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Posts from [2x2 Tournament] Resurrection

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I think Sevansan's suggestion is the most optimal: set the turn time to 4-6 minutes with a SoD timer. The concern about the possibility of allies communicating during their turn in battle can be addressed just as effectively outside of the battle, for example, during the turn selection phase. I don't understand how to play – should I just completely ignore gnomes, banks, and cons?
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Just out of curiosity, is it legal or not to transfer resources to an ally in a game?
Всем удачи ! И Морали !
In reply to Wlk777
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Wlk777
Just out of curiosity... For example, is it legal to transfer a turn to an ally in a game?
Of course, it's legal. We did it that way.

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Albert@s
I think Sevensan's suggestion is the most optimal: set the turn time to 4-6 minutes with a SoD timer.
Who else thinks so?
In reply to Dirty_Player
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Dirty_Player

Who else thinks so?
I don't think so. The SoD timer with pause in battles definitely belongs in the trash.
Всем удачи ! И Морали !
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you're saying you want to stretch the gnome battles to 30 minutes. well, you can do the same on WotLK! time doesn't run out while you're in battle. it's just that you won't be able to finish them, which is a shame, and it's frustrating. but if you can get through them in 3 minutes, that's fine. I don't think a million battles will take 30 minutes, do they?
In reply to Sevensan
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Sevensan
you're saying to stretch out the gnome battles to 30 minutes. You can do the same in Warlords! Time won't run out while you're in battle. It's just that you won't be able to finish, which is a shame, and it's all frustrating. But if you can get there in 3 minutes, it's fine. I don't think a million battles will last 30 minutes, right?
In Warlords, I can also stretch out the gnome battles to 30 minutes, but it won't be in my best interest, because I'll need the time later. So I'll have to hurry. But in SOD, it won't matter, the main thing is to play reliably. As for "finishing the turn," in SOD you can actually not finish it, because the time will run out and the turn will be passed immediately. And in Warlords, in some cases, you can even finish a turn with zero movement points (if I'm not mistaken, the main thing is not to enter a castle or engage in battles. Let the Warlords players correct me).
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The default time limit is 1000+400, and the decision is final and not subject to appeal.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to LeBron
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LeBron
The default time limit is 1000+400, and the decision is final and not subject to appeal.
That's much better! Hopefully, this will put an end to all the arguments about the time limit, and everyone can decide for themselves whether or not they want to play.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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and finally, add a definitive timer for the battle?
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time in battle, of course, passes.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Gomunguls
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Gomunguls
This is much better! Hopefully, this will put an end to all the arguments about timing, and everyone will simply decide for themselves whether or not to play.
Yes. We need to end this circus. Now find a partner and sign up :)

New question. Do neutrals need morality, or should it be removed to save time?
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Quite the opposite, 2 minutes is more than enough to complete a turn. What's with all the stress? Well, since you've already discussed everything with whoever, good luck.
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Let's discuss it; it's a shame to miss such an opportunity. The name is still in the process of being created. Gomunguls 499978341 gomunguls1307 Pit for LM 471401475 enot571 The moral aspect needs to be preserved.
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It's just not clear how to choose castles. If in the first game, for example, I play as Dungeon and my ally plays as Rampart, can I play as Rampart in the second game, and my ally as Dungeon? And in the third game, can we play with the same castles as in the first game?
In reply to Pit for LM
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Pit for LM
I don't quite understand how to choose factions. If in the first game, for example, I play as Dungeon and my ally plays as Rampart, can I play as Rampart in the second game, and my ally as Dungeon? And in the third game, can we play with the same factions as in the first game?
Hello and welcome to the tournament!
The idea behind the selection is as follows: If in the first game, a team uses Rampart and Dungeon, then in the second game, they cannot choose this pair. In the third game, the team can choose Rampart and Dungeon again, but they cannot choose the factions they played with in the second game.
This somewhat convoluted method was implemented to introduce a certain element of strategy into the selection process.

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