Won't you share the secret of what skill causes opponents to leave the Dungeon with a balanced amount of resources? If my memory serves me right, it's from the second game.
Зима 2011-12.
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Won't you share the secret of what skill causes opponents to leave the Dungeon with a balanced amount of resources? If my memory serves me right, it's from the second game.
Won't you share the secret of what skill it is that makes opponents leave a certain balance against the Dungeon? If my memory serves me right, it's already in the second game.
18.11.2012 Scorpiona (red, Dungeon. Shakti, Clavius) def Yegor Korobeynikov(blue, conflux, Monere) 8mm6a 133
Two Necro players arrived, Clavius and Vidomina, who worked diligently for 2 weeks. Shakti wasn't far behind either. On 127, Monere captured my capital while my troops were scouting the native treasure zone on the opposite side.
By 133, I moved my troops back and went into the final battle with Clavius (9-10-7-7) — 5 angels, 500 skeletons, 5 manticores, and 7 minotaurs + 1 griffin — against Monere (10-4-3-4) with 7 phoenixes, 10 Wyverns, 2 angels, 7 elementals, and single air elementals. After the last turn passed to Clavius, Monere had no chance left.
Thanks for the game!
11/14/12, team P Oelm (blue, Barbarian, Crag, Crag) lost to VanjaM (red, Fortress, Tazar, Tazar), Jebus, 127 SoD
I decided to prefer a Jebus-focused strategy over a Necromancer strategy and it backfired. I got something completely unplayable, with a block of 70 marks, no level 7 dwellings, and a terrible hero. The boots I found with 114 attack only prolonged the suffering, as the red player had much easier access to valuable resources.
Thanks for the tournament!
14.11.12 Piterius (red, Castle, Valeska, Valeska) def злой_романтик (blue, Rampart, Ivor, Ivor), 2sm4d(3), 131 SoD
A fun game it was. We seemed to be about to save somewhere at the start of the second week by turn order, but then I spot an invasion through the subway into the territory of my secondary. Valya was just taking a Dwarf Cottage nearby. I grab a cape giving +2 speed and attack. There are 44 elves, I have 63 Marksmen. I hunker down with Tactics and thanks to first speed, let the more leveled Ivor go with 1 elf. Then I started to finish off, 27 Marksmen remained, didn't immediately realize where, ran to the secondary. Good thing I had speed boots, exactly on 131 I attack the enemy Citadel with Dendroids, having killed all the grunts and taken the secondary beforehand. The garrison guards were shot down and the enemy's head was cut off on the guillotine, first online win where everything was killed and taken away)
Thanks for the game!
Group H
14.11.12 c0nn3c71nkK.ppL (red, Conflux, Ignissa, Monere) def Alessandro (blue, Rampart, Kyrre, Gunnar) 136 balance
Started without restarts. In the tavern, 2 native heroes, including Monere, air elementals built. Quite a lot of gold was scattered, birds in the citadel on the first week. On the second week, I quickly gathered money buildings at the start of the week, took a level 3 Griffin Conservatory, went via detour routes to the center (didn't tempt fate, ГО magic dragons), along the way another Griffin Conservatory level 1. On the third week, I started building a secondary hero, several Pandora's boxes, reached the center. Broke through the opponent's ГО, correctly chose the path to the castle and had an advantage in stats and troops in the final battle.
Thanks for the game!