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Posts from Logical duel, aka bugs in Magnus's RPG.
1. Where is this? 2. There are no GMs here, only Masters. And I am a Master. 3. Magic exists. A harvest-related one is in development. 4. What do I have to do with it? Why aren't you using it? 5. And the rebels are completing a story quest. And the rebels are behaving normally, but the rebels joined the Brotherhood of Darkness? 6. See point 5. 7. This is everywhere. And what's the point of filling up the posts? Maybe we should move the whole forum to a chat?
You see, a normal "Master" tries to promote their game. Give a quest about using alchemy or finding a new spell... I understand that more than half of the RPGs are still in development... It's like a dead project. We should have sat down and thought about it for half an hour more;)
And there aren't enough hero classes... Why should everything be tailored to the Fortress? We need to add something from the third game, for example, alternative classes like a Knight-Cleric, a Necromancer-Death Knight... :smile14: After all, this is still an RPG, not a strategy game; it should be much more diverse:smile21:... In short, an urgent patch 1.1 is needed for the RPG... :smile13:
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
And the class restrictions based on factions. That's just ridiculous. Why can Dark Elves only be Warlocks? It's awful. So, Assassins and Grim Riders are also Warlocks, right?:)
And the class restrictions based on race. That's just ridiculous. Why can Dark Elves only be Warlocks? It's awful. So, Assassins and Grim Riders are also Warlocks, right?:)
Exactly, at least make it so you can choose from two or three classes, and ideally, let players create their own classes! Text-based RPGs are known to be free-form RPGs, so many of the "Heroes 5 standardization" barriers need to be removed:smile33:
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
And in general, they should have taken only the world and magic from Heroes 5. Why all this nonsense with dividing classes by race? Magnus, answer to the people!:) The only useful thing is that you can make a hundred posts with messages like "I'm going to kick your ass" ;););)
And in general, only the world and magic from the Fifth Heroes should have been taken. Why all this nonsense with dividing classes by race? Magnus, answer to the people!:) The only useful thing is that you can make a hundred posts with messages like "I'm going to hang you all" ;););)
It turns out not to be an RPG, but a grind for posts and reputation for the Emperor and his favorites...:smile29:
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
It turns out it's not an RPG, but rather a grind for posts and reputation for the Emperor and his favorites...:smile29:
This is confirmed by the fact that the Imperials (:)) are MUCH stronger than the rebels. I understand that it's closer to reality, but why have a rebellion at all? It could have been skipped and written as "it was suppressed in a day or two:)". Everyone will choose the Empire because it's easier to play, and there are many bonuses, and the Emperor will agree with you and even put a "thank you" sometimes;););) Especially for all sorts of metropolitans;););)
This is confirmed by the fact that the Imperials (:)) are MUCH stronger than the rebels. I understand it's closer to reality, but then why have a rebellion at all? You could have skipped it and written "it was suppressed in a day or two:)". Everyone will still choose the Empire because it' same easier to play, there are many bonuses, and the Emperor will agree with you and even say "thank you" sometimes;););) Especially to various metropolitans;););)
In short, thanks to Magnus, we'll get a classic poppy Happy Ending instead of that interesting ending (which, by the way, gave start to an even newer plot continuation) in that certain RPG you know, which was made TOGETHER by ALL PLAYERS (including Mage Guilds who don't cheat left and right and don't discriminate against "Blacks")!
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
Let's give players non-linearity and freedom! And what is this "sentenced to 30 days in prison" about?! What's the point of playing if any action against the will of the All-Seeing One is punished with such nonsense?!
But the main problem is that the GM – Magnus – simply can’t handle his responsibilities! He decided not to hire any more GMs – he’ll do everything himself!!!
And what’s with this stupid spell system! You’re a Magnus, as I understand, and you like TES, where you could create your own spells. So, give players the same opportunity; maybe they want to have some unique spells of their own... :smile16:
Сила Тьмы - в бессилии света. Нет невежества - есть Знание
And what a stupid spell system! You, Magnus, seem to be a fan of TES, and there you could create your own spells, so give players the same opportunity. Maybe players want to have some unique spells of their own...:smile16:
They exist as abilities. And then I decided to adapt it to Heroes 5, so that there would be order and everything would be organized. Knight, how many posts have you written in the RPG? Have you even read it? And why use the plot from Heroes 5 when there is already Tengro RPG? It's based on Heroes 5. And Knight, you've been released, and you're still going too far. You're turning the RPG into something completely different. There's no plot, just constant humor, and it's starting to get boring. Knight, you don't like the RPG because it's my RPG. You haven't even looked at it, but you're still criticizing it. Joe, I'm level 2, and he's constantly getting dragged around and killed.
But the main bug is that the GM, Magnus, can't handle his responsibilities! He decided not to take any more GMs and do everything himself!!!
I could take on assistants, but remember the history of the world, when there were two commanders in the army, one said one thing, and the other said another, and as a result, the army lost. And an example of this is Tengro RPG, there are many GMs, they work well, but there are cases when one approves, and the other forbids.
And there are too few hero classes... Why adapt everything to "The Boot"? We need to add something from the third game, for example, alternative classes like Knight-Cleric, Necromancer-Death Knight... this is still an RPG, not a strategy game, it should be much more diverse... In short, the RPG urgently needs patch 1.1...
It's just that the development is going along the skill tree in Heroes 5, and this would lead to imbalance. I was thinking that when leveling up in factions, you could get monster abilities, like combat skills or poisoned arrows for assassins
Magnus! That's what your Brotherhood is for – to put a GM with opposing views in charge!!!
I thought about it, but if you look at the previous example, it's clear why I changed my mind. Because GM 2 won't know what I come up with in the plot, and it will be confusing.
I was thinking about it, but if you look at the previous example, it's clear why I changed my mind. Because the GM doesn't know what I'll come up with in the plot, and it will create confusion.
You can't handle it yourself, and your RPG is idle for days. Either check in more often or invite GMs.