
"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
New here? I'm Roha — want a quick tour?

there's an opinion from super pro Stinger, moderator Kostya, soldier LeBron, and the opinion of footballer Max. :)))
Let's talk (I'll be brief)...
Why is this poll necessary? Dirty_Player has been inactive online for almost a year, and even before that, he wasn't considered a hardcore player.
Now, everyone should understand that a chess timer and a replayable quick battle are needed in SOD, and only after that does it make sense to return to this topic.
And considering that one player got tough units, and the army was weakened (for example, grand units or marksmen were killed on the first day due to morale), the chess timer will decrease at an exponential rate, becoming increasingly unfair just because the battles are longer, even if they are passable.
Many people find it convenient to do their own things (family, work, playing, etc.) during their opponent's turn; many find it inconvenient.
So, there's a chess timer; agree on it. In the end, there's Alessandro with 600+300; join forces and play.
But who forces you? You can play 1 game a week without much harm to everything else.
The whole point is that the level of play hasn't changed; the game itself has changed. And the question now is who wants to play this game, and who doesn't. I, for example, have absolutely no desire. This is essentially what the topic is about: to find out what everyone wants, and to persuade the undecided to join our side.
Especially for R55Max. I'm writing in a different color because you wrote so much, but you don't understand what a chess timer is. A chess timer is when you make your first move, e2-e4, in one second, and you spend an HOUR on sacrificing your queen. Don't be an idiot!!! Time in battle has NOTHING to do with it!!!! How can I get this across to you? The idea in Heroes is the same. Save time on simple moves and spend the accumulated time on making serious decisions. Just as you messed up on the zombies, you will continue to mess up. Time in battle is a separate issue!!!! Is that clearer?
Write specifically for me, why is it irrelevant? After all, Max is right in some way.
Ideally, it would be like this: a replayable quick battle, and the battle timer would start, say, after 1 minute of the battle. If this isn't feasible, then the battle should be without a timer.
__________________
The chess timer CAN pause during battles.
Is it a problem to set an additional timer that is 60 seconds longer?
It's just a chess timer with a pause during battles – it's a drop in the ocean when it comes to saving real time.
Anyone can get carried away, and frankly, the Nagana-style boosting elicits unpleasant emotions.
To Dirty_Player:
A chess timer (especially one that doesn't pause during battles) gives both players an absolutely equal amount of time, even though they are in completely different positions and playing with different factions.
The inequality in position stems from this.