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#222
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well, it didn't take long, did it, especially with skill!))
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#223
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continued m00-047-262
In reply to FireToSky
#224
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Alex (red, dungeon, random, dace) def FireToSky (blue, dungeon, random, broghhild), 127, 8mm6a.

For 1100 I bought the color. After long generations, we decided to play dungeon vs dungeon, random, with a miner and a lore hero banned at the start and in the left slot. So we rerolled for 100 years until finally at the start I saw Dace + Conservatory, and Vanya saw Brog.
As a result, I immediately upgraded harpies and Evil Eye to at least break through without losses. On week 1 I killed the computer, took the corner, broke through to both centers, since everything was very close. Conservatory 2-4. Since I had to fend off the computer and also scout, I decided despite the fact that he had bought vampires, to still play through them with the castle. No gems, still can't put minotaurs under Dace... As a result of week 1, papa runs to one center, waits for a delivery of vampire lords on 122, the main stack stands in the other at an ogre horde for a 3-3 shield and mill.
121. I move all the main stack there, take the shield with harpies, run everyone further — there's a dungeon village there. I pass the turn, Darkstorn runs up with a main stack of 1-6 either at the Citadel or even in the castle and takes the tree near the teleport where my main stack is, but doesn't make it back in time. Already 10-19 Wyverns.
122. After taking the village, I turn the main stack towards Dace, bring 8 vampire lords there as well, run along the road, which turned out to lead to another village. There after taking a naga bank with 3 main stacks, I stay on the lords, kill 40 Wraiths with difficulty, then fly around from 80+ golems for a long time chasing a prison, and there's Tazar with expert logistics. He runs further along the road, there's a teleport to an adjacent zone where Vanya happens to be roaming and a Conservatory 3-4. Papa is left on 1 lord and with gnolls in tactics. On his turn, Vanya finally shows me Brog, whom I hadn't seen until then, and it becomes scary...
123. Main stack goes home, for troglodyte upgrade, papa gets broken and takes the Conservatory, which Brog would have reached if he hadn't taken it, since there's a strategic observatory there, which he opened on the next turn. Conservatory 3, took it almost without losses, didn't spend mana on blesses or curses because I was afraid Brog would reach it. In the end, Vanya didn't reach me as the main hero, and went to the treasure zone in the meantime.
124. I run to the same treasure zone, but at a different entrance. There I realize Vanya can't reach me at all because there's a mountain. I see 2 hives, run to where there's also a brush + 4 lying. Vanya is in one cell as a scout hero with 2 scorpions from my main. Brog is still in the treasure zone. Darkstorn runs along the road towards the village that Tazar took with 8 lords.
125. I attack Storm as a scout hero with 8 medusas. Tazar spots another Conservatory 3-4. There's also a Dragon Utopia and 2 Pandora's Boxes. Papa takes the hive with 8, sees a naga bank and a +2 staff of life. Vanya captures my main, brings the main stack through scout heroes, who are already scurrying around my respawn like cockroaches)). Brog runs to take the tree, which I couldn't chain to in week 2.
126. I take the staff and the naga bank, the main hero has expert armor, fire for curse, stats 15-9-3-23 mana. Torgrim, who spent the whole week roaming in the corner of the respawn, runs past the main city and positions himself so that if needed, he could try to reclaim his ancestral city with those very 8 vampire lords that Tazar could bring him through the passage from the village. I move up Kalid, who ran out of the necromancer's area into the same treasure zone, to transfer the main stack via the main hero and buy into the Dragon Utopia near the village. BUT! Vanya on his turn makes sure the game doesn't drag on. He places his main hero on 1 greased-up harpy in the castle, not suspecting that Torgrim isn't standing in the path from the castle on 1 centaur for no reason. The entire main stack with Darkstorn runs into the treasure zone and attacks Kalid. Stats — 0-1-6-60. 1 angel, 5 scorpions, 38 Wyverns, 6 minotaurs, 1 greased-up harpy, 18 greased-up Evil Eyes.
127. I kill Brog with 8 lords, kill Tan standing in the chain to my home. And then I attack Darkstorn with the main hero. I have 3 angels, 8 Wyverns, 28 Evil Eyes, 28 harpies, 96 troglodytes. Despite the fact that on my Mass Curse, Vanya immediately cast Mass Bless, due to the huge stat difference, the Wyverns didn't even move much. In short, Vanya didn't strategize enough, and my defense plan worked out well!.. Thanks for the game!
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#225
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Hammer. I haven't seen the game, but it looks like Vanya is losing his second match, even though he has an advantage (the first one was in Yekaterinburg).
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#226
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I lose about 90% of my games, and it's not funny at all anymore.
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#227
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VanjaM, please let me know if you're still around.
Земля нуля.
Все в ней нулево и кукольно.
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#228
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Semifinals:

Added 2 hours 45 minutes ago
[/U]In the first game, Stinger won.

2nd game:

Lorelei - Schakti

=Stinger=

m20-723-871

FireToSky

m21-743-661

Mirror template h3d(1)

new
Земля нуля.
Все в ней нулево и кукольно.
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#229
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=Stinger=(red, Rampart, Mephala, Tazar) def FireToSky(rampart, Mephala+1800) Mirror 127 (new Griffon Conservatories)

On day 1, Tazar arrives; I send him along the stat boosters, take crypts with the peons and Mephala. On day 2, I upgrade the Grand Elves, transfer them to Tazar, and break through to the secondary hero on the grass, which turned out to be Rampart. With 3 scouts, I explore the respawn and reveal the strategic overview of the treasure zone, where an external dragon dwelling and a Dragon Utopia are visible. Both heroes learned Tactics, which helped a lot. On 114, Taz takes the external elf dwelling, Mephala defeats the secondary hero and runs to break through the Inferno treasure zone; Tazar takes unit growth on 115, also a sword +5 behind a horde of Griffins, checks the Conservatory – tier 2; the army is transferred to Mephala, who clears the Warrior's Tomb. On 117, the army returns to Tazar, who takes the tier 2 Conservatory (about 40 Centaurs, 2 Unicorns, and 23 Grand Elves), picks up 2 Angels instead of the offered Behemoths, transfers the army to the peon, who breaks the passage into the treasure zone that was revealed from the respawn, and on 117 I take the external Red Dragon dwelling (the second external dwelling of the same kind with a Dragon Utopia slightly below).

On 121, I leave Taz there, give him a couple of Dragons; he runs to the Arena and moves toward the Dragon Utopia. The army is returned to the other treasure zone for Mephala, who takes a Pandora's Box for 20 Dread Knights – containing 30 Monks, a Pandora's Box for a horde of Centaur Captains (10K experience), and runs to the external Angel dwelling.
123 – I take the Naga Bank with Mephala, another Pandora's Box for a horde of Gold Golems (25 Swordsmen); I return the army to Tazar, who takes the Dragon Utopia for a Book of Fire and a +4/+4 hat, then breaks out of the treasure zone. On 124, I take the opponent's Inferno secondary town, build a portal there, portal to my secondary town, and the army returns to Mephala, who takes the second Dragon Utopia (КЗ + Sentinel's Shield, Sandals of the Saint).
I leveled up Jabarkas's Fire Magic and on 127 managed to use him to transfer the army to another Inferno secondary town, and from there Tazar ate the Dragon Utopia as well, along with the КО of Ivan, who, upon seeing this, surrendered.

=Stinger=(red, Dungeon, Lorelei) def FireToSky(Dungeon, Shakti, +2000) 114 Mirror (New Griffon Conservatories)

In this game, I tempod incredibly; by 112, I had a Dungeon secondary town; by 113, another Dungeon, where an external Harpy dwelling was found. On 114, I ended my turn at a Pandora's Box behind a stack of units, which I planned to break on 115 with 40+ Harpy Hags with Bless, 30+ Troglodytes, and 23 Beholder Lords. But Vanya's game didn't work out and he surrendered. By the way, the Pandora's Box gave 45 Harpies )

Thanks for the games!!
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#230
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I agree, Artem played brilliantly! In the second game, I couldn't capture the Dungeon on level 112, and after that, I realized I was falling behind by 2-3 days. To top it off, I took a Castle on level 114, and there were 45 harpies – that was too much. There's a lot to learn from this.
Thank you for the game!
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#231
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It's time for a spring cleaning. This tournament thread has been silent for over 2 months. The absence of Soda is not a major problem, but the fact that Organ is not participating in the tournament is, as the Chinese say, close to a disaster. Since there is little hope that Oelm will return to our forum in the near future (the last update on the WT forum was in December), something needs to be done without the "highly respected Indra." I spoke with Artem. The situation can be reconstructed as follows: - There are 4 players left in the tournament: =Stinger=, Medium, FireToSky, and AlexTheGreat; - At this stage, a round-robin tournament is planned between =Stinger=, Medium, and FireToSky, with matches consisting of 2 games; - In this mini round-robin, =Stinger= played against FireToSky with a score of 2-0, and =Stinger= is currently playing against Medium; - The player with the most points in the round-robin tournament will play against ATG. I ask Medium and FireToSky to report on the progress of your match and your plans and deadlines. Also, questions for the participants: 1. What will we do if there is a tie in the number of wins and a draw in the head-to-head round-robin results? 2. How will the match between the winner and Alex be conducted - how many games? How many wins are required for Alex and his opponent? 3. Will there be a match for 3rd place? Or will we try to award it based on points in the round-robin?
Oelm
The prize pool is $130. Prizes are distributed among the players who take the top three places, and separately to the player who wins the most beautiful game of the tournament - the "heroic sympathy" prize. 1st place 40%, 2nd and 3rd place + prize for the most beautiful game 20%-20%-20%.
The person who made this promise is responsible for it. The HW forum administration will not accept any claims regarding the prizes.
In reply to Pit for LM
#232
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Pit for LM
It's time for a spring general cleanup. This tournament thread has been silent for over 2 months.

The absence of Soda is not a big deal, but the fact that Oelm is not participating in the tournament is, as the Chinese say, close to a disaster.

Since there is little hope that Oelm will return to our forum in the near future, and the last update on the WT forum was in December, something needs to be done without the "highly respected Indra."
I spoke with Artem. The situation can be reconstructed as follows:
- There are 4 players left in the tournament: =Stinger=, Medium, FireToSky, and AlexTheGreat;
- At the current stage, a round-robin tournament is planned between =Stinger=, Medium, and FireToSky, with matches consisting of 2 games;
- In this mini-round-robin, =Stinger= played against FireToSky with a score of 2-0, and =Stinger= is currently playing against Medium;
- The player with the most points in the round-robin tournament will play against ATG.

Medium and FireToSky, please report on the progress of your match and your plans and deadlines.

Also, questions for the participants:
1. What will we do if there is a tie in the number of wins and a draw in the head-to-head round-robin results?
2. How will the match between the winner and Alex be conducted - how many games? How many wins are required for Alex and for his opponent?
3. Will there be a match for 3rd place? Or will we try to award it based on points in the round-robin?

The person who made this promise is responsible for it. The HW forum administration will not accept any claims regarding prizes.

I confirm the existence of a save with Stinger, and there is an intention to finish the tournament, but it is difficult to say when it will be implemented and whether it will happen at all.
In the absence of an organizer on this site, this thread should probably be closed; we will finish it on the WT site if necessary.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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#233
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I had long forgotten about this tournament, thinking I had missed my chance. But since there's still a possibility, I'll fight for at least 3rd place, and I'm available almost any time.
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#234
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The tournament will be completed on the WT forum.
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#235
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So, the first game of the final of an excessively drawn-out tournament )))
Since I came from the losers' bracket, I need to win 2 games, Alex needs one.
The first game was on a mirror with new conservatories/hives.

=Stinger=(red -3500, Stronghold, Tyraxor) def AlexTheGreat(blue +3500, Stronghold, Tyraxor) 141 h3dm1
1-0
It turned out to be a barb mirror, I decided to bid for color as aggressively as possible, because, in my opinion, barb isn't particularly tempo-oriented on a mirror, so there's a strong advantage in color in the late game.
The respawn was favorable, as there was a Dwarf Cottage on day 2 at the castle, which I took on 111, so despite the rollback, there were 7 heroes on 111, plus there's an external market a half-turn from the castle.
I spread out well, native chain to the secondary, have Lacus for breaking shooters. On 112, scout heroes took an external dwelling of wolves, saw a passage to the secondary on grass, a swamp treasure zone along the road to the barb secondary, and a stable not far from the road there.
On 113, Lacus takes the barb secondary, Tyraxor visits the stable, and a scout hero sees an overview nearby, breaks its guard. Also broke through a passage to the grass secondary — turned out to be Rampart, but guarded by dwarves.
Little money, where to get it is unclear, only naga banks and medusa pools, plus there's a loan in the bank for 4500.
114 — open the overview — see part of another swamp treasure zone, with a Dragon Utopia, as well as gold chests and resources needed for building Behemoths. But this is all off-road on the native respawn.
Gathered some cash also on the grass. The third castle, apparently far away, but decided to run in its direction off-road, collecting money and resources.
115 — approached the passage to the third secondary, guarded by a horde of Evil Eyes right next to a naga bank. Decide to take the naga bank and head back home, because a Griffin Conservatory has been found on the respawn, a Dragon Utopia and a Hive in the swamp treasure zone, and the timing is such
that there's no point in capturing the third secondary and building kilometer-long chains from it, because it's really very far.
116 — Tyraxor 8 2 1 1 48 wolves, expert offense, takes the naga bank 4 fairly comfortably and heads back home to take another Dwarf Cottage and, if the GC isn't big, then on 121 the GC.
117 — took the Dwarf Cottage, broke the guard of the GC, but didn't manage to check it, and decided to take it with a scout hero, since I planned to tempo and on 121 head to the barb secondary near the stable, with a quick exit into the swamp treasure zone and eat the Dragon Utopia.
Still tight on money, but enough to build Behemoths with Orcs in the main castle, and birds with a citadel in the secondary, and paid off the loan.

121 — this is where the most interesting part began — the GC turned out to be maximum size with Dungeon guard, but I decided to act according to plan anyway. Headed to the secondary and ran to the stable, bought 3 Behemoths, wolves, and with a scout hero took the naga bank on 3.
122 — visited the stable, took the naga bank with Tyraxor, stood at the guard of the swamp treasure zone, and Terek approaches the Griffin Conservatory.
123 — Tyraxor broke the guard of the treasure zone, took a Pandora's Box with Liches for 5K gold, transferred troops back to the respawn, and Terek fought the Magma Horde for an artifact (bag of gold), getting basic Air Magic, which is good for taking the GC.
124 — epic taking of a max GC with a Behemoth order by Terek with stats 4 3 4 1 (14 Thunders, 3 Behemoths, 93 wolves, 44 Orcs, 50+ Goblins, and 2 Haste casts), lost about 2 dozen wolves, some Orcs, all Goblins,
a couple of birds and 1 Bear. For those who don't know, I had to fight 20 Minotaurs, 80 Harpies, 50 Evil Eyes, 30 Medusas, and 15 Manticores. Then the troops are transferred to Tyraxor to take the Dragon Utopia, the DU turned out to be a third tier one, not many troops, fortunately
there was a Pandora's Box with 80 Skeletons next to it. Came out of the DU with 24 wolves, 13 Thunders, 6 Bears, and the drops in the DU were not good at all (Titan's Cuirass, armor +4/4, tunic +5 SP, and Sentinel's Shield).
Tyraxor picked up skills (Earth, Water, Pathfinding, Logistics, Armorer, Wisdom) and at the end of the turn took the Hive for 8 Cyclops. Thought for a long time about what to order in the Hive — Cavaliers, which could be upgraded at the stable, or Cyclops, which could be built
in two castles, and decided to take Cyclops, since further Cavalier orders would cost a pretty penny, and the Cyclops stack would be replenished by those built in castles anyway.
125 — jumped into the Town Portal to the opponent's side — again a swamp treasure zone, with another Dragon Utopia right there, plus a box with 80 Goblins next to it, and also an external dwelling of Behemoths!!! Took the DU on the same turn, got a sword +5, sandals +2, cloak +2/2
and the Book of Air Magic. Need to do something about mana, only 1.
126 — took the external dwelling of Bears and again a Dragon Utopia right at the second exit from the portal, which I was actually scouting on the opponent's side from an overview on my respawn, and there's an external dwelling of Cyclops!!! Managed to reach the DU — got КЗ, necklace +3 to all and +1 to all.
Need to somehow quickly head back and replenish mana, and also try to take those DUs from Alex, since he's still not there for some reason. But instead I decide to take another DU by fly in the swamp, which is not very convenient to reach on foot,
plus it would be a shame to run towards Alex's DUs and not make it in time on the day, in short, decided not to risk it, and it was a mistake. On 127, headed back to the barb secondary, visited the Mana Vortex (became 300) and get ready to run to my DU.
Built Cyclops in the castles.

131 — I was kicking myself, because the idea of snatching the DU from Alex was correct and timely. Alex's scout hero with all his power emerged from the portal and stopped near the Hive in the place I had been scouting since the first week.
And if I had run to the stable on 127, and not to the DU, I would have caught him with all his incoherent power )))))))
Plus, as it turned out, on 131 I still hadn't reached my own DU. On the bright side, I have 13 Behemoths and 25 Cyclops.

132 — got the Book of Water Magic in the DU, found +2 speed, Alex, meanwhile, still hasn't taken his DU — apparently doesn't see it.
133 — find another DU in the swamp treasure zone, in which I got КО, there's Town Portal!, portal to the barb secondary, run to the stable, still hoping to snatch the DU from Alex, since he still hasn't taken it, but clearly plans to.
134 — watching his turn replay, I see Alex takes that ill-fated DU with КЗ, but I still upgrade the Bears and jump to his portal hoping he hasn't managed to take the second one, plus there are Shackles of War in the neighboring snow zone, which I already took on my side, and it would be
nice to at least snatch those from him )))) Alex didn't take the second DU with the Book of Air Magic, so it was nice to get such necessary money in a game with new conservatories. Meanwhile I already have 42 Cyclops and 14 Behemoths.
135 — snatched his barb secondary.
136 — took his main.
137 — took his Rampart secondary. Alex only has the third faraway Conflux castle left.
I have the money to buy back, so waiting for 141.
On his turn, Alex with a scout hero takes back his main and stays there with all his troops and Tyraxor.
141 — buy out in three barb castles and attack.
My stats are higher by 2, due to the boots +2 to all, my mana is also higher (158 vs 100)
And my troops — 19 Behemoths, 54 Cyclops, 24 Thunders, 100 wolves, 60 Goblins, 40+ Ogre Magi, 1 Phoenix
Alex's troops — 8 Angels, 24 Thunders, 25 Cyclops, 8 Champions, 30+ Ogre Magi, 170 wolves, and 60 Goblins.
Alex's hero progression is better, but he can't get out — I locked the gate with Phoenixes and after mutual Implosion spam on Cyclops, I Town Portal over the wall with Behemoths and they oneshot any stack.

Thanks for the game!
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#236
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=Stinger=(red, Barb, Tiraxor, Gunnar) def AlexTheGreat(blue, Castle, Valeska, Monere) 8MM6a 137

Finally finished the tournament. Due to a hero's same-color issue, we put the game on hold for about a month, and when we sat down to finish it, it turned out we were short by 2 turns. )
So, let's go.
There were restarts, but at 111 there are 5 heroes, one of whom is an ex-con, there is a conservatory 2-4, 2 external dwellings of wolves without guards, a shield+5 behind mines, the Dragon Utopia and Gunnar in the tavern.
My computer is Castle, Alex also has Castle and a probable double on week 1.
At 112 - I break through the passage from the respawn (teleport), find another +2 HP behind cyclops, and buy out Gunnar.
113 - in wagons and skeletons I find a +1 to all chestplate and a +1 HP ring.
I run to the computer's respawn, but didn't guess the direction at the fork right away; in the end, I only captured the computer on 116, it must be admitted that the road to him was long.
On the other hand, a Pandora and a conservatory behind a pack of uniques were scouted at his respawn.
Results of week 1 - 1-5 in the citadel, Tirax leveled up only to level 4 (nowhere much to do) and is running to reclaim a club +5 from a crowd of swords.
Gunnar learned expert logistics and is guarding the computer's heroes at his respawn.
123 - Tirax breaks a tier-3 conservatory, gets scouting and runs toward the utopia; Gunnar at the computer's respawn approaches the conservatory and Pandora behind uniques.
124 - the conservatory turned out to be mini, Tirax is at the utopia and on 125 takes it (tier-3), they gave a shield+12, sword +13 and hat +10.
Tirax got earth and with expert scouting broke into Castle to replenish mana, while Gunnar with 4 angels (didn't lose any angels - lost some griffins and a few wolves) broke through the passage to the village.
Gunnar is leveling well (expert water, pathfinding and armor).
126 - Gunnar takes the little village (swamp), Tirax breaks into it and runs to collect Pandoras and hives, also spotted the utopia there.
127 - We take the utopia, they give a book of water and the last missing artifact for the wizard's well (absolutely fairy-tale).
131 - Gunnar starts a run with 2 jumps, takes clues, then the conservatory, spots another utopia with overview, and then another.
On week 3 in tandem with Tiraxor they handle 3 computers (Castle and 2 Towers), Jellar also joins them with 2 DDs.
At 135 I take a Pandora for full level 5 with Gunnar, simultaneously building a tower in the confluence; Tirax grabs another utopia, the noobs take 2 hives (maxi), and in the utopia they give the last component for the angel alliance.
136 - I build level 4 in the confluence, immediately TP there, learn fire with Gunnar in the confluence, transfer the army to him and run to upgrade it to advanced.
On his turn Monere entered the reach zone for Gunnar. There was no way to bring anything closer, nor any need. Gunnar's stats are 10 higher and among troops he has 12 angels +60 wolves + 60 ducks + alliance and bracers.
FB ended in the first round after I wiped out the angels with implosion, smashed the horses and crusaders, and Alex responded by firing an implosion at the angels and tried to retreat, but the bracers didn't allow it.
Thanks for the game!

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