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Posts from M-200% No. 6

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positive
30.12.2012

positive (Haven, Castle, Turis, Grindan) def BlooDy)DriVeR (Haven, Inferno, Octavia, Strake) @ 2sm2c 121

I took 2 restarts, then my opponent took his, and we decided to rely on luck. My hand wasn't great, and I almost conceded immediately (because I saw my opponent rushing to the secondary resource along the path and his +3 shield), but Grindan showed up, and I decided to play a bit longer. My opponent then got tired and decided not to continue.

Thank you for the game.
Excellent match, except for one "but" - the secondary resource block, I should have taken the tech restart. Thank you for the game!
In reply to Mizrael
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Mizrael
30.12.2012 Mizrael(red, random, Tower, Rissa, Luna) def JustObserver(blue, random, Inferno, Axis, Calh) skirmish 132

Only one rest remained, the external dwelling with caps and good heroes was surrendered, so I decided to play. By the end of the week, Luna arrived; I ignored buildings, bought her out in the necro-village, and started leveling her. Fire, intelligence, armor — beauty. On 127 I painted the dragon external dwelling, on 131 — first contact. On 132 through the portal I came out against a boosted Calh and a scout with power, the opponent surrendered. Thanks for the game.
The gog external dwelling, 2 imp external dwellings, dog external dwelling, but very little money and the heroes are trash. Towards the end of the week Calh arrived; there were plenty of gogs, while imps were melting, and I realized that demons aren't an option. I only built up 1, 2, 4 in the fort and a thousand.

I struggled to break through on 121 to the secondary, along the way taking the gold mine and gloves. I broke into the treasure zone, in which I could only take the crypt and visit the stable; I had to stall for 2 days because of a block of 50+ super-gnomes, fearing to fight them on the grass without gog upgrades. In the end, losing half the imps, I took the village; the treasure zone pleased me with the presence of Dragon Utopia, nwctrinity and I would have had stats like at Jebus Cross... Without thinking long, I go to the next treasure zone; the last imps die on the guard of a trillion swords, and there are only a couple of useless quest artifacts, but you can't surrender at your own place, so it's not interesting. I run back towards home via stables.

127 - human-overview (Calh with exp scouting + pipe from crypt) sees that Solmir is standing before the portal guarded by gnomes, and Luna is boosting on a dragon in a nearby village. At this moment my newbie essence took over, and I decided it would be a good idea to stand like a loser with one-hit units (also not wanting to reveal Calh) at the portal, thinking that because of redrush the opp wouldn't be able to attack me (which is stupid in itself, because you can fight in portals, I even knew about this, but guys in chat and the desire to slack off for another day convinced me otherwise), but Mizrael didn't bother at all, did everything correctly, broke through without growth and forced me to spend on a buyout. Meanwhile, ifrits were already standing in the Castle at home, 12k gold had been traded from 4 markets; considering income of 3500 and tactics on the 3rd week there might have been some prospects, but the pro move left not even such slim chances. ГГ
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30.12.2012 theShevanesian (red, swamp, Mirlanda, Tazar) def Ihtiandr (blue, Rampart, Ryland, Kirr) Skirmish 122
Opponent merged into a jellyfish. Thanks for the game!
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theShevanesian
12/30/2012 theShevanesian (red, swamp, Mirlanda, Tazar) def Ihtiandr (blue, Rampart, Ryland, Kirr) Skirmish 122

A very tough match in terms of resources; the gold mines were guarded by mages and enchanters. There also wasn't enough wood for 2 markets – there were plenty of resources, though. On the starting location, there was a large medusa – I planned to take it with Enova and then move to the treasure location on day 123. But, as usual, I automatically put grand wizards in the second slot when dealing with Necropolises, even though I wanted to put them in the first. It turned out to be an eighth-level creature, and the centaurs were petrified in the first round, making it impossible to get out. Then I tried with a normal setup, lost 2 grand wizards, 6 dwarves, and 20+ centaurs. Thanks for the game!
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In reply to Captain
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Captain
29.12.2012 Captain(blue, Barbarian, Isra) def R55Max (red, Tower, Moner) balance, 133.
I had a hidden stash of birds and ogres, and 2 constructs on levels 3-4. My opponent also seemed to have a good setup, but he started to make mistakes and lost.
Thanks for the game.
Confirmed. First, I misclicked and attacked with a single unit on the blue side, then I entered the Naga's lair, but I forgot to take the book...
Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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2.1.13. Pit for LM (blue, random Fortress, random Rosic, Labeta) def Oskolok (red, random Rampart, random Alagar, Solmir), 2sm2sc, 121. After a restart, we got 111 and started. On the first day, I scouted the map – everything is fine in terms of resources, there are hidden camps of gnolls and flies, and a path to the secondary resource. We continue playing. By the end of the week, I built a wyvern in the stronghold with flies; there were 8 heroes, but none of them were leveled up. And on day 121, Solmir decided to attack a gold golem horde, which he couldn't handle. Thank you for the game.
In reply to Pit for LM
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Pit for LM
2.1.13. Pit for LM (blue, random Fortress, random Rosic, Labeta) def Oskolok (red, random Rampart, random Alagar, Solmir), 2sm2sc, 121.

as it turned out, not a very convenient respawn point (1 road to the gold mine, a two-way path in 2 days' travel), but there are elf and pegasus hiding spots. On the first day, 1235 in the castle, not very good against heroes, but there is Solmir, nowhere to level up properly, immediately after the gold mine, 2 artifacts (+4 attack, +1 knowledge) behind the gnolls... I decided to break 50-99 gold golems on 121, there are 68 of them in 7 stacks:smile35:, 61 were defeated, but the elves ran out of arrows... if there was some kind of ranged unit, 34 elves would have been enough. Honestly, I underestimated the golems:smile11:

thanks for the game, good luck in the tournament)
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02.01.2013. Ayauhteotl (Blue, Tower, Aen, Dimer) def c0nn3c71nkK.ppL (Red, Castle, Turis), Skirmish, 117.

We scouted, started.
A great start — got Aen, Jaelar in the tavern, and enough gold to hire him and a 3rd hero on 111. Then Dimer, and also 2 stacks of Gremlins. On 112, I break into the secondary area through a stack of Lizardmen; on 113, I take it. I build a tavern there, hire Dimer. I enter the observation zone; the gold mines are guarded by Eyes and Grands, the other mines are inconveniently positioned. I break into the next zone past 9 stacks of Wyverns (I block 100+ Gremlins with the Golems and Gargoyles I brought) and take the Citadel. I buy a Ballista there, take a Pandora's Box guarded by 48 Golems — there are 50 Wolves inside. Dimer gets Earth Magic. Next, I plan to take the Crypt and go through the portal past 50+ Dwarves, but the opponent surrenders.

Thanks for the game.
In reply to Captain
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2. 1. 2013 Captain(red, Swamp, Inteus) def RozenKran(red, Tower, random) Skirmish, 134.
A long battle of noobs, but the opponent let one of my mages get to his castle, where his peasant was sitting without any troops.
Thanks for the game.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Aya
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12/29/2012. RozenKran (red, Rampart, Wystan) def. Wladysha (blue, Inferno, Labeta), 2sm2c

01/03/2013 RozenKran (blue, Tower, Ainain) lose to Captain (red, Fortress, Aine), skirmish

Thanks to the opponents for the games, good luck to everyone in the tournament.:smile02:
In reply to Aya
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Ayauhteotl
02.01.2013. Ayauhteotl (Blue, Tower, Ain, Dimer) def c0nn3c71nkK.ppL (Red, Castle, Turis), Skirmish, 117.
WELL DONE! ;)
In reply to marajan
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03.01.13 Redwhait_HP(red, Dungeon, Sephinorof) def Captain(blue, Tower, kira,) skirmish 122

We chose our respawns and went for it.
A fairly large respawn spawned, so money was fine. I took a Necro village, built the first and second guild there; the second only gave Death Wave, so I spent the rest of the week farming that respawn. Luckily, I also got a Well, so I fought with Death Wave comfortably. At home, I only built an Evil Eye. On 121 I spent everything, and on 122 I broke through a big stack of weak creatures for a secondary hero and took a Dungeon with a guild there.
On his turn, my opponent attacks with 130 Gremlins, about 15 Golems, 5 Dwarves, and 2+ units of Serpent Flies, but with little mana.
I have 100+ Troglodytes, 17 Evil Eyes, 20+ Harpies.
Round 1: Lightning hits my Evil Eyes; I cast Curse on the Gremlins in return; both of us defend.
Round 2: I use magic to kill the catapult and finish it with Evil Eyes. Gremlin kills the Evil Eye.
Round 3: I cast Death Wave, and now I have the first speed. I fly forward with Harpies (but the Gremlins still kill them on the broken ranged penalty).
Round 4: I cast Haste on the Harpies, but miscalculated and am 1 tile short (no mana left). Gremlins with Magic Arrow kill the Harpies; Troglodytes with Wait move forward; Harpies fly forward.
Round 5: Harpies block the Gremlins; Troglodytes kill 6 Golems. Dwarves remove the retaliation from the Harpies, and the Gremlins hit them — only 3 left.
Round 6: 3 Harpies and 3 Evil Eyes barely manage to kill a Dwarf; Troglodytes finish off the Golems.
Rounds 7+: Troglodytes finish off the Gremlins; Cap doesn't surrender.

123 - I set Mana Vortex, buy whoever I can, and run toward the direction the blue hero came from. I see a Necro village but can't reach it. On my turn, Cap thins me out a bit with Death Wave, but then decides not to continue playing.

Thanks for the game!
In reply to Redwhait
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Redwhait HP
01/03/13 Redwhait_HP (red, Dungeon, Sepkhinorof) def Captain (blue, Tavern, Kira,) skirmish 122

Thanks for the game!
Confirmed. I saw the opponent move to a secondary town, and thought he should be out of mana. My mage was nearby, having rested after visiting the stables. I managed to reach the opponent, dealing 13 points of damage with Thunderbirds, but he had a spell that dealt 6 damage and only 25 mana out of 40 remaining. :(
He destroyed my cart, and without it, I couldn't handle the Trolls.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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Ayauhteotl, I don't even know... What kind of joke is this? Where are the real pros in the top rankings?!
In reply to Sevensan
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Sevensan
Ayauhteotl, I don't understand... What kind of lol is this? Where are the decent players in the top?! ))))
The decent ones have been eliminated; only the best remain)) :smile20:
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