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Posts from [2x2 Tournament] Resurrection

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In reply to Noom
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Noom
2Wowa: I don't understand why I should make a potentially disadvantageous move just because a bug triggered, which I may not have even intended to trigger.
Ban the spell altogether!
In reply to Nestor86
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Nestor86
Ban the spell altogether!

I definitely won't play such a castrated version of the game (even though I haven't had to use Berserk in the final stages yet)...

Regarding the game, I'm watching it now, and I haven't reached Fortress yet, but I want to say this: the situation is like "I didn't even notice the elephant." The mega-bugged generation with a path that allows you to simply walk between allies is a problem. I believe that such a bugged path needs to be forcibly fixed, or artifacts should only be passed through breaking formations, and the army should only be teleported or after both Guardians are defeated – I haven't seen a worse imbalance! Or is it just that allies are generated in different corners and without paths from spawn to spawn – and THIS is a generation error, and not what we see in the game we're analyzing?

I'm not defending Hellight and I'm not against the Fishes (they play very beautifully and cohesively:smile20:!) – but if this is really just a generation bug and not the norm, then the most logical and fair solution to the situation is to replay the game from scratch with new Castles, or without restarts.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to Nestor86
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What a circus they've created. Seriously, let's increase the rule set by another half a page, who cares if even the existing rules are too much for some to grasp. Then, because of a problem that occurs in 1 out of a thousand games, we'll have to monitor compliance with the new restriction in every game.

And if the physics engine had an accurate description of the berserk mechanic (which is entirely possible, as the mechanism has been known for a long time), would that be considered a feature? Maybe we should just add it to the physics engine?
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to КостяN
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KostyaN
I definitely won't play such a watered-down version of the game (even though I haven't had a chance to use Berserk in the final stages of a real match yet)...

You're not playing with diplomacy, right?
In reply to Medium_HP
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Medium_HP

What if the physics engine had an accurate description of how Berserk works (it could have, the mechanism has been known for a long time)? Would that be considered a feature? Maybe just add it to the physics engine?

We need to add all known bugs to the rules and state whether they can be used or not, so everyone knows.
In reply to Dima Surmay
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Dima Surmay
All known bugs should be added to the rules, and it should be stated whether they can be used or not, so that everyone knows.
Damn it! Finally, a sensible person has appeared!
In reply to iDD
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iDD
Damn it! Finally, a sensible person has appeared!
This is all good, but the problem in this case is only that a looping berserk can manifest unintentionally.
And what to do in such a case should also be stated in the rules, otherwise the caster will always refer to "but I didn't mean to do that" :)
As for the problems related to the completeness and adequacy of the wording, much has been written above.
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to Dima Surmay
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Dima Surmay
All known bugs should be added to the rules, and it should be stated whether they can be used or not, so that everyone knows.
It won't work to simply address the Berserker bug; the wording will either be long and complex, or incomplete and ambiguous, leading to disputes.
The only simple solution is to ban the Berserker altogether. It will be very frustrating to see a Berserker with water walking after building the 4th level of the Guardian Maze.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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Ban it???? That's ridiculous. Heroes is already hampered by all sorts of restrictions and unnecessary random elements. And now you want to remove one of the few useful spells in a less popular faction?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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no, berserk should definitely not be banned
perhaps it's the most beautiful spell for battles, capable of turning the tide and one that you always rely on, even without thinking about bugs
but in its buggy version, it's already too much!
and now, using the bug is no longer rare, it can happen at any time if there's berserk and a superstack (like geese), and the opponent doesn't have antimagic (e.g., a warrior without wisdom)

P.S.: I tend to think that the issue of changing the rules in connection with the discussed bug should be postponed for now, until we get information about whether it's possible to fix it in the mod)).
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to Javdet
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Javdet
Ban it???? Absolute nonsense. Heroes are already castrated by all sorts of bans and useless random items. And now remove one of the few useful spells in Fire, which is barely used in SoD???

I thought this was a VT glitch... so it's possible in SoD too?.... but even if it is.. bugs are banned in SoD, I think anyone playing SoD who wins this way definitely won't get the victory.
In reply to Dima Surmay
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to conclude this topic:

personally, in a similar situation, I wouldn't intentionally create a loop for my opponent, even if it meant losing the game.
a bug is a bug!
in terms of effect, it might be even better than nwctrinity or woggaladriel during the final battle :D
and there's no need to compare it to the infinite ammunition of a ballista; that's just tempting fate – the game has many factors that balance such battles with a ballista, but in FF, these infinite ammunition are useless!

but it's the opponent's right to think differently and even (succumb to the temptation) to use it... for now.
now all hope rests on a mod :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
In reply to Dima Surmay
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Dima Surmay
so, is it possible in SOD as well? ...but even if it is, bugs are prohibited in SOD, I think anyone who wins using this method will definitely not receive a victory.

Only three bugs are prohibited, according to section 5.13; there is nothing said about berserk there.
In reply to Anry
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Anry
Only three bugs are prohibited, according to section 5.13; there is nothing mentioned about berserkers.

I almost got confused myself... I don't remember where I read that yesterday, but I found it:

V. Non-standard and controversial situations. Judging.

This section is currently under discussion. Therefore, for now, we are guided by what was in the previous Rules:

Fair play
The most important point: players must play fairly and respect each other.
- It is forbidden to use cheat codes and all kinds of "bugs" during the game.
In reply to Dima Surmay
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Dima Surmay

- The use of cheat codes and all sorts of “bugs” is prohibited during the game.

and everything would be fine, but people cleverly bypassed this rule by declaring bugs as features :smile20:

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