The situation is clearly in my favor – I got Krag and two level 4 and level 7 units. I was developing well, although I didn't have much luck with the guards – sometimes it was Druids, sometimes Pit Lords. By week 2, I could already clear the treasure room, but I couldn't find it for a whole week. Fortunately, they announced an air week, which should have slowed down the dungeon. But that didn't happen; Executor didn't care about the layout or the week, and he was already running around the treasure room. After clearing all the portals, Krag finally found the second treasure room, quickly cleared it, and teleported to the castle, where he found a Ring of Initiative 20. Then, I saw Waishan in the center and realized that I could reach him from the castle and attack. I attacked with my entire army, except for the Geese, and Waishan put up a good fight. One spell took out 8 Beetles and 500 Goblins, after which he offered a truce. On his next turn, Waishan attacked me (apparently, there were only two moves between the castles), but I just got lucky – the Shamans, divided into two groups, didn't reach him, and they wiped out all the level 1 Ghosts, and Waishan died. I think if Executor hadn't made that mistake, it would have been very difficult for the Orc to continue, thanks for the game.
The situation is clearly in my favor – I got Krag and two level 4 and level 7 units. I was developing well, although I didn't have much luck with the guards – sometimes it was Druids, sometimes Pit Lords. By week 2, I could already clear the treasure room, but I couldn't find it for a whole week. Fortunately, they announced an air week, which should have slowed down the dungeon. But that didn't happen; Executor didn't care about the layout or the week, and he was already running around the treasure room. After clearing all the portals, Krag finally found the second treasure room, quickly cleared it, and teleported to the castle, where he found a Ring of Initiative 20. Then, I saw Waishan in the center and realized that I could reach him from the castle and attack. I attacked with my entire army, except for the Geese, and Waishan put up a good fight. One spell took out 8 Beetles and 500 Goblins, after which he offered a truce. On his next turn, Waishan attacked me (apparently, there were only two moves between the castles), but I just got lucky – the Shamans, divided into two groups, didn't reach him, and they wiped out all the level 1 Ghosts, and Waishan died. I think if Executor hadn't made that mistake, it would have been very difficult for the Orc to continue, thanks for the game.