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Confirmed. The game turned out pretty tough. There were some runs past my ГО by the opponents. The map generation was crooked.
I got as many as 5 Dragon Utopias, but there were no Hives at all. We also had external dwellings of angels and devils each. However, a triple of swamp towns for red + an external Wyvern dwelling + a good set of artifacts + Brogh - there was nothing to counter that.
At the same time, at a key moment I made an epic fail. When the center still belonged to us on the second week and my ally's main bought back on the first encounter with the opponent, I accidentally blocked my own town with a scout hero from which my home Dragon Utopia with the Tome of Air could easily be taken. As a result, in 1 missed day we lost the center, a level 5 hat, and a +6 all stats pot that was lying literally under our noses.
For the rest of the time, all we could do was resist. The uber artifacts didn't want to drop. Out of 5 Dragon Utopias taken by my ally's main, 2 Wings, 2 Tomes of Air, and a few stat artifacts came in. We rebuilt the level 5 Mage Guild in my ally's secondary town 4 times - Flight came in twice and at the end Sacrifice -_- For example, having Implosion would have given my main a spell with 4500 damage.
When it turned out that Red had Shackles of War, it became pointless to resist.
P.S. I started with Calh, needs to be corrected in the report.
After realizing that shackles exist, the opponents' plans for Khitran collapsed. Thanks to the opponents for an interesting game!
Yes. In terms of stats, we had a slight advantage, but we had no control other than flight. They didn't give it to us in 4 Dragon Utopia. Repeatedly rebuilding GM5 also brought nothing. Our chance was impls at 4500, but alas КЗ was taken right from under our noses, and the shackles put an end to it. Thanks for the game!
This time we seriously reconsidered our game strategy and it seems it worked:rolleyes: !...
I was the cow, but a pretty useless one, greedy, and about as useful as a goat's milk (over the whole game I transferred maybe 20k, if not less, + some resources and kept kicking and pulling the blanket over myself, even though I didn't fully build up, but I wanted to play too:smile19: ).
Anyway, the insistent offer to play caught me off guard, I was planning to chill and watch LeBron with Derty:o... But since everyone was free - why not play? Though I was really slow with connecting, probably wasted an hour due to my dumbness:o, sorry, guys!
No restarts. Scoped things out. Writing right away: I have a block:smile35: - 20-49 gr. harpies:D (well, they seemed to really prevent leaving the castle) killed 30 of them, behind them a shield for +3/3! Money, which is becoming usual for me - not immediately visible:smile50: - so only 3 heroes on day 1 (on day 2 - already 7). Captured an external dwelling of nagas behind blue gremlins and there's an external dwelling of capes. Roma has a bunch of Dragon Fly Hives, prisons, Pandora's Boxes - a sweet deal. Plus his native town as it turned out, so we decided to play around him.
I find a ring +1 speed in a tomb, free Alamar from a prison for under 20 pegasi (only 5th level:( ) and there's slow in a column there too. Scouting gold - not bad. Roma finds 20 pits in a chest! His GO is weak - 60 griffin-birds, even with a gr. stack. Plans to take the hives and hit him on month 1.
Quickly took the naga external dwelling, it worked:eek:, only lost the junk from Alamar, except the eyes. Scouted a mini-Griffin Conservatory on no-road, a Dragon Fly Hive on the road and captured it from 60+ cunning hobbits who for some reason refused to hit the eyes on a direct shot and shot at the capes (minus 8 or 10:mad:). Roma freed Gunnar and Gurni 10x, both crooked, but the log specialty is naturally heavier:smile25:.
I have 2 dungeons - if desired, we could play around me, especially since the portals miraculously give nagas. But on day 1 I messed up with building and decided not to build anymore, but to transfer more to my teammate. I see 2 interesting chests behind treaders, though one is behind 20-49 nimble golems, dunno (there's a loooot of various junk besides the chest, and 40+ with speed 6 might not be kited), I run Kregg (a scout hero, but with logistics now) to the second one in the snows behind up to 20 trees - I take it with Alamar who has expert wisdom, but there's 10k xp:(, though he's now expert fire and logistics! Artifacts for 114 or 115 given to ally for breaking through GO. It falls with 20 ducks and 23 gr. pits losing 1 duck and a measly feed on 116. Further there are 16 hydras for worthless 20k xp (and if I had opened the strategic overview a day earlier, Gunnar wouldn't have turned into the sands but would have gone straight along the road for 2 hives at green's GO).
I advised to hit the batch of monk-geese, because behind them they might give ("5-10 hydras, some ducks, or 40 bulls" (self-quoting):rolleyes: :D), but behind the thirty they give the same worthless 20k xp - some losses are taken, after all, the units aren't made by finger... My GO is traditionally just right - Arch Devils:smile11:. So I sit and don't move:) . But I harbor some ambitious plans... The build is fabulous: golems in the fort + market with a thousand:cool:.
First blue shows up, then green. Roma manages to snatch a samovar:) from under their noses for a horde of pegasi and a two-week Dragon Utopia for all shield and KO:smile02:! After gathering, I start chaining and feeding on various Dragon Fly Hives on no-roads and Griffin Conservatories (2 mini:( ), I have 8 nagas, 12 ducks, 2 angels - and on 124 Kregg near GO - with the goal of transferring 220 capes under Golden Bow, and the rest of the strong ones - to my battle comrade. On 125, 6 Arch Devils would fall easily, even without stats with minimal feed. But Kyrre without stats and troops is mediocre, while Shakhter runs into his own bracers and gets wrecked by 24 Gunnar's monarchs (and 60+ gogs with the aforementioned GB, and pits). In short, a "thank you for the game" follows. And Roma and I didn't catch on right away:rolleyes:.
Thanks to everyone! Especially to the excellently played partner!:smile03:
This time we seriously revised our game strategy and it seems it worked:rolleyes: !...
I was the cow, but a pretty useless one, greedy, and about as useful as a goat's milk (over the whole game, maybe 20k, if not less, transferred + a handful of resources, and I was always kicking, pulling the blanket over myself, even though I didn't build up, but I also wanted to play:smile19: ).
Anyway, the insistent offer to play caught me off guard, I was planning to chill and watch LeBron with Dirty:o ... But since everyone was free - why not play? Though I was slow with connecting for a long time, probably lost an hour because of my stupidity:o , sorry, guys!
No restarts. Took a look around. Writing immediately: I have a block:smile35: - 20-49 gr. harpies:D (well, they seemed to be preventing leaving the castle at all) I killed 30 of them, behind them a shield +3/3! Money, which is becoming usual for me - not immediately visible:smile50: - so only 3 heroes on day 1 (on day 2 - already 7). Captured an external dwelling of nagas behind blue gremlins and there's an external dwelling of caps. Roma has a bunch of Hives, prisons, Pandora's Boxes - chocolate. Plus it turned out to be his hometown, so we decided to play around him.
I find a ring of +1 speed in a crypt, free Alamar from a prison for just under 20 pegasi (only 5th level:( ) and Slow in a column there too. Scouted money - not bad. Roma finds 20 pits in a box! His GO is weak - 60 harpy-hawks, even with a gr. stack. Plans to take the Hives and hit him on day 1.
Quick-captured the naga external dwelling, it worked:eek: , only lost the junk from Alamar, except the eyes. Scouted a mini-Griffin Conservatory off-road, a Dragon Fly Hive on the path and captured it from 60+ cunning hobbits, who for some reason didn't want to shoot the eyes directly and fired at the caps (minus 8 or 10:mad: ). Roma freed Gunnar and Gurni 10x, both are crooked, but the log specialist is naturally heavier:smile25: .
I have 2 dungeons - if desired, you could play around me too, especially since the portals miraculously give nagas. But on day 1 I messed up the build order and decided not to build anymore, but to feed more to my teammate. I see 2 interesting boxes behind treaders, though one is behind 20-49 swift golems, who knows (there's a looot of various junk besides the box, and 40+ with speed 6 might not be worth it), I run Kreg (a scout hero, but with Logistics already) to the second one in the snows behind up to 20 dendroids - I take it with Alamar with Expert Wisdom, but it's 10k hps:( , though he now has Expert Fire and Logistics! I gave artifacts on 114 or 115 to my ally for breaking through GO. It falls with 20 ducks and 23 gr. pits, losing 1 duck and a measly growth on 116. There, further on, 16 hydras for worthless 20k experience (and if I had opened the strategic overview a day earlier, Gunnar wouldn't have turned into the sands there, but would have gone straight along the path for the 2 Hives near the green player's GO).
I advised hitting the batch of monks-master monks, because behind them they might give ("5-10 hydras, some ducks, or 40 minotaurs" (self-quoting):rolleyes: :D ), but behind the thirty it only gives the same worthless 20k exp - and some losses are taken, after all, these units aren't made by amateurs... My GO is, as always, the real deal - Arch Devils:smile11: . So I sit and don't budge:) . But I'm nursing some ambitious plans... The build is fantastic: golems in the fort + a market with a thousand:cool: .
First the blue player shows up, then the green one. Roma manages to snatch a "samovar" right from under their noses:) behind a horde of pegasi and a 2-week Dragon Utopia for Shield of the Dwarven Lords and KO:smile02: ! I, having assembled, start chaining and devouring various Dragon Fly Hives off-road and Griffin Conservatories (2 minis:( ), I have 8 nagas, 12 ducks, 2 angels - and on turn 124 Kreg is near the GO - with the goal of transferring 220 caps under Golden Bow, and the rest of the strong units, to my battle comrade. On turn 125, 6 Arch Devils would have fallen easily, even without stats with minimal growth. But Kyrre without stats and troops is so-so, while Shakti runs into his own Shackles of War and gets wrecked by 24 Gunnar's master monks (and 60+ gogs with the aforementioned Golden Bow, and pits). In short, a "thanks for the game" follows. And Roma and I didn't get it right away:rolleyes: .
Thanks everyone! Especially to my excellently played partner!:smile03:
Lack of coordination in actions is the first step to defeat!!! Thanks for the game
wariator
13 years ago
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wariator (Inferno, Calh, Gunnar) feat. KostyaN (Tower, Josephine, who knows who - anarchy) def rebellious (Rampart, Kyrre, Kyrre) feat. CJIOHuK (Dungeon, Shakti, Shakti), 124. To understand the format of the game you have to feel it, in the first game I personally just skipped my turn 2 or 3 times with my main. But in this game you already feel the time and tempo of the game and as a result we played with Kostya much more cohesively! Money for upgrades and purchases from the partner and advice everything went smoothly! But we also got lucky at the start of the game with a chest + a combination of circumstances such as Dragon Fly Hives and heroes from prisons led to a breakthrough with a leveled-up Gunnar breaking through GO at 116 and gathering everything lying in the center! And whoever is first gets the big spoon! Thanks everyone for the game!
We spent two hours practicing troop transfers before the game. But in the end, it didn't come to that. And, as I understand it, Shakhtar deliberately went for a suicide strategy...:smile11: Thanks for the game.
Dear participants, during some games, a situation arose that required clarification in the rules. If you are in the center and want to move to your opponent's spawn point, you must break through their Guard of Honor (GO) if it has not been broken by them (or their ally) yet. If you see that the owner of the spawn point is running around in the center, it does not necessarily mean that they have broken the GO. Therefore, if their GO has been moved, it is necessary to clarify with your opponents (and, if necessary, with the judge) whether it is permissible to pass the spawn point by the GO.
Sevan_80
13 years ago
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ariputra has disappeared somewhere (((
581706700@qip.ru (21:57:58 31/12/2012) when can you play after the holidays?
ariputra (22:20:20 31/12/2012) hello to you too
ariputra (22:20:46 31/12/2012) maybe around the 2nd - 4th.
Albert@s
13 years ago
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"Not a Step Back!" Albert@s (syn, swamp, Bro) + Wlk777 (green, barb, Tyraxor) def "dumb and dumber" rebellious (cr., castle, Valeska) + CJIOHuK (tower, tower, Iona-Serpinroth), Jebus Cross, 122 At first we took a restart – turns out we were hasty – both sides were doing okay, then we played out the layout – the opponents didn't take their restart... the beginning was promising – my ally had 2 external dwellings of mimics, 1 of rust dragons, but most importantly – an external market at the castle; I had a couple of Dragon Fly Hives and several chests – we played... On 112 I took Boots of Speed, a secondary – Castle right at the Guardians' Obelisk, and most importantly – the scout hero kills 25 Royal Griffins for a chest – there were 15 cows – oh, the horror!!!), both of us actively gathered resources – sold them at the market – Valek on 112 took an external dwelling of mimics and hit a stack of genies for an empty chest – then parked on another external dwelling of mimics... 113 – I took a Hive on 8, need to level Bro – I chuck him at a stack of vampires for a chest – the scout heroes are pulling the army along the respawn – max gnomes, an external dwelling of vyverns, another secondary – Inferno – revealed to the Scroll of the Archangels – the scout takes 35 regular flies for Ents)), the ally breaks the 2nd external dwelling of mimics, we group them in his main – send everything to the other front – to the 3rd external dwelling of mimics)))... 114 – Bro breaks the vampires, but in the chest there are 45 Warrior Lizards – good, but experience was needed more – I beat a papa in the secondary Inferno to take a checked Griffin Conservatory – 3-4 with a stack and the Scroll of the Archangels scout – Valek takes an external dwelling of mimics – we have 4 mimics, 3 birds, 25 wolves – we enter a mini Naga bank – quick battle shows a loss – without killing a single Naga (Gurni 5-0 – Advance Offense – that never happens) we laugh – of course we'll have to rebuild – but Valek presses the wrong button and the hero with the army wipes)))... we explain the situation – autoresolve doesn't allow it)) oh well, moving on)))... 115 – Bro (2-6) takes the max Griffin Conservatory with a stack – 20 regular ducks, 18 upgraded bulls, 45 archers and a few flies – they kill 3 ducks, a couple of bulls, and all the archers – eh, screw it – we have fire and the Scroll of the Archangels, bought a book – Bro gets wiped and on a fly speeds up in a village before the Guardians' Obelisk... 116... (4 angels, 19 monks, 15 cows and a few flies) – we hit the Guardians' Obelisk – 60 Zealots – they kill a couple of ducks and a couple of bulls, time is catastrophically short... we spot a teapot in no-man's land – put it aside for now – then I see 3 Hives, a bunch of chests, +5 All – luckily, a level 20 Shakti with Pathfinding is freed – some kind of monster – had the thought to switch to him, but you don't betray your parents)))... 117 – a Dragon Utopia is revealed, all the above is taken, we sit in the center tower for mana – Valek prepares a Mana Vortex for Bro in his secondary – his own dungeon – nice)))... 121 Valya is in the center with 5-9 archers – not scary anymore – I take the Dragon Utopia with a scout hero mage (a beast tank level 30), a Den of Thieves nearby, another Dragon Fly Hive, again I sit in the tower – ready for battle – but I don't want to give up the castle)))... The opponents decide to unite their armies – but this move only gives Bro an extra boost – on 122 the scout takes a Hive on 8, Bro teleports into the main, upgrades them (already 43 fools), the scout at the Guardians' Obelisk takes +6 All – we jump with Dimension Door to Valeska, say hello and attack – advantage in stats and skills – there are 2 imps at 585, but all that is not enough... gg, thanks for the game! Thanks to my partner for a good game... Stalingrad forever!!! We await the next enthusiasts looking to get a full serving))
Too good a template for Bro.
Training, fire, fire book, 15 cows, and even hives! No chance at all.
Thanks.
Albert@s
13 years ago
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"No step back!" Albert@s (tan, Tower, Iona, Piqueudra) + Wlk777 (red, Barbarian, Tiraxor) def "KostoWar" wariator (green, Rampart, Mefala) + KostyaN (blue, Dungeon, Shakti), jebus 125 It took a while to get started... in the end, Valyok starts—gets some momentum—crooked respawn—zero nicks, no gold—basically, everything is bleak... blue Dungeon takes a long time to move, I start moving—I light up 2 cons (one mini, the other needs to be broken through) 1 clue, 1 nag stash, an empty chest (cannot be taken on 111), and, most interestingly—a blue hat behind the Cerberus pen)), there is a secondary resource near the GO—we probably thought for a few minutes—but decided to play anyway—how can you respawn like this—even despite the misery of the companion's respawn—and, as a result, we weren't wrong in our decision))... 112—Valyok goes deeper into the respawn—fears are confirmed—absolute zero—and he even hits a block on the only road deep into the respawn—we'll break through on 113... my 112—at first I thought about playing Iona—there was absolutely no one in the tavern, but there was Peak—he has mysticism and scouting, and given the presence of the blue hat—the decision was made to put him in the father's place)), I take the chest with him—all level 1 magic—bastards, what else can I say... Iona takes the nag stash, nearby is a shield +3+3, the lackey scouted +1all and a necklace of swiftness—I'll take them in a chain on 113... GO—a hundred ogre-mages—a plan is hatched to trick him with mages and Implosion around 115-116... serious struggle with gold... 113—Valyok takes the chest—15K gold—respawn is still just as empty, he builds a market at his place—now we'll dump everything into my Tower—and that's every turn))... 113-114... took the mini con, grabbed the hat with the lackey and angel—I check the other con with the father—maxi—nothing to take it with—only 121 and with a lackey... 3 hives on the respawn, I take the native secondary—there's +4 all nearby behind a pack of cyclops with a stack—need to take it soon, there's Korbak with search (they didn't give him advance for some reason)—I send him to 2 hives in the depths—the lackey takes another hive (mini), meanwhile Valyok passes me the hat for 3 knowledge—there's a mage with 60 mana sitting in the secondary—he'll be wiping out 10 ogres per turn on 115-116... Valyok is still walking around the empty respawn—collecting resources and stubbornly smelting everything for me—but even despite this—every turn is an unreal pain regarding gold—we tried to tempo like crazy—heroes were being fired or smashed in bunches every day))... by the end of the season—on 116 I take +4 all, I get smashed—buy back in the ally's main—with DD I double the mana at the fountain—I'll hit the GO on 117, which happens on schedule—with the lackey I go deeper into the treasury—take the prison—Luna level 10 with a bunch of trash skills—value only in 60 mana—performing tricks with such a time limit is unreal—DD her to the center castle—I mess up... put the tavern instead of GM1—Peak on the angel before the utopia and a couple of chests—all good—he still has 103 mana left... we control the opps—they aren't in the treasury, it's murky—a chain to take the maxi-con on the respawn + a return trip to bring everything to the treasury... 121—con—max—loss of a pack of golems and some gargoyles—everything goes to Peak—I take a chest, check the utopia—it's a 3-ka, pity about the gremlins—no way to take them—I back off—we hit 100+ ogres for a chest (maybe an army), but there's 40K experience (expert learn))—ideal leveling—attack, armor, earth-loga-expert, they give water too... 122—utopia—3ka—Luna comes into play—tempo can be maintained and is good now—Peak gets smashed where needed—and Luna is right here... I take the earth orb in the treasury, SP10 body, another utopia (teapot)—Mefala in the center (a separate story—Variator is a beauty, he went to hit the GO on 116—and it turned out to be 4-fold))) 50+ zanders, 50+ ents, 50+ cyclops, 50+ master djinns—we see all this clearly from the ally's vision—we sympathize, of course, which is why we play with control—only strengthening every day)))... there's no way we can lose now... Mef is in the strike zone—we're afraid of a buy-back—last day—Luna with 5 angels wipes out 20+ angels for KZ (now the teapot is worn instead of the blue hat), Peak from scouting doubles the ally's mana (480), Luna is passed to Peak—with fly and DD we take the bracers, but damn, we just barely miss Mefa... but now she's not getting away from us—insane stats, full control, Implosion at 3400, bracers)))... on their turn they give up the victory... thx for a worthy game, pity that Kostya's GO didn't allow him to clash with me sooner, good luck further in the tournament! well... and traditionally... Thanks to my partner for a successful game... Stalingrad forever!!! Waiting for the next ones who want to get hammered to the fullest))
Definitely the hardest and most bitter loss in my life! Truly "the guy was on his way to success...":D .
Couldn't resurrect again, and how could you resurrect something like this:confused: ? A bunch of great heroes (even if fighters), like Alkin, Fiona (lvl 1 from a prison with dogs for a speed boost), Gundula, Crag Hack, a very convenient stable, 2 beehives, a Minotaur external dwelling, a +6 shield visible. Romych also had a fat score: beehives, 60 centaurs from a chest, some other stuff... Only the complete absence of Pandora's Boxes (absolutely none!) and prisons, and also artifacts, gave me vague concerns. I'm writing for myself overall - that'll be more correct, Roma will chime in anyway;) .
On 112, I carefully took 2 beehives (not like last time - head-on:D , but already with some fattening from the treehouse-tower + eyeballs, the first one with Alkin because of Armor, all according to the canons and precepts of the fathers:cool: ). 11 wyverns (in the 2nd one, taken by Gundula, 1 quicksand was eaten, but knowing about possible moral penalties from overkill and to save timer - I didn't object). Dunno why, in the absence of artifacts with magic and boxes, I decided on Gundula for the kingdom (well, overall the hero is more than decent...) and changed my mind about taking the Manticore external dwelling - because the scout ran into a Gog... on the Dragon external dwelling!:smile03:
On 113, I cleared the red external dwelling, but was a couple of steps short of entering, oh well, but I found 2 more convenient beehives!!:eek: and I sense the Dragon Utopia is not far, there were even options (depending on what the Dragon Utopia was) - to hit it on 114 with 20+ wyverns. Gundula lvl 5 with advanced Earth. On 114, an external dwelling drops with the loss of 4-5 single caps and a cart (just a fattening one:) ). And 2 beehives - total 21 wyverns, not great... (if only I knew that not far in a nook there was a 5th beehive, even if mini...:rolleyes: ). But the scouted Dragon Utopia killed me:smile11: - the RNG responsible for Dragon Utopias "loves" me! A horde of Wizards! Roma sends 8-9k, nice:) . No room to retreat, knowing the opponents' skill...
115-116 - I leveled up Earth magic to 4 on Naga (1 wyvern got killed:( ) and sat down to replenish mana - with a cap of +4, I got a whole 70. Frantically building guilds everywhere, nothing useful! In the far treehouse there's a shield and leather, but while I'd be fighting back and forth there, the center would already be eaten up!:smile35: In the secondary town near the Dragon Utopia - only Haste, Arrow, Lightning (didn't get Slow on the 2nd:mad: ), I knew there would be losses, but what to do... But not like this! I thought for a long time about how to split the stacks before the fight (I wanted 10+10 Wyverns and 1+1 or 2 Dragons), I decided on 8 Medusas (forgot about the portal on the 2nd, took their external dwelling), 20 Wyverns as one stack under Haste (speed 1st) and 1+1 Dragons, and gargoyles for some reason - and they screwed me!:mad: In the critically important 2nd round, the 20 Wyverns get demoralized!:smile35: :mad: :smile11: And then GG, and, it must be said, those guys are something else! In the 1st round, 3 stacks of 10-11 on a curved arrow took out a whole Dragon of mine!:eek: :smile11: I retreated when 2 Wyverns were left, and they still had almost 30... I haven't really had such an epic fail since 2008, for all my noobness!:o Probably, I should have waited for 4 Dragons on 121 and gone out more or less thoughtfully (maybe the 5th beehive would have been found, and I could have leveled up the mama a bit, and pried out the small shield from the respawn labyrinths - that +6 shield, as it turned out, was not at all meant for our heroic chains, you'd need a qualified proctologist to extract it, the generator twisted the path to it so much!:D ).
After that, I dumped everything to zero on 3 markets - repaid my debt to my partner + 20-25k extra:) . 4 unified external dwellings were nice, but there were losses here and there - and the Dragon Utopia was pretty weak for a "BT", overall no stats, no magic, no cash for either of us... And then - cosmic parameters, especially "KS" - almost 30, and most importantly, they ate the juiciest corner of the treasure zone right before our eyes. We decided not to drag it out.
Thank you all! Roma, sorry for letting you down...
wariator
13 years ago
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"Not a Step Back!" Albert@s (tan, Tower, Iona, Pikuedram) + Wlk777 (red, Barb, Tyraxor) def "KostoWar" wariator (green, Rampart, Mephala)+ KostaN (blue, Dungeon, Shakti), Jebus Cross 125 ! Once again Kosta got lucky with ГО, those so dearly beloved Wizards-snakes! Both have the game situation on their own respawn — he has Dragon Fly Hives and a Dragon's nest, but not a single one, very sad, boxes! And 100km to ГО! I have boxes, money, 2 Pegasus nests, four Unicorns, by the way I took them all, one Centaur nest! Kosta is tearing through Dragon Fly Hives, the start is not bad, you can already see there will be a stack of Swarms, but we still don't see ГО because it's far away! I collect boxes, some artifacts, and also take 2 Dragon Fly Hives and send Mephala towards ГО to try to break it on 116! Kosta greets the Wizards and we scratch our heads, what to do, how to deal with this! We decide to break it because there are 21 Swarms, there is Haste, a little mana, 2 Dragons, and a small fodder stack! First round — Wizards cast Bless and a hefty shootout, then Haste on the Swarms and forward, but at the critical moment the Swarms catch Anti-Morale and get hit full force! Annoying indeed — ГО not broken! My situation is, shall we say, not bad even with such a cheerful quartet of ГО! Still, it's nice to stuff 25 Unicorns and other meat into the army on 121! But breaking through the Dragon Utopia before ГО and then all the monsters in order, my resources were severely drained, and it's already too late to catch anything — most things are already cleared! So we say thank you for the game! We wish the guys good luck, but we will also try! Thanks again to everyone!