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The first one is appealing because it's simple and cartoonish. The second one is a classic. And I love the fourth one for everything. For its battle tactics, the fairytale-like beauty of the Axeoth landscapes, for almost abandoning the grid-based movement, for its unique music, for its well-designed factions that are opposites of each other, and of course, for the REAL HEROES participating in the battle, and separately, for the crawling monsters. In short, for everything. Well, the least successful installments (no matter what anyone says) are the third and fifth. The third one because it lost its charm and atmosphere, the graphics leave something to be desired, some strangely designed cities, etc. The fifth... The single-player campaign is good, yes. Graphics, story, music (although not great), factions, and... balance. But it's not for me. Upgrades (yes, there should be a lot of good things, but this is already too much), strange units (just look at those phoenixes and manticores), and a lack of heroism (just look at these objects, overloaded units, the mention of a dungeon... You can clearly feel something is off). Well... to each their own.