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Posts from - Tactics skill in Heroes 3.

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13 years ago
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As an example of the importance of tactics and, secondly, the battlefield configuration, I'll tell you how I broke through the guard of 240 Azure Dragons, standing in the way, on the "Longest Journey" map.
I've already talked about this map and its walkthrough; now I'll just mention the key points: the player plays as the Tower faction. By this battle, the main hero has a large army of Tower troops, most of the spells, and a number of useful artifacts: Elixir of Life, Spirit of Despair, etc. However, there are no Spheres of Vulnerability.
I tried different options for conducting this battle, but none of them satisfied me, mainly because of the significant losses. :( It seemed that reducing them was problematic... until I finally came up with a solution.
Keep this in mind: it might be useful!
So, I... left almost all the troops in the city, and with a full mana pool and 89 Titans, I attacked the dragons. Why? I noticed that there are 2 long obstacles on the battlefield, between which is a narrow gap where the Titans line up before the battle (thanks to expert tactics!): see the 1st screenshot.
And then – the fun begins! The dragons can reach the Titans, but only from 2 opposite hexes, and attacking from 2 sides is not "convenient" for them, so they don't roast each other! Therefore, they attacked one stack per round. I first cast Prayer, Shield, Blessing, and Fire Shield on the Titans, and then in each round, I only resurrected the fallen. The ending is a bit predictable (see the 2nd screenshot). :)
So, sometimes Titans really do rule! ;)
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12 years ago
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Tim17
I've hated the Tactics skill since the first day I started playing, because instead of building, you can take another great skill. When I get this skill, I immediately load Avtosave. Do you like it? Who has it as their favorite skill?
Hmm, and what don't you like about this skill? It's a great skill that allows you to arrange your troops as you like before the battle. It's great when you have it, and it's very bad when you run into an enemy hero with expert Tactics.
If it appears, I always try to take it, even if it's at the expense of something else.
Against neutrals: it allows you to minimize losses or even reduce them to 0, especially if the game is focused on ranged units. It's also a very useful thing in the early stages of the game.
Arrange the stacks so that it's convenient, for example, if you have expert Tactics and mass Haste/Prayer on everyone, and the first turn is yours, then you can do a lot when all your units reach the enemy in one turn and inflict significant damage.
It's hard to call it a favorite skill, but still, when this skill appears, I almost always take it (except when the game on the map is coming to an end and it's better to max out something you already have before the last few battles, or a more useful thing appears, such as Ballistics, if you need to storm a castle with strong defenses; or an expert skill in some magic, to increase damage, well, in general, it depends on the circumstances).
And I advise you to reconsider your attitude towards this skill.

Added 3 minutes ago
Here's a great example from Marmot, where the Tactics skill played its role in the victory.
I think there are plenty of examples where Tactics, in combination with something else, decided the battle.

Added 41 minutes ago
Thundax
Not knowing the tournament rules is not a bad thing. Maybe the person is playing for the first time. What matters most is not how you play the first time, but how you play after a few months. Everyone can express their opinions on forums, even if they are wrong from the point of view of the majority. And you need to treat this calmly. In the same offline game, Tactics is taken much less often.
Even when playing scenarios and campaigns, or just playing offline on a random map or something else (offline tournament), it allows you to break through some guards earlier, develop faster, gather troops, and come to defeat the computer enemy.
Once, when playing a hot-seat game with a friend on a random map, I was shown a great example where Tactics played a very important role.
What can be more valuable than Tactics? What do you think is more useful?
After all, there are only 8 skills, and you can definitely find a place for the Tactics skill.
Of course, often when playing on a random map or scenario, Tactics doesn't appear, and the game goes without it, or it appears right before the very end, when it's more important to improve an existing skill.
I myself have played with heroes who have the Tactics skill, or subsequently acquired it, and it really makes the game more comfortable and convenient.
But in the end, all I can say is that everyone is different.
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12 years ago
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Pay attention to the date of the posts you are quoting.
This is called necroposting :D

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