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Could you create an English version of the rules? Maybe even the Western players will join.
New here? I'm Roha — want a quick tour?
In short, I agree with Gomungul regarding the shackles. It's absurd, to put it mildly. It needs to be fixed.
And finally, add a rule about who gets to choose the starting town.
Main rules:
1. The game is played on a medium-sized map without dungeons and without water, with a 200% resource rate, a 4-minute turn time, and medium monster strength (monster strength is not random; it's medium because all templates have been reworked and optimized for this difficulty).
2. Players can choose from 3 types of templates (2sm2c, balance, skirmish).
3. All towns and bonuses are random.
What you wrote about retreat is exactly as stated in the rules — fighting is only possible if shackles are equipped.
As for the camp, that's overkill — what's the probability of getting that arch? what's the probability of having a camp at the starting respawn, plus potentially very nasty guards?
Quite the opposite. As far as I know, he hasn't influenced the outcome of any of the previous 5 tournaments, but he can add intrigue, and that's a plus. By the way, I'm not sure if he's even on these templates. :)