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Posts from M-200% No. 6

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In reply to ariputra
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#466
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ariputra
Why are Flux and Necropolis banned in the templates?
Necromancers and heroes from Conflux can become good mages.
Check the reports; there are many where the main heroes are Necropolis or from Conflux.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to ariputra
#467
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ariputra
Why are Flux and Necropolis banned in the templates?
Necromancers and Conflux heroes can become decent mages.
Am I asking questions and answering them myself? ;) Skirmish and Balance came from a foreign community, and they are traditionally banned there as being unbalanced. But in the lists of secondary factions, these same cities are declared as junk in the templates (by the way, you can build sprites in them) - since you can't build anything above level two. Sm-ka may also be from there, or maybe it was adapted to current needs. In Sm-ka in the original (the template is one of the standard ones from 3DO), nothing is banned.
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#468
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Initially, the tournament was held only on the balanced map, and by default, Conflux and Necropolis were banned there. Later, when templates were added, this restriction was also included in them for the reasons described above.
In reply to kalababa
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#469
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kalababa
Hello everyone, extending the round by 1 day didn't resolve anything; there are still unfinished games:
1. ariputra - Psyche_7 (ariputra goes next, Psyche_7 failed again)
2. FireToSky - Anry (Anry goes next, Anry has been saying for three days that FireToSky isn't responding)
3. Kilgor - Mizrael (they both wrote, but couldn't find a time that worked; a coin toss gives the win to Mizrael (ichtiandr witnessed the toss))

Round 3 will be played until December 24, 2012.
No one wrote to me until I received a private message on the forum and responded myself. We couldn't connect, so I suggested that my opponent download GameRanger. After waiting for 15 minutes at 4 AM, I fell asleep. He didn't contact me again before this message, even though I had written to him.
I don't really care about the result, but it's unpleasant to receive this without any warning, so I don't want to participate in this kind of tournament anymore.
In reply to FireToSky
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#470
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FireToSky
No one contacted me until I received a private message on the forum and responded myself. They couldn't establish a connection, so I suggested that my opponent download GameRanger. After waiting for 15 minutes at 4 AM, I fell asleep. He didn't contact me again until this message, even though I had messaged him.
I don't really care about the outcome, but it's unpleasant to be penalized without any warning. That's why I don't want to participate in such tournaments anymore.
What kind of warning should there be? You simply abandoned this tournament. Strict deadlines were set for the round, and you only showed up after it was over. Your opponent messaged me on ICQ for two days, saying that you weren't responding, so I advised him to send you a private message on the forum, but the response from there came too late. If you're not able to play in multiple tournaments, why did you register in the first place? If you really wanted to play, like you did in the tournament you won, you would have contacted me and told me that you couldn't find your opponent or that there was some other problem, but this time there was silence. What could you possibly be offended about?
In reply to kalababa
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#471
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kalababa
What kind of excuses are these? You simply ignored this tournament. Strict deadlines were set for the tournament, and you only showed up after it was over. Your opponent messaged me on ICQ for two days, saying that you weren't responding, so I advised him to send you a private message on the forum, but the response from there came too late. If you can't manage to play in several tournaments, why did you register in the first place? If you really wanted to play, like you did in the tournament you won, you would have contacted me and told me that you couldn't find your opponent or had some other problem, but this time, there was silence. What could be the reason for any resentment?
That's all, no need to make excuses. I'm always available on ICQ or in the chat.
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#472
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A compelling argument, nothing more to add.
In reply to FireToSky
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#473
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FireToSky
No one contacted me until I received a private message on the forum and replied myself. They couldn't establish a connection, so I suggested that my opponent download GameRanger. After waiting for 15 minutes at 4 AM, I fell asleep. He hadn't contacted me before this message, even though I had sent messages.
I don't really care about the outcome, but it's unpleasant to receive such a result without any warning, so I don't want to participate in this kind of tournament anymore.
So, what is the actual problem? As I understand it, the opponent informed the tournament organizer about his availability. You, however, didn't notify anyone about the situation. Therefore, there can only be one solution. The organizer is not obligated to chase after everyone and find them on instant messaging. First and foremost, it is the player's responsibility to report the situation, not the organizer's.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
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#474
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24.12.12.zloy_romantik (Blue, Dungeon, Arlash. Aislin) def Akmid (Red, Castle, Adelaide, Adelaide) skirmish 121
The start was great, 3 heroes, lots of money, but then it got tougher, but on turn 113 I found Aislin in the dungeon – life got better, life got more fun. The only thing that annoyed me was the terrible connection; every day, after our turns, the game would load (I don't know what happened, it only happened once), and we even postponed the game, thinking it would get better, but alas... Anyway, after another crash, we decided to exchange information, and my opponent found out that I had a stash of guards and troglodytes. Also, on turn 117, Aislin, with full mana, was standing in front of the treasury guard and decided not to continue.
Thanks for the time, sorry that we couldn't have a proper game.
296524052
Весна 2012.
In reply to злой_романтик
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#475
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evil_romantic
12/24/12. evil_romantic (Blue, Dungeon, Arlash, Aislin) def Akmid (Red, Castle, Adelaide, Adelaide) skirmish 121
The start was great, 3 heroes, lots of money, but then it got tougher. But on turn 113, I found Aislin in the dungeon – things started looking up! The only annoying thing was the terrible connection; every day, after our turns, the game would load for a long time (I don't know what happened, it only happened once). We even postponed the game, hoping it would get better, but alas... Anyway, after another crash, we decided to exchange information. My opponent found out that I had a stash of archers and troglodytes. Also, on turn 117, Aislin, with full mana, was standing in front of the treasury guard, and I decided not to continue.
Thanks for the time, sorry that we couldn't have a proper game.

On the starting map, there's a stash of archers and spearmen. Very little money. Strong stacks in 2 zones, and only gnomes in one. No good mage. My opponent has Aislin. But the terrible connection made it impossible to concentrate on the game; it was very annoying. Sometimes we couldn't even finish the day and the game would crash. Then we decided to see what each other had, and my opponent's situation was significantly better. I decided not to continue playing. Thanks for the time, it's a shame it turned out this way!
icq - 630185572
#476
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24.12.2012 theShevanesian (blue, Castle, Crag Hack) def NumOne (red, Inferno, Xiron, Wistan) 2smc(2) 115
Opponent conceded on guard duty at 12500, declined auto-calculation. Thanks for the game!
In reply to Dimast
#477
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Dimast
24.12.2012 Dimast (red, Barbarian, Shiva) lose Anry (blue, Dungeon, Shakti) 2cm2s 123

After one rest from my opponent, Shakti arrived with 3 stacks :smile03:. Honestly, I thought my opponent would take a rest, but he had other plans.
In the first week, there were small battles for resources, upgrading troglodytes, and moving into the neighboring zone. 116 - native secondary town + a hidden medusa lair is visible. Due to the sand, I can only break through the guard of the hidden lair on turn 121. On turn 123, I take the Pandora's Box +5k, find a +2 axe in the bones, and prepare to take the 2nd consulate the next day. But then I receive news of a loss.

Thank you for the game.
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#478
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12/24/2012 Javdet (blue, Barbarian, Shiva) def. Bubuch (red, Castle, Warlock) balance 126
He was utterly defeated on his own base,
Thanks for the game!
#479
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24.12.12 c0nn3c71nkK.ppL (red, castle, Cuthbert, Charna) def rebellious (blue, tower, Theodorus, Neela) 147 skirmish

Started without restarts.
111 - medium roads, I scout for archers, buy Caitlynn. There's a stable and an experience pillar near the castle, let's play. I'm not building anything.
112 - Charna is bought, runs through the pillar to the stables, I advance the Necromancer at the expense of earth, hoping for air. I gather troops. Archers are being built.
113 - Cuthbert breaks through, killing 30 gr. gremlins for the archer's lair, Cuthbert breaks through to the secondary castle. There's a forge in the castle.
114 - I capture the Necromancer's secondary castle. A +2 +2 sword shines behind a group of gr. demons. There's a thousand in the castle, a tavern in the secondary castle.
115 - I scout for boots for 20-50 gr. gargoyles, but I'm not ready to attack yet. A sulfur mine. Charna gains experience. Necromancer. Chain spell to the castle to upgrade the archers. There are knights in the castle, 1000 in the secondary castle.
116 - archer upgrade. Charna scouts and breaks through Pandora for 20+ gr. harpies - 5k experience. Tactics experience, advanced earth.
117 - gathering troops, the chain spell is ready to supply Charna with an army. There are griffins in the castle.
121 - griffin upgrade, I buy Tiris, a little army. With everything, I scout for boots, and the progress is good.
122 - I scout for a gold mine, and I settle in the secondary castle. There's a market in the castle.
123 - I buy all the archers. I scout for the second gold mine, sulfur mine, I break into the castle, I build a Guildhall, no slow spell.
124 - I build a stable, Charna runs to the portal to the next zone. The secondary castle has a slow spell.
125 - I scout for 40 snakes, on the other side there are medusas, I foolishly lose 17 archers and take the swamp secondary castle. I get a log. There are monks in the castle.
126 - Crystal mine. Mana replenishment. There's a stronghold in the castle.
127 - I run home. There's a castle in the castle =)
131 - I break through to the central zone. The log has advanced.
132 - Pandora for 50 ice elementals for 2 magic levels, 15k experience for 17 bears. Log experience, air experience, initial wisdom.
133 - upgrade and advance knights. Arena, undead cloak, 5k experience for 10+ gr. hydras, vulnerability sphere.
134 - running around
135 - arena, then home, the opponent captures the swamp secondary castle, I get Tan, who has all second-level magic, Rion is waiting in the portal of the opponent's lodge.
136 - the opponent is killed by Rion with a wave of death on the peaks. I take back the secondary castle. Charna at home gets +1 spell power and prepares for the assault.
137 - Charna at the portal to the opponent's secondary castle. There's 1-6 in the castle.
141 - I break into the opponent's castle, running around the high ground.
141-147 - I kill all the opponent's troops, I lock them in their own stronghold. On 147, Neela kills my lodge and allows me not to waste time and finish the game, albeit on the snow.

Charna 16 10 7 (100) (exp. necromancy, tactics, log, earth, air, wisdom) 77 gr. archers, 344 skeletons, 6 champions, 15 monks, 24 crossbowmen, 26 cor. griffins, 130 halberdiers.
Neela 11 11 10 (220) (exp. defense, air, wisdom, knowledge; advanced scholar, attack) 358 gremlins, 38 iron golems, 2 cr. dragons, 45 harpies, 3 gr. nagas, 19 gr. gargoyles.

I played the battle without any difficulty, the opponent had a chain lightning spell, which removed a good amount of health, but mass haste solved the problem, blindness prevented escape, and after casting the ritual with a destructive ray, I successfully finished the battle and the game.
Thank you to the opponent for the game!
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#480
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24.12.2012 GoD (Red, Stronghold, Jabarkas, Luna) def SVAROG (Blue, Rampart, Kirr, Kirr) Scrimish 126

Thank you for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"