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In reply to =Stinger=
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There won't be a loser bracket. :D
Зима 2011-12.
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pofigu
436602451
Random heroes, templates for each round are a good idea, plus in the semi-finals and finals, make a draft from 3/5 of the previous ones, for example. Time should be 8 for XL and 6 for L.
In reply to aka.Ward3n
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aka.Ward3n
I don't know if it's appropriate, but why not create fixed templates for each round? For example, the first round is played on 8mm6a, the second round, winners and the first losers play on 2cm4d3, and so on... I think it would be fairer.
I'm against the rest strategy in Pickerdam. I explain my position by saying that Pickerdam is a good starting point + scouting. And logically, if you have a good setup, you will play it with Pickerdam, and if it's bad, you will take the rest strategy with or without it.
Templates with companions contradict the ideology of the tournament.
Ideally, all castles except the starting one should be without a fort, and the same restrictions should be introduced for all Necromancers as for Izru (Necromancer cannot be advanced before 7 other skills are mastered), because the probability of an expert Necromancer being released from prison is not that high...
And dungeons should also be removed - it seems that not many good towers are found in them...
Under these conditions, it will truly be a tower tournament "first snow", and not a competition of "who finds a castle first" or "who digs up a Necromancer".

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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Qwerty
Templates with castles contradict the ideology of the tournament.
Ideally, all castles except the starting one should be without a fortress, and the same restrictions should be applied to all Necromancers as to Izru (Necromancers cannot be advanced before 7 other skills are mastered), because the probability of an expert Necromancer being released from prison is not that high...
And dungeons should also be removed - it seems that not many castles are found in them...
Under these conditions, it will truly be a "first snow" castle tournament, and not a competition of "who finds a castle first" or "who digs up a Necromancer."
8mm6a, for example, I named it that way, just so you understand the idea.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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the first snow – it’s kind of childish))) let’s call it – Bloody Snow :D
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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1. wowa
2. 7972568
3. to be agreed upon)
4. according to Piguedram, a compromise option: a humanitarian restart is possible if the player has no more restarts left, and they must take it immediately, without starting to move))
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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1. HellLighT
2. 649566490
3. после 18 Мск
In reply to Gomunguls
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Gomunguls
the first snow is kind of childish... let's call it "Bloody Snow" :D
First Sex))
In reply to aka.Ward3n
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Gomunguls
the first snow is somehow childish... let's call it "Bloody Snow" :D
Maybe yellow snow? :D
aka.Ward3n
I don't know if it's appropriate, but why not make fixed templates for each round?
This is an idea for another tournament. Registration for this tournament will open after the start of this tournament. So, you're kind of predicting the future ;)

So, regarding the rules. We will have 8 templates! 6 are known now, and 2 will be a surprise.
1. Jebus Cross
2. Panic
3. balance (L-U)
4. 8mm6a
5. 6lm10a
6. 8xm12a
7. ???
8. ???
The red player starts. Attention. The templates 2sm4d(3) and mini-nostalgia will NOT be used!

Regarding the time limit. The time per turn will be the same as the seasonal rules.

Regarding necromancy. The wording will be announced before the start of the tournament. Necromancy will be banned, but I haven't come up with a clear wording yet.
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Dima Surmay
ICQ 263293484
14:00 Moscow time is the most convenient time for me.
In reply to Dirty_Player
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Dirty_Player

4. 8mm6a
5. 6lm10a
6. 8xm12a
Uh... the viewers thought they would see a tower battle... not an endurance competition... with delays of almost 3 times...
Dirty_Player

According to the time limit. The time per turn will match the seasonal rules.
Uh... the viewers thought this wasn't a lullaby, but a tournament... and that even in battles with running around, gremlins, and feints under direct fire, a lot of time would be spent... there was a joke: "a robot named Verter stands near an open cage with turtles and says: 'I opened the door, and the turtles rushed out'"... lullaby...

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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Qwerty
Templates with castles contradict the ideology of the tournament.
Ideally, all castles except the starting one should be made without a fort, and the same restrictions should be introduced for all Necromancers as for Izru (Necromancers cannot be advanced before 7 other skills are mastered), because the probability of an expert Necromancer being released from prison is not that high...
And Dungeons should also be removed - as if towers are not found there very often...
Under these conditions, it will truly be a tower tournament, "First Snow," and not a competition of "who finds a castle first" or "who digs up a Necromancer."

And let's also remove cons, hives (what kind of hives on the snow, have you gone crazy?)), and also hideouts, and the bonus as well - in general, we fight with starting troops, right? That would be interesting to watch! Your idea is clear. But it is clear that not everyone will find it interesting to play. :D

The idea of placing a tower on a mini-map with 1, 2, or even all castles, as well as on HL templates with castles, is a good one!!!
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disney
ICQ 658486250
after 6:00 PM Moscow time.
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Time limit. The time per turn will match the seasonal rules.
Exactly the same? Even this:
2. Differences for Jebus cross:
- Standard map settings: size XL-U, two players, no water, monsters - strong, difficulty 160%, time limit per turn – 10 minutes.
Even on beginner difficulty, 8 minutes is enough...


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to KobRa_RR
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KobRa_RR
The idea of displaying 1, 2, or even all castles as towers on mini-maps, as well as on HL templates with companions, is a good one!
There won't be mini-maps. On 8mm6, you can make brown and green companions into towers as well. I don't think it will work on 6lm10 and 8xm12; you'll have to make all of them towers, and that wouldn't be quite the same. Does anyone have any opinions on this?

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