Skip to content

Posts from Season: "Winter 2012-13". Online games for rating (reports, confirmations, discussions).

No ratings yet — be the first to rate!
In reply to Niemand
User Avatar
13 years ago
Auto-translated
GoedenDag
18.01.2013 GoedenDag (blue, Inferno, Calh, Calh) lose Monstro_aka_h3 (red, Tower, Ain, Ain) 114, 2sm4d(3)
Thank you for the game.
was +++++++++++
User Avatar
13 years ago
Auto-translated
21.01.2013. Aiwe (Blue. Tower, Solmyr, Gunnar) def cuc9ctblu (Red, Inferno, .Pyre. Pyre) cmka 117
It went great, there was an external dwelling for nagas nearby, quickly took a secondary hero. Lots of gold and resources, built the naga dwelling in the Citadel on 116, opponent surrendered on 117.
Thanks for the game!
In reply to Aiwe
User Avatar
13 years ago
Auto-translated
Aiwe
21.01.2013. Aiwe (Blue.Tower,Solmyr,Gunnar) def cuc9ctblu (Red,Inferno,.Pyre. Pyre) smka 117
It drained perfectly, an external dwelling for nagas nearby, quickly got a secondary town. Lots of gold and resources, built nagas in the Citadel on 116, on 117 the opponent surrendered.
Thanks for the game!
I confirm, no restarts were left and the last layout was unplayable
13 years ago
Auto-translated
23.01.2013. LSM (Blue, Castle, Valeska, Valeska) def Roger DAltavilla (Red, Swamp, Tazar, Tazar) 8mm6a, 136
The spawn was decent. Two external Crusader dwellings (I took both on turn 1), two external Monk dwellings (I took both on turn 2). A Griffin Conservatory-three (took on turn 2).
On turn 113 I killed the Barbarian computer. After that, movements started in search of money. Ended up with 1246 in the Citadel (archers were not built).
Exit to the center through one-way portals. Eventually, on turn 134, the first encounter with the opponent. I kill three of his angels and retreat to my two. Then with imps I take out about 7 of his ducks out of 20, and on turn 136 we meet in the village where Tazar sat down to replenish mana. In the end, the lack of mana decided it.
Thanks for the game.
In reply to LSM
User Avatar
13 years ago
Auto-translated
LSM
01/23/2013. LSM (Blue, Castle, Valeska, Valeska) def. Roger DAltavilla (Red, Swamp, Tazar, Tazar) 8mm6a, 136
Thank you for the game.
13 years ago
Auto-translated
23.01.2013. BadCat (Red, Castle, Edric, Torosar) def Alexey-omsk (Blue, Inferno, Calh, Galtran) 2sm2c, 133

There was only 1 road to the chute of upgraded cows. On the 1st, horses were in the Citadel. On the 2nd, I broke through to the secondary hero and colored 2 external dwellings of unicorns. I was a bit short on angels in the Castle. On the 3rd, the opponent, seeing no prospects, surrendered.

Thanks for the game.
13 years ago
23.01.2013 Maretti (red, stronghold, hack) def Darkello (blue, conflux, random grindan, dessa) 2sm4d(3), 144

Hack rules.
In reply to BadCat
13 years ago
Auto-translated
BadCat
23.01.2013. BadCat (Red, Castle, Edric, Torosar) def Alexey-omsk (Blue, Inferno, Calh, Galthran) 2sm2c, 133

There was only 1 road to the upgraded cow pen. On week 1 there were horses in the Citadel. On week 2 I broke through to the secondary hero and flagged 2 external dwellings of unicorns. I was a bit short of angels in the Castle. On week 3 the opponent, seeing no prospects, surrendered.

Thanks for the game.
Confirmed, thanks for the game!
In reply to Maretti
User Avatar
13 years ago
Maretti
23.01.2013 Maretti (red, stronghold, hack) def Darkello (blue, conflux, random grindan, dessa) 2sm4d(3), 144

Hack rules.
confirm

rules cloak block spells higher 3 lvl and poor treasure:cool:
ty for game
13 years ago
Auto-translated
23.01.2013. LSM (Red, Castle, Valeska, Valeska) def Stratte (Blue, Tower, Nella, Nella) 2sm4d(3), 133
The spawn was pretty poor. Most of my own spawn was behind the castle, so it ended up almost untouched. As for external dwellings, just a distant harpy dwelling and that's it. For money buildings, there was a crypt, and then, like in Pelevin, "Valya and the void."
113 I take a secondary town – Elves – and nearby I spot a couple of dwarf dwellings. Critically short of wood, so all forces were mobilized to find it. As a result, 1234 in the castle because I didn't have enough for hobbits :( Valya picks up Earth Magic and moves it. There's a strategy.
121-123 I clear the dwarf dwellings, build guilds in the castles, and buy a spell book. No Slow in the castles, but I find it on the map, and Valya rushes to learn it.
124 I take a +6 sword with a scout hero.
125 I pick up 4 ducks.
127 I pick up another 4 ducks.
131 I pick up another three beehives, totaling 36 ducks. The opponent appeared in the adjacent zone and flies straight toward my castle.
132 I retreat into the castle to replenish mana. I'm not afraid of an attack because his stats don't look great, and he doesn't have enough meat.
133 I attack. Expert Tactics and Oil made their dirty work, GG.
Thanks for the game.
In reply to Dark
13 years ago
Auto-translated
darkello
confirm

rules cloak block spells higher 3 lvl and poor treasure:cool:
ty for game
You thought you could always run to the treasure and come back with 70+ units :peka: :trollface:
In reply to LSM
User Avatar
13 years ago
Auto-translated
LSM
23.01.2013. LSM (Red, Castle, Valeska, Valeska) def Stratte (Blue, Tower, Nella, Nella) 2sm4d(3), 133
The spawn was rather poor. Most of my own respawn was behind the castle, so it ended up practically untouched. As for hireable dwellings, an external dwelling — a Pike — in the distance, and that's it. For gold-producing buildings, a Crypt, and then, as in Pelevin, Valya and emptiness.
113 — I take a secondary zone — Elves — and right next to it I see a couple of Dwarf Cottages. I'm catastrophically short on wood, so all forces were mobilized to find them. As a result, 1234 in the castle because I didn't have enough for the horses :( Valya picks up Earth Magic and moves it. There is a strategy.
121-123 — I clear the Dwarf Cottages, build guilds in the castles, and buy a spell book. No Slow in the castles, but I find it on the road and Valya rushes to learn it.
124 — I pick up a +6 Sword with a scout hero.
125 — I take 4 ducks.
127 — I take another 4 ducks.
131 — I take another three hives, ending up with 36 ducks. The opponent appeared in the adjacent zone and flew straight toward my castle.
132 — I break into the castle to replenish mana. I'm not afraid of an attack because his stats don't look great, and he doesn't have enough meat.
133 — I attack. Expert Tactics and Oil did their dirty work, GG.
Thanks for the game.

I confirm!) At first glance, the spawn looked great) but the goodies ran out after just a couple of days. The secondary zone — Citadel — turned out to be completely empty, and the same with the Castle. There was nowhere else to go — I went to the opponent, not expecting to meet 36 ducks there) Plus I was just 1 level short of Mass Haste. GG WP ) Thanks for the game
13 years ago
Auto-translated
24.01.2013. Diabler (red, Tower, Nella) def Alinka57 (blue, Castle, Valeska,) jebus cross
111 – Loot was decent, 2 external dwellings of gremlins
112 – See 2 artifacts out of 4 for the Curse of the Netherworld assemble, heading on search for the other parts
113 – here is the 3rd artifact, too bad it’s behind 50-99 upgraded Dragon Flies
114 – an external dwelling of giants is visible (too bad it’s behind 10+ upgraded Thunderbirds), a Dragon Utopia, 2 paths to secondary castles are blocked
115-121 – resources are being gathered, town built
122 – capturing the external dwelling of giants, rushing to kill the upgraded Gorgons
123 – beyond the Gorgons there’s an external dwelling of giants, joy is endless, also the 4th and last part of the Curse of the Netherworld is found
124-131 – running across the respawn, taking 2 cons
On week 133 the Dragon Utopia is taken, but nothing valuable except gold, so necessary for Titans…
134 – ГО is breached
Then nothing interesting, running through the center, taking Dragon Fly Hives, also one of the zones turns out to be native, and there are many Dragon Fly Hives there
On 221 I decide to go to the center to meet the opponent, and as luck would have it…
223 – opponent is spotted
224 – the final happens: 24 Titans, 90 Nagas, 250 Gremlins, 7 Angels, 15+ Naga Queens vs 8 Archangels, 90 Crossbowmen, 20 upgraded Monks, 10 Champions, and 20+ Crusaders
Thank you for the game) it was interesting
13 years ago
Auto-translated
Alexey-omsk (red, swamp, Andra, Westan) def BadCat (blue, castle, Rion, Christian) 125 skrimish
The map was a swamp, with decent heroes and stables everywhere. The opponent didn't have much luck with the gold distribution.
Thanks for the game!
In reply to Alexey-omsk
13 years ago
Auto-translated
Alexey-omsk
Alexey-omsk (red, swamp, Andra, Westan) def BadCat (blue, castle, Rion, Christian) 125 skrimish
Swamp was chosen, decent heroes, stables everywhere. The opponent wasn't lucky with the map, didn't get much gold.
Thanks for the game!

In the first week, besides the 2nd hero and swordsmen, nothing else worked out. The lag only increased further.

Statistics

Welcome our newest member: recijeb

Users Online 2 users 1296 guests