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Posts from Season: "Winter 2012-13". Online games for rating (reports, confirmations, discussions).

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In reply to StickyFingaz
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StickyFingaz
I confirm this game, and all previously unconfirmed and pre-confirm all reports with my participation that will be written. Is that okay?
Ned:D :D :D :D

лето 2012.
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Well guys, this is clearly leading up to the end of the world :D

14.12.2012 HellLighT(blue,ramp,kyrre) def Maretti(red,Stronghold,Krag) Jebuss 145

A very long and tedious game, played over several sessions, I don't remember everything, I'll tell you briefly... we played as always without fly/dd
From the start I revealed an external dwelling of drakes near my main, quite a bit of meat came in, Kyrre leveled up nicely, quickly took a pandora's box for 5k experience... the tactic was earth offense, though I couldn't expert earth for a long time, I revealed 3 cons, took 2 external dwellings of rogues, 1 of drakes + they also spawned in the main... on the second month financial problems started, but I managed somehow, took the home Dragon Utopia, think it was a level 2, gave an earth book and junk, upgraded the drakes and
on week 1 day 25 I went into the treasure zone, grabbed a chalice and a +12 shield, the opponent was already operating there, on day 27 I captured the central tower with a built observatory, I see the treasure zone is small and unappealing, and the opponent is already shining near another respawn... 3!!! times I could have finished the game if I had scouting, I just kept going the wrong way at forks, having an advantage in army, magic, and stats + shackles, I was 100-200 MP short of catching him (he was lucky enough to get boots and gloves, so we ran about equally) a tactical war for towns + eating Dragon Utopias began, I was clearly losing, couldn't keep up here and there... experience showed, in the end - I chased him, he managed to eat well while running away, despite my efforts not to let him combine the army from 2 respawns + from necropolis, Maretti pulled it off, I had no choice but to give battle (or rather, I could have gone to the last grass respawn, but I was exhausted) the advantage in combat stats + the opponent's lack of powerful magic (except chain lightning) and 25% resistance led to victory, I was left with 4 gold, but there was still plenty of mana for resurrect, while the opponent's mana was almost out, thanks for the game.

man, sorry, but i dont wanna try whrite this in english, u pretty good play, but this time luck was on my side :D
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HellLighT
Well, guys, this is clearly a prelude to the end of the world :D

14.12.2012 HellLighT(blue,ramp,kyrre) def Maretti(red,Stronghold,Krag) Jebuss 145

Tragic loss. I played well to come back and unite my army, which was difficult since I didn't have Teleport and was up against kyrre, but I failed in the end.

My opponent was so frustrated that he called me the luckiest H3 player in the world ever;), but in the end, he had luck with the battlefield and resistance on my first 1760 Chain Lightning. I have no reason to complain, though, since I probably could have won if I had played it better. I thought I could kill his gold mines with melee units and the rest with Chain Lightning, but when my 70 wyverns with Hacking Attack attacked 35 units and didn't even deal 1k damage to his war unicorns, I realized I had made a mistake not wearing the Black Orb. I had also forgotten that he had picked up Red Boots, and I could have had 160 more mana if I hadn't forgotten to put on the right artifacts for double mana.

I must give credit to Helllight for applying the pressure and not giving me time to build up as I would have liked. It was a really hard-fought game. Thanks for playing.
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12/14/2012 AYMAN (blue, Dungeon, Shakti, Shakti) def Nestor86 (red, Fortress, Turis, Turis) 2sm4d(3), 116
Anton took a rest at 112, I didn't take any rests. The distribution was decent, but the respawn area was very small, with an interesting feature in the form of two minor artifact nests and one lion's den. There was a severe lack of money. I took the first minor artifact nest with Shakti, placed a portal at home, and added 3 mines, but all of this was done gradually due to the lack of funds. I broke through to the snow area, but I burned red units there and had to retreat. Anton made an unsuccessful move and continued playing on autopilot for a draw. Shakti takes the major artifact (killing one minor artifact unit there), then takes the second minor artifact nest with marks and positions himself near the lion's den. But Anton's game didn't go well again, and he lost. I didn't take the second autopilot option.
Thanks for the game!


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15.12.2012 LSM (blue, random, Inferno, Calh, Torosar) def StickyFingaz (red, random, Castle, Valeska, Valeska) 126 skirmish 200%
Took both of my rest stacks and ended up running into Valya. Nothing to be done, gotta play.
111 With Calh (11 gogs) I hit nearly half a hundred skeletons for a treasury and a campfire, buy a second hero and use him to gather gold for a third hero, with the third hero I hit an external dwelling of pits.
113 I take a secondary town.
114-117 Resource and gold gathering. At home 1246 in the Citadel. Didn't build pits, still a bit short on gold.
121 I buy a hero, 5 efreets, take a +3 sword, capture the gold mine guarded by a hundred thieves.
123 I take the Dwarf Cottage for 20.
124 I take the second gold mine.
125 I grab a Dragon Fly Hive for 4 Wyverns and make a mistake. Instead of going a bit further and taking the second Dragon Fly Hive, I take another secondary town.
126 The opponent appears and takes the Dragon Fly Hive I missed. I attack him. Both have mass haste, but my mass haste turned out to be mass hastier :)
Thanks for the game.
In reply to LSM
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15.12.2012 BadSBars (red, Conflux, Grindan) Def Denspens (blue, Fortress, Bron, Arlash) 2SM4d(3) 214.
On the first day, the 111th turn, the game was quite mediocre due to several reasons: 1) the Castle lacked built air units, and one hero in the tavern was without them, only having butterflies. The second hero wasn't a native unit (Tower). 2) After moving with two heroes, I realized that there was very little easy loot and that I needed to push through, but the butterflies were ineffective without magic.
As a result: By the end of the first week, I cleared the guard on the ground without a road so that my subjects wouldn't be idle. I also found and used a Magic Lantern, which replenished the ranks of my fairies.
After that, my attention turned to a guard consisting of iron golems, which guarded the passage to the snowy lands. They were defeated, and the second hero with a mixed, non-native army was sent there.
The main hero went to explore another direction of the road, hoping to gain a lot of experience and gold. ))
By the end of the 127th turn, the second hero, after several battles, reached the Castle (Tower), but the passage was blocked by a rather angry guard of archers (50-100) because they were guarding the Boots of Swiftness, and nomads were also hindering, guarding a two-sided portal. So, the capture had to be postponed since the first hero was far away and was already approaching another Castle.
There were many battles afterwards, and then, a miracle, I saw a Castle, and it was my own! )) On the 133rd turn, I took it, bought more units there, and then brutally looted 3 crypts, 2 gnome treasure chambers, 2 bank-naga dwellings, a medusa lair, and a supply depot where I found 2 angels.
On the 145th turn, the second hero took the third Castle (Tower).
It should be noted that on the 147th turn, all the troops and the Castle were already built in the second native Castle.
After that, I realized that I had strayed too far and started moving towards the capital, and it was the right decision because on the 211th turn, I saw a formidable enemy in the form of Arlash.
The battle took place on the move, on the 214th turn: Grindan - level 15, 10-8-12-13, troops: storm elementals - 85, ice elementals - 78, magma elementals - 29, small fairies - 484, angels - 2, firebirds - 9.
Against: Arlash - level 14, 13-13-5-5, troops: lizardmen - 91, wyverns - 35, dragonflies - 50, ballista (expert upgrade) + hero specialization.
As a result, the victory: storm elementals - 85, ice elementals - 0, magma elementals - 17, small fairies - 311, angels - 2, firebirds - 0.
And my opponent wanted to retreat from the battle, but the Chains of War are a delicate matter! :)))
All saves are available!
ICQ - 638210659
Skype - BadSBars. :cool:
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In reply to Sevensan
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Sevensan
12/13/2012 Sevensan (Red, Flax, rnd, Fiur) Def Gomunguls (Blue, Inferno, ?, Luna) 6lm10a 122
Thanks to everyone for the games!;)
I confirm!
But it seems we played on Spider... because on 6lm10 it's clearer where to run... and here it was so bad with the exits... we played a long time ago and I don't remember exactly whether it was on 117 or 121, with the Moon elemental in the Nagabank with a grade stack... there were 7 fairies, I didn't place one correctly and they killed it, and the others were killed on 2 unsuccessful morale checks... I was planning to break it in 2 turns, but it turned out that I couldn't even run away from it... well, never mind... we continued. I grab a second swamp with a monomer, there's nowhere else to run. Only from the citadel's spawn to the portal... I send the army there and the monomer breaks into the citadel... I bought 4 Rukh and decided to break through 20-49 orcs for a risky artifact... I attack, and there are 49 of them... they immediately killed the Rukh and then chopped up the rest... I realized that the game was definitely not mine and I surrendered...
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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RiMpel2 (blue, random, Citadel, Yabarkas, Yabarkas) def Yourdestiny (red, random, Tower, Astral, Nila) skirmish 131 200%

From the main and tavern, 11 orcs, I push through to the necro village, there are boots. On the first 1235 in the Citadel, GM1. I collect stats, found 2\2 KS\ZN, sword +2, +3. Came to my opponent on 127, took the castle, on 131 bought up and finished him off.
Thanks for the game!
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RiMpel2
RiMpel2 (blue, random, Citadel, yabarkas, yabarkas) def Yourdestiny (red, random, Tower, astral, nila) skirmish 131 200%

From the main and tavern 11 orcs, break through to the necro village, there are boots. At the first 1235 in the Citadel, GM1. Collect parameters, found 2\2 ks\zn, sword +2, +3. Came to the opponent on 127, took the Castle, on 131 bought and finished him off.
Thanks for the game!
confirming
In reply to AYMAN
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AYMAN
14.12.2012 AYMAN (blue, dungeon, Shakti, Shakti) def Nestor86 (red, castle, Turis, Turis) 2sm4d(3), 116
Anton took a rest at 112, I didn't take any rests. The distribution was not bad, but the respawn point is very small, but with a highlight in the form of two hidden minotaur lairs and one griffin lair. There is almost no money. I took the first minotaur lair with a Shaktar, placed a portal at home + 3 mines, but all this was done in stages due to the lack of money. I broke through to the snow, but I burned the red players there, a reversal. Anton fails and continues to play for a draw. Shakti takes the maximum important point (lost one minotaur there), then for marks, Shakti takes the second minotaur lair and stands near the griffin lair. But Anton's game didn't work out again, another loss. I didn't take the second auto-win.
Thank you for the game!!!
I confirm that the horde of archers punished me twice, 90 pieces without GS
The first time I accidentally ran into them
The second time, I already had cavalry
As a result, I lost!
Ps, I should have attacked Turis (following the tactic). A lesson for the future)
Thank you for the game!
In reply to St_Klaus
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St_Klaus
11-12.12.12. St_Klaus (red, Rampart, Mephala) def Rockmachine (blue, Necropolis, random, Galtran) 143 2sm4d(3)
For some reason, they didn't take any restarts.

Thanks for the game:) I don't really like playing Necropolis, but I decided to try it. In the end, I didn't take any restarts and became a victim of the fact that there was practically no stone on the map in the first 1-2 weeks. Only one quarry for a quarter of the map. As a result, I could barely build any structures, and I had to trade for what I could on the market. Of course, with that kind of situation, I didn't have many chances, and I ended up getting defeated:)
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Sorry for interrupting, but why does Goshan need the stone?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet
Sorry for interrupting, but why does Goshan need the stone?
Rom: The stone is needed for building things, specifically for Liches and Necropolises.


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I know))) but what’s the point of them?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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Javdet
Sorry for interrupting, but why does Goshan need the stone?

It's for developing the castle!))) To build the Capitol, bone dragons, liches!))) You won't get far with just skeletons. You'll run into more or less decent troops or archers, and there won't be much left of the skeletons.

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