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In reply to Oelm
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#252
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Oelm
14.01.2013Oelm (red, rampart, Kirryukha, Kirryukha) def Nestor86(blue, dungeon, Gunnar, Gunnar), 6lm10a, 136

We gave up 4 ramparts on the map, but we couldn't find a convenient passage. All guards are heavy. On turn 116, I effectively entered the maxigolem with the starting army without a Guardian Spirit on the snow. With a bit of luck, I managed to win, which allowed me to place units in the citadel. Then I decided to run to the rampart computer because there were few units left. And I ran... I arrived on turn 124. But I didn't really see any other choice. At home, I placed dragons in the castle, and units in the citadel near the computer. Luckily, Alkin took the computer castle with three unicorns on turn 127. I decided to prefer greens to angels because it allowed Kirryukha to immediately break the treasure. There, Gunnar was defeated quite unexpectedly (as it turned out, the opponent had a one-sided spell and was running through the underground through rough terrain - all dragons). Since there was no money for a bribe. I came up with a defense plan. Lure Gunnar into the castle, where Gurnisson was stationed, and Kirryukha would rush in on silver pegasi. In case of losing the castle, I would retreat to the castle with three angels, which could be easily placed thanks to 10K income. But Gurnisson, the pegasi, which increased the cost of spells, and the castle towers won. The opponent didn't see any prospects and surrendered. Thank you for the game.
I confirm. Everything would have been fine, but after the battle with Kirryukha, I went the wrong way, into a dead end, and basically lost 2 days. And I took Pandora for the entire map without Wisdom(((This upset me a lot. I decided not to drag it out.
Thank you for the game!
In reply to OUTLAW
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#253
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OUTLAW
OUTLAW (red, Swamp, Brokh) lost to FireToSky (blue, Necropolis, Galtran), 8HM12a, 1-4-1
He was overwhelmed in his own castle, although if not for that miscalculation, Brokh would have been unstoppable... Thank you for the game!!

positive(//////) def OUTLAW (blue, Dungeon, Shakhter), 6LM10a, 1-3-4
I lost. Thanks for the game!!!

Sevan 80(/////) def OUTLAW(//////), 8HM12a, 1-2-7
I lost. Thanks for the game!!!

It seems the opponent didn't have time to finish the game. Although, I was doing well, and even had an elixir)
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#254
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Satyr (red, Castle, Valeska, Marius) def TheShevanesian (Tower, Iona, Tazar) 8mm6 211

We played for a long time, I played poorly, but I won.
Thank you for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
#255
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Satyr
Satyr (red, Castle, Valeska, Marius) def TheShevanesian (Tower, Iona, Tazar) 8mm6 211

We played for a long time, I played poorly, but I won.
Thank you for the game.

Thank you for the game!
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#256
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01/19/13 Sevan 80 (red, Castle, Valya, Turis) def OUTLAW (blue, Swamp, Brokhild, Gervulf) BT 8x12a, 124
Opponent withdrew from the tournament, couldn't finish the game, thanks for starting it.
#257
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Sorry, I don't have time to play at all :( Studies + training. I miscalculated my strength...

remove me from the tournament
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#258
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From the 22nd to the 25th, after 2 PM Moscow time, and on the 26th and 27th, I'm available to play all day – feel free to contact me.
Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
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#259
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22.01.2013 Mizrael (blue, Dungeon, Shakti, Shakti) def Oelm (red, Castle, Caitlin, Ivor) 8mm6a 132

We took a restart and got a layout with a Griffin Conservatory near Castle. On the first day, a Pandora's Box behind a pack of wolves gives 60 gr. Troglodytes! On the second day, the Conservatory is a two-spot, gave Harpies and just a few Troglodytes; behind a pack of Monks, Angels without losses get another 80 Troglodytes. There's a View Earth scroll, and Shakti got Earth magic — I'm charging down the road to scout paths to the opponent. I broke through several paths, advanced the Earth magic, and started estimating which way to go based on the mines. Everything pointed to heading into the snow — I broke through there, grabbed a Conflux village, and on day 7 I hit the Dungeon civ's respawn. On 121, I successfully farmed it, the growth went to me, I scouted around, assessed his army, and left Shakti on Angels in the Castle. The civ attacked with 1 Harpie (thinking the Castle was empty) and leveled Shakti's Earth magic, while the hero with the army just ran back and forth aimlessly. I passed the cash to a scout, killed the last hero, Shakti carried the cash further and crashed into a Conflux behind a Pandora's Box with Ice Elementals. Then Catherine showed up and chased off Clavius. Shakti hits the Ice Elementals, I decide to take the Pandora's Box with the scout — it gave 20 Air Elementals, and with all the cash, pops heads toward the opponent, farming Catherine along the way. The Castle turned out to be very close, there was no guard, I took it and went on to look for Ivor. However, the stats look decent, there are good external dwellings visible at the respawn (Pokemons + Archers), and farming him in the Castle might be problematic; additionally, Alamar opens up some view and spots a whole Griffin Conservatory at the opponent's respawn. I immediately decided to scrap the visit and instead went for the Conservatory. The Conservatory is a three-spot, and on 131, with a charge and Stables, Shakti rushes into the treasure zone, where a convenient Dragon Fly Hive, a Pandora's Box, a Collar of +3 Morale/Luck, and a Dragon Utopia are visible — everything can be collected in one day. However, Ivor comes to meet me with all his cash: 5 Angels, 2 Giants, 100+ Pokemons, 49 Arbalists, and 5 Horses. Shakti thought it over... bought what he could and attacked: 5 Angels, 200+ Troglodytes, 49 Evil Eyes, 32 Air Elementals, 10 Minotaurs, 10 Enchanters, and a batch of gr. Harpies. The opponent's Angels hit hard with Wait, but he only had 30 mana, while Shakti doubled to 100 and there was constant recasting of Haste into Slow. When Ivor's mana was almost gone, he went all-in: Haste on the Pokemons and an attack into the Troglodytes, but he couldn't even halve them, and they with Bless almost wiped out the Pokemon stack. The Enchanters cast all sorts of junk (first round Air Shield, okay, but only the Archers lasted one round :), second round Mass Cure on full stacks :)), and in the end, the meat advantage made up for the stat deficit. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Mizrael
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#260
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Group SoD-A
23.01.2013

wowa (blue, Dungeon, Shakti) lose Amiloo (red, Fortress, Tazar) 8MM6a@223, average roads

I spawned underground (actually never once on the surface during all generations)
on day 1, a Griffin Conservatory under the castle, some looters picked up a Bless scroll
a plan ripens: not to upgrade Troglodytes on day 111, but to buy a spell book for the Miner, and on day 112 to take the second-level creature dwelling inclusive
but a bust – the looter picks an artifact in the treasure chest instead of gold, and with the gold that was grubbed up, there's not enough for a hero to both deliver the Troglodytes for the upgrade and have someone to scout with
so the Miner jumps in himself, but having seen just a Trog, decides that the odds of losing the game straight away here are more than half (had attempted to take the second-level dwelling on day 112 earlier, but 5 (five!!!) morale procs on Griffins left only a day of restarts)
so we run along the path to the left, clear 49 Magma Elementals for a completely useless Library, the road loops back over the castle in a 2-and-a-half-day long loop
I decide to cut it short and send Shakti into the elevator off-road
beyond the elevator, there really is a road leading into the territory of our Necro opponent, but scouting revealed that the mountain ridge in front of it stretched for a whole 2 screens!
the looter running behind brings the funds to Torosar, who tries to crawl out of the spawn, casts Teleport, but behind it there's double guard of Medusas and Energy Elementals
a choice presents itself: drag Shakti there, or return to the Cons, but since I won't make it to the Necro by day 121, I decide to start the week with the Cons, having the Miner stay the night there on day 117
no money, no caches either, except for 3 Troglodyte ones, which I ran into on the last day of the week
at home, only Medusas in the Fort and upgraded tier 1-2
deep in the spawn, the looters scouted another Cons, a tier 2 dwelling with a Capricorn, the Miner started from it, making it there by day 121, then the one under the castle (also a tier 2, would've been nice to know earlier))) then another long road loop, we only reach the Necro on day 131, although with the loot, Shakti was running on Angels alone, while the rest of the troops scouted the intermediate treasure zone underground
there we found 2 more Cons and a Dragon Utopia, which I take on day 134
further, I clear all the teleporters, determine via surface scouting where the second Necro is, and run towards him
and then the red player crashes into the center
I don't go head-on, I bail to the first computer again, then a battle of looters for the central town, into which I dump all the money and troops from the Necro, and as a result, the bot takes back the Necro castle itself, though it was already cut off anyway after recapturing the town
for the rest of the game, I looked for control
I fought back thanks to a Ring of +1 Speed, an Armageddon scroll, and a Fire Booster from the red looter-mage who was running at me on a Sultan
but the red player in the recaptured town shows a hefty amount of Phoenixes, Energy Elementals, and other scum, so even building and upgrading Dragons wouldn't have solved it; I poured resources into Towers, while Taz, meanwhile, was fattening up, already having Dimension Door
then Shakti was cornered near the Barbarian, I fed the opponent the army of weeks 1-3, then kept running all the way until week 6, looking for any hint of control, but the Towers only had Summoning, and all the Pandora's Boxes had Water magic, too bad it wasn't WT :)
neither of us had Town Portal
but in the end, the Miner, after running around the computers, was caught with a weak growth from the Tavern castle by Taz with a full army; the army was left at the other end of the map, unable to unite
GG, thanks to the opponent for the game))
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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#261
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Group A (SoD) 01/17/2013 HellLighT (blue, Dungeon, Shakti) def Dima Surmay (red, Flax, Galtran) 221 8xm8 Decent performance, with a slight disadvantage in terms of resources, but found a good treasure chest near the computer along the barbarian road. The pace was slow, but managed to gain full control, had 120 ducks, and could have cleared another 10 revealed hives in a week. Advantage in stats. The opponent concedes due to having only wings as control. Thanks for the game.
In reply to wowa
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#262
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wowa
Group SoD-A
23.01.2013

wowa (blue, Dungeon, Shakti) lose Amiloo (red, Fortress, Tazar) 8MM6a@223, roads medium


Confirmed. Interesting game it turned out to be. Started off very uncertainly, built up some dragons in the citadel. I don't like playing as swamp)) But on the 2nd week I finally reach the computer info, and there sit 3 unrecruited pits, and off we went :) By the start of the 3rd week, having cut down 60+ horned demons, I rushed the fire tower in the center, right after it the fire tower in my own treasure zone. Don't remember which one, but it gave me a spellbook for all of 5th level in bonus to my upgraded air magic.
Stats were roughly equal between Tazar and Shakti, but I had slightly better in troops and magic. In the center we crossed paths with the blue player, cockroach-like scurrying. Right there on the 4th week I could have taken out Damacon with his army, but I didn't notice he had the army on him and hopped back to my corner underground. Later, in the computer zone, Tazar covers a solid chunk of army + found an anti-magic cloak, overall I feel comfortable. Well, since the opponent doesn't surrender after that exchange, I go to eat up the rest of the map, grab a couple more dragons, found an orb, a cuirass +4/+4, a sword +12, a pendant +3. And then by chance a hasted minion comes along who dies from mass haste. Thanks for the game!


http://heroes3.tv/Amiloo
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#263
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Group B SoD
24.01.2013 Nestor86 (blue, Tower, Neela, Neela) def Twaryna (red, Necropolis, Clavius, Clavius) 214 6LM10A
I knew for sure that the opponent wouldn't rush, so I wasn't afraid to pick Tower against Necropolis)
The plan was to get Titans as quickly as possible without sacrificing development and artifact capturing
On day 1, I hired nagas at the Citadel. There is an external dwelling of Blue Centaurs and Gargoyles. I spotted 2 Dwarf Cottages at max and didn't risk taking them on the first week. However, with 5 nagas on day 121, they were taken without any problems.
I immediately upgrade the nagas and hit the road
Through the adjacent zone there is a passage to the treasure zone. I bring over single units of upgraded Genies
There, I capture the Shackles of War, Shield +5 defense, Ring of Life, Gloves, and Cloak +2 spell power and knowledge. In Tower, I build the Castle and Giants
On day 131, with the nagas brought in, I take the level 2 Griffin Conservatory and the Dragon Fly Hive for 8 Wyverns. I take a Castle village there
After that, I decide to send the main hero to the underground treasure zone guarded by 10+ Wyverns
There I immediately see the artifact for Water Walking behind a pack of Red Dragons. I realize the treasure zone is garbage) plus there are also blocks like a crowd of Efreet Sultans for a Pandora's Box and resources))
But after exploring a bit there, I take the Sphere of Permanence +50 percent and seem to find a Sword +6 and Pendant +3 spell power and knowledge
Meanwhile, the scouts have explored the green Rampart. And there is a CAPITOL there
I give them Mages, Golems, and Caps. I capture the Rampart
On day 141, I split into Tower, replenish mana. On day 142, I take the home level 3 Dragon Utopia (losing 1 Giant and Gargoyles with Golems)
But it gives me Helm +6 all stats, Armor +4+4 +2 speed, WINGS
I upgrade the Giants and go to the sandy super treasure zone through the mountains
There I collect the Elixir of Life. I find the CLOAK for magic limitation, capture Pandora's Boxes for experience and gold. I take what seems like a level 2 Dragon Utopia. There's the Cap of Blue. I go further and find a KZ)
Meanwhile, the scouts with the rest of the army take the Pink Tower. I build Nagas, Genies, Giants, and Castle there
On day 211, I put Neela in Tower to replenish troops and mana
Day 212, Town Portal to the Castle village. I take a max Dragon Utopia. It gives the Sword of Titan and Shield of the Watcher. The stats become very cool. And Town Portal to Rampart
On day 213, I see the opponent in a Dungeon village with an army. I assess the chances. I decide to attack
The final was quite interesting. A couple of mistakes on both sides. In the end, I came out with 7 Titans
On day 214, I was attacked again. After which the opponent writes GG
Thanks for the game!
In reply to Nestor86
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#264
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Nestor86
Group B SoD
24.01.2013 Nestor86 (blue, Tower, Nela, Nela) def Twaryna (red, Necropolis, Clavius, Clavius) 214 6LM10A

Confirmed. We played for a long time, in 4 sessions. We restarted completely, if memory serves. There were some sketchy setups, like a bunch of meat, Galtran, but only one road out of a one-way portal, etc. In the end we got a playable setup. On the respawn: 2 experience stones, external dwelling of vampires, Dragon Fly Hive for the future with Grand Elves off to the side, a couple Naga banks. Not great on gold though. On week 1 I was running around on the respawn, somehow with trading I got Centaurs in the Fort. 7 heroes, Clavius level 7 with Wisdom, 150 skeletons. Also Brissa is leveling and helps out quite a bit at times. On the second I'm leveling and necromancing, kill the Castle computer, take the Dragon Fly Hive for 8 Wyverns, 330 skeletons. Clavius got Earth and Tactics. On 131 I take the Fortress computer. They have a Capitol there. On week 3 I take a level 2 Griffin Conservatory, take the Dungeon village in the center, mace +5, jacket +1 all. Clavius clears the home treasure zone: 3 external dwellings of ghosts (on the second I built a ghost dwelling in the castle), a couple of Zealots and 2 Dragon Fly Hives, shield +5. 2 royal Dragon Utopias. The first was a level 2 — they gave boots +2 all and cuirass +10 plus junk. The second was simply a song! A level 1, where I lost 140 skeletons and they gave: a bag of gold, arrows, a bowstring, a charm from the course :D Result week 3: Clavius level 17 + Log and Armor. 400 skeletons, Dragons, Draconians, etc. In the Castle — Angels in the castle. On week 4 I take 2 Griffin Conservatories, take a couple of villages, build a guild — it gives Town Portal and Dimension Door! I play necro. Clavius enters the Castle treasure zone. There are several Pandora's Boxes with Swordsmen — a nice stack results. External dwelling of Angels, Book of Air and Fire, a couple of Zealots. Seems fine. But the stats are nothing. Just no stat artifacts... But a lot of power, definitely many times more power and there's control, that's what we live on. Well, then a papal move. For some reason I sat in a village within reach of the opponent. Additionally, I took off the +10 jacket and forgot to put it back on, plus didn't put on the bracers. Also, I didn't unite all the meat — Dragons and Centaurs stayed at home. That's where we got hit. Stats are sad: 14, 17, 9, 10. Against 33, 31, 18, 18 + Elixir :) Well, then I attacked with Brissa with ghosts, Draconians, etc. If not for the Elixir, I would have finished him in the castle. But as it is, no chance. Thanks for the game!

Added after 12 minutes
24.11.2013: twaryna (blue, Rampart, Kyrre, Kyrre) def ariputra (red, Conflux, Thunar, Deys) 117 8мм6а

We started without restarts. The respawn is small, the road is winding, Bron arrived with 4 Centaurs, 2 gold heroes, there are 2 Crypts and a Stable with an external dwelling of Elves. I decide to play, although gold is a bit low. I took the external dwelling of Elves, upgraded and went to the adjacent zone — there I revealed from the lookout a Dragon Utopia, a free dwelling, an external dwelling of Centaurs. I took the external dwelling of Centaurs and went to try to break into another adjacent zone, there was a block of 48 upgraded Golems, which kicked me out. I fought poorly. In the end I only got out with 5 Grand Elves. But I won a cape +2+2 and a Pandora's Box for 5k gold. Lots of gold, Centaurs become in the Citadel, there's gold for buying plus income 1700 per turn. On the computer's respawn a Citadel and a Griffin Conservatory are revealed. It's playable. But on 117 the opponent surrenders. Thanks for the game!
http://heroes3.tv/twaryna
#265
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Group C (SoD)
24.01.2013 Yostairs (Red, Conflux, Lacus, Vokial\Grindan) def StickyFingaz (Blue, Dungeon, Shakti, Shakti) 126, 6lm10a.
We played in two sessions.
Air elementals were built, a necromancer arrived, I decided to level him, although it turned out that everyone was leveling a bit. On 116 I take an Inferno hero, on 117 a swamp hero, built birds in the Citadel. Attempts to take 2 Inferno heroes and a Conflux hero ended in failure because the paths to them were blocked. As a result, I decided to go into the treasure zone, but on 124, from the second road on my respawn, Shakti appears with 1-4 angels, 1-4 dragons, 5-9 Wyverns. I defeat Vokial, Grindan was nearby anyway. I take Vokial deep into the respawn to clear Dragon Fly Hives, a shield +3+3 and gloves, while Grindan with 6 spell power, advanced magic, and lightning bolt stays to meet Shakti. But on 125 Shakti kills my scout and the opponent surrenders without FB. Thanks for the game!
http://ru.twitch.tv/yostairs
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#266
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01/24/2013 Yostairs (Red, Conflux, Lacus, Vokial\Grindan) def StickyFingaz (Blue, Dungeon, Shakti, Shakti) 126, 6lm10a.
He gave up the map without a road leading to the main fork; the only road is guarded by 70 gargoyles, plus he lost 5 morale points from gnomes in the dwarven mine, so he lost an entire week. Plus, he has no money. GG.