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Are you okay with the turn time limit of 8(L)-10(XL) minutes in SoD?
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In reply to RiMpel2
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#168
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RiMpel2
I watched a stream and saw something interesting.
At the beginning, there's an overview point visible just a few steps away, right from the start.
Turn. Timer at 10:00.
A hero is purchased and takes a couple of steps towards the overview point.
Then, there's almost FIVE minutes of frantic map scrolling!
The second hero runs to the left side at 5:14.
The third hero runs in another direction at 4:01.
The fourth hero appears by the three-minute mark. In one turn, besides two resource nodes taken by the first hero, nothing else was acquired. The moves of all four heroes were in straight lines in different directions. Question: Do you need 10 minutes for the game or for overthinking?

Thinking for 5 minutes about the first turn is definitely an exaggeration, but 1-2 minutes is normal. If the overview point is right next to the castle, then after revealing the map, you immediately start building a chain of heroes in your mind for the second turn, thinking about whether to place troops or a thousand gold, etc.
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Ник в лоби - Kilgory
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#169
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A good starting position on the first turn is the key to a successful game later on! This is especially true for aggressive builds like the Jebus build.
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#170
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Why is it necessary to finish within 1 minute when 10 minutes are allotted? This is a drawback of the rules, not of the player, who has the right to use their time as they see fit.
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#171
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I agree with Kostya. If in chess, 2 hours are given for a game, why play it as a blitz in 5 minutes? You'll make more mistakes. I'm sure with a limit of 2 minutes, your slow-thinking opponent would do the same, but within the allotted time.

Added 2 minutes later
We're not having a race here, but enjoying a pleasant pastime. He who understands life does not rush, He savors every moment and observes How a child sleeps, an old man prays, How a horse runs, and precious stones melt.
In reply to Sevensan
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#172
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Sevensan
I agree with Kostya. If chess gives you 2 hours for a game, why play it as a blitz in 5 minutes? You'll make more mistakes. I'm sure with a 2-minute limit, your slow-thinking opponent would do the same, but within the allotted time.

We're not having a race here, but enjoying ourselves.
...

I suggest a poll:
1) 10 minutes is not enough for me - 15 minutes
2) I want to play comfortably with more time - 15 minutes
3) Who's the slow thinker: confused: , am I the slow thinker: confused: , definitely I'm the slow thinker - 15 minutes
4) He's the slow thinker, but I'm not, but I still want more time - 15 minutes
5) Or your own option for 15 minutes :smile02:
In reply to Sevensan
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#173
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Sevensan
I'm sure that with a 2-minute limit, your slowpoke would do the same, but within the allotted time.

I'm sure the opposite is true.

Added 1 minute ago
scorp
I suggest a poll:
1) 10 minutes is not enough for me - 15 minutes

I suggest a poll, 10 minutes is not enough for me, let's make it 15 minutes on some templates :D :D :D.

Let's start with Jebus. Then we'll add the rest.

(The quality of the game suffers :D)
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#175
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I'll state my opinion: the time limit needs to be reduced. A skilled player should be able to perform well within a reasonable time frame, not waste time for 10 minutes. Let's take strategic games like StarCraft, FarCraft, and others that are played online. They all have a game speed setting, and it's always set to the maximum! If it were set lower, the quality would be better, and the games would last 10-15 minutes instead of a potentially higher quality but longer 20-25 minutes. But no, players believe that you need to be able to play well at maximum speed! And in Heroes of Might and Magic, it's the exact opposite. Why are we any different? This filters out a huge portion of players from the game. Including me, 4 minutes was acceptable, but 8 minutes is too much. And this has turned many people away from the game.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
#176
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many will simply argue that these are completely different games, different genres, and in principle, they will be right.
However, it should be noted that the Heroes games consume a huge amount of time, and efforts should be made to reduce the time spent playing. The time limit should be lowered, at least. Before the HD mod, the limit was lower, but with the introduction of many time-saving features, the time was increased (this has been discussed many times, but it is paradoxical).
It is also terrible that various damage calculators and value meters have appeared, which make the opponent's turns last 20-25 minutes. I believe that they should be banned.
And I will conclude by saying that it is necessary to finally stabilize the time limit and continue to work towards reducing the number of rules by integrating the necessary changes into HD+. And one day, we will get a balanced product that will last for many years to come.
In reply to c0nn3c71nkK.ppL
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#177
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I agree with heroes13; a 6-minute timer is the best option, in my opinion, especially when using the HD mod. We played with that timer at the Moscow championship, and everything worked perfectly – you just need to be able to focus and concentrate.

Added 10 minutes later
Of course, StarCraft and Warcraft are different genres, but we should still aim to reduce the overall game time. Unlike StarCraft and Warcraft, Heroes has never generated and will never generate income for players, yet it requires many times more time per game. This is the frustrating fact. I plan to start playing StarCraft 2 soon for this very reason.
In reply to c0nn3c71nkK.ppL
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#178
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c0nn3c71nkK.ppL
It's disgusting that all sorts of damage calculators and value meters have appeared, which make the opponent's turn last 20-25 minutes. I think they should be banned.
+1! It really annoys me when the streamer starts poking around with a calculator during a battle, calculating damage...
It's great that Heroes of Might and Magic now has a chess timer!
In reply to favio
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#179
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favio

Unlike Starcraft and Warcraft, Heroes has never brought and will never bring income to players, and it requires many times more time for one game. This is the unfortunate fact.
I'm going to start playing Starcraft 2 soon, for the same reason.

Do you mean to quit playing Heroes for this reason? Well, everyone plays what they enjoy, and/or what they can achieve something in. That's why many have switched to poker.
In reply to KobRa_RR
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#180
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KobRa_RR
Do you mean to quit playing Heroes because of this? Well, everyone plays what they enjoy, and/or what they can achieve something in. That's why many have switched to poker.
That's exactly why I like playing Heroes, not waiting for an opponent for 20-30 minutes. 10 minutes of playing, then 20-30 minutes of waiting – it's not a game anymore, it's just sitting in front of the computer waiting for a miracle.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
In reply to favio
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#181
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favio
Unlike StarCraft and Warcraft, Heroes has never brought and will never bring income to players, and it requires many times more time for one game. This is the frustrating fact.
I'm going to start playing StarCraft 2 soon, for the same reason.

In order for playing StarCraft to start bringing money, you'll have to spend at least as much time in front of the computer as you do in Heroes.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
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#182
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Lider1
To start earning money by playing Starcraft, you need to spend as much time playing it as you would in Heroes.

Simply spending time playing it isn't enough to start earning even a small income. A million hardcore players can confirm this. :)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.