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Posts from Walkthroughs for Campaigns and Maps in WoGA.

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PEOPLE, HELP! I can't beat the In the Wake of Gods campaign. WHAT DO I EVEN NEED TO DO THERE?

Scenario 1. Objective: break through the Crusaders.

1. Day 111. Approach the Crusaders.
2. Day 112. Visit Kirr's House.
3. Day 113. Approach the Monk (Scholar).
4. Day 114. Visit the Miller's watermill.
5. Day 115. Approach Knight Ratibor.
6. Day 116. Attack Ratibor; after that, 1 pikeman appears in his place, and you add him to your army.
7. Day 117. Stop at the spot where the horse stumbled, and subsequently, the Crusaders "argued," and slightly to the right in a cell (21 x 26), deploy 1 peasant; then return slightly to the left and down to a cell (17 x 31) and click "End Turn."
8. Day 121. The Crusaders approach close to the peasant. On this day, you can also approach the peasant, stopping one cell away from him, and then click "End Turn."
9. Day 122. The path is clear!

Attachments.
01_01_0022.zip - save file for the first mission of the In the Wake of Gods campaign, day 122 with the passage cleared by defeating the Crusaders.
01_01_pic.zip - screenshots of each day of the first mission of the In the Wake of Gods campaign, up to clearing the passage (just in case it's still unclear based on the description).


_______________________________

To be continued...
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Hello everyone! I was completely stumped by a nasty bug that has already been mentioned here: in the second map of the "Path of Evil" campaign, there's a skeleton in the dungeon that prevents me from progressing. I've completed all the other campaigns, and this is the only one left, but this skeleton keeps killing me! People, what should I do??? Cheats can't be entered in my version, and I was even considering resorting to that! Is there any way to add a "Fly" spell or a "Dimension Door" to the game, or something else?
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Remove the skeleton in the editor.
In reply to Niemand
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The same issue with the obelisk quest, I checked everywhere, answered all the questions, but nothing appeared in the journal, and the solutions suggested here don't work.
Since it's the Russian version, it's possible that something else is required, but I don't remember what I answered where, and I have no idea how to number the obelisks.
Maybe someone actually managed to answer the questions in the cave in the Russian version?
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Question about the campaign with Nilaq Qi'ad: To get to the boat, you need to collect 5 wood. I have 4 wood. I can't find the 5th one anywhere. I've already killed everyone in the area, taken the lighthouse, and been to the cave - I learned magic. But I can't find the 5th tree anywhere, and I can't leave the island. What should I do?
In reply to Custo
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Try checking all the pits; there’s definitely one in the corner of the Dungeon.
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Help, everyone!!!!!
Map "Path of the Queen": I defeated the blue player, retrieved the Boots of Levitation, and now I don't know what to do next.
Please write, thanks in advance!!!
In reply to FEDOT87
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Friends! Can you tell me why it's necessary to place heroes on all four magic nodes in the 3rd scenario of "In the Wake of Gods"? What does it even give? And why won't the mages transfer the main hero across the wall? They don't react at all (((
In reply to Тилемак
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Tilemak
Can you just write an algorithm for solving the puzzle with the four monks?
It's simple. Each monk swaps the tiles in their row. There are these types of tiles: grass, snow, swamp, stone, sand. Look: Monk 1 (southwest) swaps rows 1, 2, and 3. Monk 2 (northeast) swaps rows 1 and 3. Monk 3 (southeast) swaps rows 3 and 5. Monk 4 (northwest) swaps rows 2 and 4. Your task is to click on the monks in this order: Monk 1, 5 times in a row (row 1 should start with grass); Monk 2, 5 times in a row (row 1 should start with grass); Monk 3, 5 times in a row (row 3 should start with grass); Monk 4, 5 times in a row (row 2 should start with grass). While clicking, watch carefully, and at one point, the swamp tiles will line up, allowing you to pass through. If they don't line up, start over from the first monk. Let me know when you succeed. I just developed this technique myself, armed with a pen and paper...
Решайте проблемы по мере их поступления:smile14:
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Comrades! Please tell me the answer to the obelisk puzzle. Third map, campaign for the Necromancers.

Added after 21 hours and 28 minutes
I apologize, there was already a similar question, I just didn't search properly.
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Hello everyone! :) Wow, so many of us are playing right now!)))
Guys, I also can't find the 5th resource node in the "Life of Adventure" campaign. Please write, if you don't mind, if anyone has recently played through it.
I have a very old disc, so maybe there's some uncorrected bug, but maybe I'm just doing something wrong. There was a moment when, after the troglodytes with the pits, riders on wolves appear among the stumps. I gave the goblin money and stones because I couldn't kill the hero that appeared after that. Could this be the mistake?
In reply to Синка
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There is a tree in the Dungeon, near the obelisks with the monk – in the lower right corner, near the well, there is a pit. Also, a tip: when choosing magic, look for it near the obelisks – they will give you additional spells and spheres to gain expert knowledge. It is better to choose earth and water magic – these will be available, and you will have access to mass slow, mass weakness, and prayer, so you can manage without any major problems.
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[QUESTION] Life Adventure Campaign
Hello everyone, could you please tell me where to find and then defeat Xorich in this campaign? Also, I don't understand how to get to the left corner; I'm not allowed to go down the path, but I hope everything will be fine after defeating Xorich.
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In the third mission of the "In the Wake of Gods" campaign, is there no structure on the right to revive Alyosha? What could be the problem?

Added 10 minutes later
ser_ant
[QUESTION] Life Adventure Campaign
Good time of day to everyone, please tell me where to find and then kill Ksorich in this campaign? Also, I don't understand how to get to the left corner; I'm not allowed to go down the path, but I hope everything will be fine after Ksorich.
Ksorich is located in a dungeon; you can get there through a portal – where there are a lot of skeletons (the path is to the north; thieves are standing there – to the left of the city; first, you need to defeat all the enemies in your path and reach the hero; after defeating him, you will be given rib armor, which you can use to pass through the portal.
In reply to sergo70
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sergo70
In the third mission of the In the Wake of Gods campaign, is there no structure on the right to revive Alesha? What could be the problem?

Added 10 minutes later

Ksorich is in the Dungeon; you can get there through a portal – where there are a lot of skeletons (the path is to the north; thieves are standing there – to the left of the city). First, you need to defeat all the enemies in your path and reach the hero. After defeating him, you will receive rib armor, which you can use to pass through the portal.
I solved the problem at the beginning of the third mission by re-saving the save file from the beginning in another version of WOG-era, as I was playing in the Legend of the Red Dragon mod. After passing this difficult section, I transferred the file back to the game with the mod. However, the graphics for some structures became a bit distorted, but the main thing is that they didn't disappear. Also, in this mod, they overdid it with the level 8 creatures – capturing them is almost impossible. Instead of the 1-10 units indicated in the overview, there are actually 10 with 250 each, and each has at least 1000 health. In general, it is almost impossible to defeat such an army. In a classic game, capturing these creatures was not so difficult and gave a noticeable bonus in subsequent battles.
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Hello! I'm having a problem in the "In the Wake of Gods" campaign, specifically in the very first mission. I completed it by letting a peasant companion die, talked to everyone near the tavern, then proceeded to the castle, completed the task with the ballista (and claimed it for myself), spoke with the thieves about the gold in the village, and after that, they left, and I stole the book from the thieves' cave. Then, I found the apothecary's tent closer to the dragon, spoke with him, and the first mission was completed (the dragon joined my party), but I was told that not all quests were completed. It's frustrating because I want to complete everything. Does anyone know how to complete all the quests there?

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