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In reply to Элементаль Бога
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Team of reds Adv (Orcs, Haggesh) defeated team of greens Vip (Necro, Orson+Kasper) 2-4-6 Sun.
External dwelling 2, from Hag's start, decided not to resurrect.
In week 1, everything was fine, immediately got machines, but the sand adjacent zone was a bit concerning. Went into the resource zone, but for 2 zones there were 3 treasure chests, minimal banks, mostly low-tier ones, ended up falling behind on gold so much that I couldn't even buy a 5th tarakan, and consequently the bugs didn't get placed on week 2. Meanwhile, they weren't giving me vision, and week 3 arrived, with very few options of where to go — a week's travel to the gold zone, decided to hit the treasure zone at the end of the week.
At the entrance, 50 archangels fell easily, at the exit, 100 druids and 125 priests with a wall were killed on the 2nd attempt after a Hytran on OCs and BDP. The treasure zone turned out to be sand, no decent artifacts, the zone was huge and empty, no Temples or Dragon Utopias, only picked up a few dragon-scale ones, but got vision and pathfinding around the middle of the week.
At the end of week 4, I entered the enemy's treasure zone, where everything was the opposite — richly decorated, maximum Temple, maximum Dragon Utopia, where I should say the artifacts were mostly for Necro, I got the Tome of Darkness, Tome of Chaos, Armor of the Forgotten, Ring +20 initiative, with the latter literally under the nose of the Necro who had emerged there.
What bothered me was the lack of anti-darkness and dwarf artifacts against darkness, at level 25 I took anti-summon, then found a Mentor in my own treasure zone, and after getting vision there, I took Leadership with Frenzy.
Also, at the Mentor, I swindled 3 tarakans with "defend us all" and decided not to rush and gather enough goblins for Curse.
In short, we ran around the map for another 2 weeks, I reached Necro's castle on 2-4-6 with almost 1200 goblins and a skilled summon block. A mega-meaty finale, but thanks to the Curse of magic, the Necro was finally killed.
Thanks for the game!
For those interested, the replay http://zalil.ru/33998467
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
In reply to Adv
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ekzekutor (mages, hafiz) defeated sir_moz (elves, anven)
I spent a very long time running around different places without logic, even thought about making delebu the main one; I only managed to get into the treasure zone at the end of week 5, returning via a teleport built in another Castle. On the other hand, I found a Dragon Utopia with bracers and an opponent I could reach. There was plenty of meat on the map, so I didn't wait for the elf to come to me and kill me; instead, I attacked myself with almost full meat.
thanks for the game
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Bolivar (red, dwarves, Brand + Inga) defeated KillAndAction (green, humans, Rutger) in week 6, Mask

Level 4 dungeon.
I wanted Brand to be a ranged attacker, but somehow it turned out that he became the main hero – there were some tough guards, so it was quite uncomfortable to pass them without machines at the beginning. I wanted to give him Chaos for the tricksters – Helmar with a log was ready. But... in the middle of the game, I was offered Light, I thought about it, and took it; there was resurrection in the castle.
Inga, as usual, started with 3 fighters, then with 5, learned runes, and went to Chaos.
The opponent was much less lucky – there was no regeneration or resurrection, so he suffered heavy losses on serious guards. The opponent refused the second load.
Thank you for the game.
In reply to BOLIVAR
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BOLIVAR
Bolivar (red, dwarves, Brand+Inga) defeated KillAndAction (green, humans, Rutger) in week 6, Mask

Nychka, level 4.
I wanted to use Brand as a ranged attacker, but it turned out that he became my main unit – I encountered some tough guards, so it was quite uncomfortable to pass them without machines at the beginning. I wanted to give him Chaos skills for tricksters; Helmar with a logo was ready. But... in the middle of the game, I was offered Light, I thought about it, and took it; there was resurrection in the castle.
Inga, as usual, started with 3 battles, then with 5, learned runes, and switched to Chaos.
My opponent was much less fortunate – he had neither regeneration nor resurrection, so he suffered heavy losses on serious guards. The opponent refused the second load.
Thank you for the game.
I confirm. The first 2 weeks were great, both with city development and leveling up. But then, due to the lack of regeneration and resurrection in the guild, I started to struggle; I also didn't find regeneration in the open zones. At the beginning of week 4, I broke through to the Treasury: in the library, I bought a Phoenix and a Phantom; I didn't buy anything in Light, as the guild city had the same. I defeated 3 dragons and got a helmet with +2 to morale and luck. Then I wanted to take the armor of the forgotten hero, but without regeneration and resurrection, I couldn't pass 69 upgraded dryads, 240 unicorns, 60 light unicorns, 108 unupgraded elven archers, and 20 upgraded harpies. I surrendered. The Celestial Shield helped a lot, of course. As for the losses, here they are: I lost 32 archers, 4 horses, and 3 archangels throughout the game...
Thanks for the game!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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k.yellow Igrok- -76 (mages, Razak) defeated k.green Vip (demons, and Gera didn't even look at the tavern) in week 4. spider.

The opponent had a colossal advantage, and in the end, the demon surrendered. Thanks for the game.
Ополчениц клана " Хранители небесных врат"
In reply to Adv
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Adv
Red faction Adv (Orcs, Haggesh) defeated green faction Vip (Necromancers, Orson + Kaspar) 2-4-6 Sun.
I hate Necromancers

Added after 31 seconds
Igrok- -76
Yellow faction Igrok- -76 (Wizard Razak) defeated green faction Vip (Demons, Gera didn't even look in the tavern) week 4, Spider.

Colossal advantage over the opponent, and in the end, the Demon surrendered. Thanks for the game.
Confirmed
In reply to Vip.rus
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mitrik (yellow player, Dwarves, Brand) defeated will (red player, Orcs, Argath) at the end of week 5, m3

used all the resets)

Dwelling only Bone Crushers, but good heroes showed up, Brand, the Grandfathers, Deleb, and Karli was hiding in a prison. In the adjacent zone there was regen, although I barely used it, but it still boosted morale)

Brand and Deleb split up into adjacent zones. In the middle of the second week a Dwarf broke into the MT, at the end of the third week into the Gold zone. I actually thought I was hitting the treasure zone and only realized it was the Gold zone a few days later. Then I ran around the zones hoping to find the treasure zone and ran into Argath, who helped me find the enemy's treasure zone. She was there tormenting Titans with Hitrans. Talk about luck – if some other guard had been standing there, the Orc would have been feasting in the treasure zone while I was running around the Gold zone thinking I was in the treasure zone)
I managed to take a max Dragon Utopia, got a Staff, attacked the Orc, the exchange was in my favor, he bought himself off.

I ran off to find the second treasure zone, it was 4-5 days away. I got there, and the Orc was already standing at the entrance, wanting to eat the second treasure zone. No way out, I attacked. I thought the Orcs would tear me apart, but Retribution, the Resurrection Rune, and resurrection helped a lot. There were no mass spells, they just weren't being given, apparently to somehow compensate for the luck. The Orc bought himself off with three hundred goons and attacked again the next day, but morale wasn't falling for the Orcs, I mean there was almost none at all, and the Dwarves held their ground.

Overall, in this game I was much luckier than my opponent, and that decided it.

Thanks for the game.
I confirm that towards the end of the game there were some issues with luck) I quickly found the entrance to the treasure zone from the other side with 40 Titans, had to use Hitrans, killed half of them while running to finish them off. A nimble Dwarf slipped in there and ate the tastiest stuff) And at the end in the final fight the enemy had 60 Bone Crushers left which I attacked with 400 Goblins, but morale of 8 refused to work) Thx for the game
In reply to Элементаль Бога
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That's correct. I was waiting for the "Magical Reflection" ability to level up the "Dwarven Luck" skill, but unfortunately, it never triggered.
In reply to kobralalala
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kobralalala
That's correct. I was waiting for "Magical Reflection" to level up "Gnomish Luck," but unfortunately, it never triggered.
In the right corner, under each post, there is a "Quote" button. Select the report (post) that needs to be confirmed, click the "Quote" button, and a window will appear containing the quoted text. Below it, write your confirmation, addition, refutation, or other comments related to the topic, and click the "Reply" button.
"Шанс есть всегда, но не везде." ;)
In reply to Leolopus
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Daniel (mages, Narhez) defeated XREH (humans, Laslo) on Sunday, rounds 2-3-4
Early game, rounds 3-4, started with Razak and Nura, but on day 2, Narhez arrived – he became the main hero. He leveled up slowly, caught a good defense, had light, then had to take luck. The guild failed to resurrect, but there was regeneration in the adjacent town – so he made it to the treasure room at the end of week 4 (losing about a hundred gremlins), killed about a hundred warlords near the spell shop, and bought resurrection on the last day of the month. With that, he cleared the treasure room in weeks 5 and 6 – it was very long and narrow. In week 7, he reached the enemy castle, and the enemy attacked in the field. The mage had defense of 30, minions with 41 knowledge, full mass light, and a set for synergy with humans – the enemy had no chance.
Thanks for the game!
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Leolopus (Orcs, Keighan, yellow) defeated Kobralalala (Mages, Razzak, red); the template was not specified, 246
The next round's game, but since there is no scheduled match for players 5 and 6, they played against each other. Four restarts, and the 5th map generated this pairing. The opponent is new to templates and Town Enhancement, so there's not much to comment on. I secured the Grail of Order, the opponent's city was one day's march away from the Grail, and I reached it in one turn. I captured the city. The next day, there was a battle in the field; the Orc, of course, had more units, and was level 28 compared to the Mage's level 23. Thank you for the game, and good luck in future games.
"Шанс есть всегда, но не везде." ;)
In reply to Leolopus
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Will, the Blue Orc, versus Executor in the Dungeon of Waishan, Week 5.
The situation is clearly in my favor – I got Krag and two level 4 and level 7 units. I was developing well, although I didn't have much luck with the guards – sometimes it was Druids, sometimes Pit Lords. By week 2, I could already clear the treasure room, but I couldn't find it for a whole week. Fortunately, they announced an air week, which should have slowed down the dungeon. But that didn't happen; Executor didn't care about the layout or the week, and he was already running around the treasure room. After clearing all the portals, Krag finally found the second treasure room, quickly cleared it, and teleported to the castle, where he found a Ring of Initiative 20. Then, I saw Waishan in the center and realized that I could reach him from the castle and attack. I attacked with my entire army, except for the Geese, and Waishan put up a good fight. One spell took out 8 Beetles and 500 Goblins, after which he offered a truce. On his next turn, Waishan attacked me (apparently, there were only two moves between the castles), but I just got lucky – the Shamans, divided into two groups, didn't reach him, and they wiped out all the level 1 Ghosts, and Waishan died. I think if Executor hadn't made that mistake, it would have been very difficult for the Orc to continue, thanks for the game.
In reply to Will
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Will
Will, Orcs, Krag, Blue, defeated Executor, Dungeon, Waishan, Crown, Week 5
The situation was clearly in my favor – I got Krag and two level 4 and level 7 creatures. I was developing well, although I didn't have much luck with the guards – sometimes it was druids, sometimes pit lords. By week 2, I could already clear the treasure, but I couldn't find it for a week. Fortunately, they announced an air week, which should have slowed down the dungeon. But that wasn't the case; the Executor didn't care about the layout or the week; he was already running around the treasure. After clearing all the portals, Krag finally found the second treasure, quickly cleared it, and teleported to the castle, where he found a Ring of Initiative 20. Then, I saw Waishan in the center and realized that I could reach him from the castle and attack. I attacked with my entire army, except for the Geese, and Waishan put up a good fight. One spell took out 8 beetles and 500 goblins, after which he offered a bribe. On his next turn, Waishan attacked me – (apparently, there were only two moves between the castles), but I just got lucky – the shamans, divided into two groups, didn't reach him, and the two groups of shamans took out all the level 1 ghosts, and Waishan died. I think if the Executor hadn't made a mistake, it would have been very difficult for the Orc to continue, thanks for the game.
It happened once; I was dragging out the game, and then I lost, forgetting in the rush that there were two stacks of cyclops and that I could divide the women into two groups.
Thanks for the game
In reply to Leolopus
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Leolopus
Leolopus (Orcs, Kigan, yellow) defeated Kobralalala (Mages, Razazak, red); no template was specified, 246
This is the next round's game, but since rounds 5 and 6 are not scheduled, they played each other. Four restarts, and the 5th map produced this pairing. The opponent is just getting acquainted with templates and TE, so there's not much to comment on. I secured the Gold Mine; the opponent's city was within a day's march from the Gold Mine, and I reached it in one turn. I captured the city. The next day, there was a battle in the field; of course, the Orc had much more troops, and also level 28 against the Mage's level 23. Thank you for the game, and good luck in future games.

Well, why not? I can add that I encountered Mages, against the extremely strong "anti-mage" race. I can also add that there were two weeks of Centaurs, one week of Shamans, and one week of Cyclops. I can also add that there was almost a complete lack of sulfur in the starting and nearby resource nodes, which resulted in a shortage of expensive Academy buildings. That's the additional information. Oh, and yes, I confirm that everything happened as described
In reply to DanielM
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DanielM
Daniel (mages, Narhez) defeated XREH (humans, Laslo) on Sunday, rounds 2-3-4
Early game, rounds 3-4, started with Razak and Nura, but on day 2, Narhez arrived – he became the main hero. He leveled up slowly, caught a good defense, had light, then had to take luck. The guild denied resurrection, but there was regeneration in the adjacent town – so he made it to the treasure in the end of week 4 (losing about a hundred gremlins), then killed about a hundred warlords near the spell shop and bought resurrection on the last day of the month. With that, he cleared the treasure in weeks 5 and 6 – it was very long and narrow. In week 7, he reached the enemy castle, and the enemy attacked in the field. The mage had defense of 30, minions with 41 knowledge, full mass light, and a set for synergy with humans – the enemy had no chance.
Thanks for the game!

Yeah, those crazy stats combined with initiative did the trick.

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