Auto-translated
Just a little bit of statistics, okay?
The last decent Mafia victory was in game 45.
Games 46 and 56 were a complete mess, and as a representative of the winning Mafia, I can confidently say that if it weren't for the chaos that was happening, we would have lost.
Game 47 - the Town wins.
Game 48 - the Town wins.
Game 49 - the Town wins.
Game 50 - the Town wins.
Game 52 - the Town wins.
Game 53 - the Town wins.
Game 55 - the Town wins.
Game 57 - the Town wins.
Game 51 - the Serial Killer wins, and as always, the Town prefers to give the victory to the Serial Killer rather than to themselves. lol.
Game 54 - the Mafia wins, but the GM is to blame for the unbalanced game, as confirmed by a representative of the winning side.
Now, gentlemen, I propose that we ban those who are playing Mafia for the first or second time from hosting games.
Because it's pointless. Give more Mafia games to Revan, Zubr, Nebu, Hostor, Vistrit...
Because you don't know how to run games properly.
I'll just state a simple truth.
Block and redirect abilities are already a reason to give the Mafia 2-3 more players than usual.
Notes are just awful. It's good that it's not like it used to be, when every decent Town member considered it their duty to reveal themselves in a note. But, for God's sake, why does the Investigator reveal themselves in a note and get away with it? Why?!
Guys, buff the Bodyguard, buff the Doctor. Yes, for God's sake, even buff the Investigator, but take away their notes.
The Town should win through executions and survivability, not through HINTS and the METHOD OF ELIMINATION.
That's all I wanted to say.