even if the main hero is attacked, he can still put up a fight.
P.S. If needed, the topic can be moved.