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Posts from Mafia: general discussions.Auto-translated
Gentlemen, I'm new here, and I have some questions. Unfortunately, I don't have much time to delve into the forum because of my demanding job.
1. What is the average number of players in the game?
2. Are role-playing games held frequently?
3. Are hints provided on the profile (the most logical option) or on the "quenta" (a brief, fictional biography)?
4. I understand there's a queue for GMing. Is there a separate queue for new GMs (who are simply new to the forum)?
5. Where can I find the most typical set of roles for your games?
6. I'm interested in experimental games (and how experimental they are).
7. Is there a tradition of preparing a log after the game?
8. Are there many offers? Daily/nightly.
Thank you!
1. Somewhere between 15 and 20.
2. They are held in the adjacent section. One is currently in progress (rather slowly, unfortunately), and you can join.
3. Profile.
4. None.
5. Open any completed Mafia game. If you want something typical, you can choose some of the earlier ones.
6. Which one specifically?
7. Yes.
8. Unfortunately, this term is not used on Hv, so I don't know what it means in the context of Mafia; I can only guess.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
1. Somewhere between 15-20. 2. They are held in the neighboring section. One is already underway (rather slowly, unfortunately), you can join. 3. Profile. 4. None. 5. Open any completed Mafia game. If you want something typical, you can choose some of the earlier ones. 6. Which one specifically? 7. Yes. 8. Unfortunately, this term is not used on the forum, so I don't know what it means in Mafia, I can only guess.
1. What do you mean by "slowly"? Are the day and night limits long, or are the game events just generally long? 2. It's a tradition :) 3. If not, that's fine too. 4. Thank you. I'll read it. 5. Well, Mafia games with cards, the need to perform some role-playing tasks (as an example, I can share a log from one of my games), some special in-game events during the day, etc. Or signing up for a game and creating a role for yourself (with subsequent censorship by the GM). There are many options. 6. Cool. I'll read it. Because logs are not always made. 7. Offer = a player who has neglected role-playing. Daytime offer = someone who sits there, doesn't write anything, and then votes without providing any arguments (not always). 4-10 people. Interesting. I bet they are the ones who remain at the end :)
It doesn't matter where I'm from. Although it's easy to figure out.
Thank you for the answers. I'll read them and think about it. Maybe I'll participate or run a game myself. It's interesting to run a game on a new forum with a completely unfamiliar audience.
By the way, about hints. They exist, I think. And for the profile. But I doubt many people guess them. And it's generally difficult. Are there other ways to identify the bad guy besides posts and discussions in the thread?
I would play it. Perhaps a new developer will come up with something fresh and less repetitive regarding the setting itself, as well as the newspapers and clues within them.
Of course, I used to play in mIRC chats, but forums were 95% games without any "filler." This is what interested me about the forum mafia.
From the available lists of roles, I have: 1. Thief. A game for 20-24 players. Three teams (initially familiar with each other). Undead (not familiar with each other, but can get to know each other). Necromancer. Lone wolves (Thief and Mechanic). The game is mostly team-based. There are many nuances. The game is unlikely to be possible before mid-January. If I happen to get a new job, there may be delays in the release of "newspapers." 2. Inner World. The body's fight against bacteria and viruses.
Several other settings are in development. But for now, I would like to play SW :)
Hey everyone, we're short two players for our Mass Effect-themed Mafia game with 40 roles (the players haven't confirmed and seem to have disappeared). Anyone interested?
By the way, guys, could you explain the logic behind the silence rule during game night? We also had a similar rule on our forum once, but eventually, no one followed it, and the rule was abolished.
I just don't quite understand its functional purpose. Unless it's to reduce the number of messages in the thread.
However, there were often cases where someone didn't have time to analyze the game during the day and did it during game night, including sharing important information. And they were immediately criticized for it.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!