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Posts from Absolute power.

5.0 (3 ratings)

Map details

Category
Map
Map type
Multiplayer
Map size
XL
Author
Dyrman
In reply to Dyrman
#17
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Hello, can you tell me, I want to play with a friend in local multiplayer, and I'm looking for an interesting, large map. The main thing is that it should have more artifact locations and dragon utopias. I wanted to ask about "Absolute Power"; does it have dragon utopias? Thank you.

Added 1 minute ago
Also, I have Heroes of Might and Magic III: The Restoration of Erathia, version 3.1. Will it work? Where should I put the file if needed? If not, could you recommend another one?
In reply to Grigos
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#18
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Grigos
Hello, could you please advise? I want to play with a friend in local multiplayer and I'm looking for an interesting, large map. The main thing is that it should have a good number of artifact locations and dragon utopias. I wanted to ask about "Absolute Power" – does it have dragon utopias? Thank you.

Added 1 minute ago
Also, I have Heroes of Might and Magic III: Tribes of the East, version 3.1. Will it work with this map? If so, where should I put the file? If not, could you recommend another map?
It has utopias and artifacts, but there isn't a specific area with a lot of them; they are distributed across the map.
This map will work with version 3.1. You need to copy it to the "root Heroes folder/maps".
In reply to Dyrman
#19
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Thank you for your help. If it's not too much trouble, could someone suggest some other similar maps, preferably with lands of artifacts? Thank you.
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#20
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Excellent! I liked it.
Si vis pacem, param bellum
In reply to Dyrman
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#21
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Dyrman
Added version 1.5:
-Map display in the map menu has been adapted for certain versions of Heroes 7.
-The map is now brighter.
-Scripts put less strain on the map.

Where can I download it? The link in this thread only leads to version 1.3.
In reply to Heleg
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#22
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Heleg

Where can I download it? The link in this thread only leads to version 1.3.
At the beginning of the thread ;)
Added a link to version 1.6.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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In reply to Heleg
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#23
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Heleg
Where can I download it? The link in this thread only leads to version 1.3.
Didn't you even get to play the map?
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#24
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So, I copied and recopied this map, went into the scripts, used the Lua editor, struggled and struggled, but couldn't get the heroes back correctly for version 3.1. I really ask you to restore the default heroes, because there's no Ossir, Vaishan, Winrael, Hafiz, Letos, Sinistar, Krag, Haggesh, Tilshek, Elain, and others... There are only 6 heroes for the Thieves' Guild and the Sorcerers' Guild, but 10 for the Haven! I agree with Ingvar only because he's a blatant cheater, but replace him with Wulfstan, his ability isn't that great... it only gives +1 to defense... if you want to replace someone, replace Irbet with Shadia... Irbet, in my opinion, is useless. But please bring back the good heroes. I would be grateful.
In reply to Vaishan))
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#25
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Vaishan))
So, I copied and recopied this map, delved into the scripts, used the Lua editor, struggled and struggled, but couldn't correctly re-implement the heroes for version 3.1. I really ask you to restore the standard heroes, because there's no Ossir, Vaishan, Winrael, Hafiz, Letos, Sinistar, Krag, Haggesh, Tilsek, Ellaine, and others... There are only 6 heroes left for the Thieves' Guild and the Sorceresses, but the Haven faction has 10! I agree with Ingvar only because he's a blatant cheater, but you can replace him with Wulfstan; his ability isn't that great... it only gives +1 to defense... If you want to replace someone, replace Irbet with Shadia... Irbet, in my opinion, is useless. But I ask you to restore the good heroes. I will be grateful.
What version do you have? There are versions with heroes and versions without.
Here, I've added all the heroes:
Attachments 1
1 file attached • Total size: 507.3 KB
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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#26
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Forgive me, map author (and all mapmakers), but removing heroes from the map is just silly... IMHO, of course.
P.S.: The map is simply excellent, well done!
And as a suggestion, I'd like to propose this: maybe you could create the same map, but with an allied faction template?
In reply to Eleondor
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#27
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Eleondor

P.S.: The map is simply excellent, well done!)
And as a suggestion, I would like to propose this – maybe it’s worth making the same map, but with an allied template?
Tell me who needs to be united into teams? I remember that in 2010 I already made allies for someone. It takes 5 minutes. I will do it ;)
Eleondor

May the author of the map forgive me (as well as all mapmakers), but removing heroes from the map is stupid… IMHO, of course).
I'll say it again: there were different versions of the maps: with all standard ones and with part of the standard and companion ones (I did what was requested because if it takes 5 minutes, I never refuse). Soon, with the help of one mod, you can add even more heroes to the map.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
#28
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I don't understand the point of such large maps; it's just pointless, endless running around. To make it challenging, you should make it 1x7 and have fewer, less impressive barriers between locations. On any difficulty, the computer has much less chance against a player, especially if the player has had time to level up; even a significant advantage in troops doesn't help. There are too many artifacts on the map; I was selling them in whole batches, buying weekly growth in 4 cities just from selling artifacts from corpses. I collected all the sets available in the game.
For a month, I watched two very strong Necromancers "dance" in one place: one takes the building of the Scouts, and the other, on his turn, comes out of the Castle and takes it back, and then goes back into the Castle. Until the main character arrived and killed them both. I'm playing with a mod that gives the AI smarter behavior.

Added 6 minutes later
Grigos
Hello, can you suggest a good map for playing locally with a friend? I'm looking for an interesting, large map, but the main thing is that it has more Artifact locations and Dragon Utopias.

There's a great map called KING, but it's designed for alliances, and it's a medium-sized map. The computer is very strong on it; you can find it here on the forum
In reply to RITER
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#29
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RITER
I don't understand the point of such large maps; it's just pointless, endless running around. To make it difficult, you need to make it 1x7 and have less impressive barriers between locations. On any difficulty, the computer has much less chance against a player if the player has had time to level up; even a significant advantage in troops doesn't help. There are too many artifacts on the map; I was selling them in whole batches, buying weekly growth in 4 cities just from selling artifacts from corpses. I collected all the sets available in the game.
For a month, I watched two very strong Necromancers "dance" in one place: one takes the Outpost building, and the second, on his turn, comes out of the Castle and takes it back, and then goes back into the Castle. Until the main character arrived and killed them both. I'm playing with a mod for smart AI.
The computer breaks through outposts on the hero in the first, sometimes the second, month. The player doesn't always have time, although it becomes possible by the 3rd week. Either it clears the opposite half or goes straight for me. Try without the AI mod; maybe it's making it stupid. Of course, we start the game from the beginning and don't use any old saves. Which mod are you using exactly?
On the Warrior (on this difficulty, the computer builds buildings twice as rarely, so it won't even have time to build a decent army), I noticed that some of them are slow; I definitely saw that an Orc couldn't break through an outpost when I was playing as a Necromancer, but I defeated him on the 4th week; maybe he just didn't have time. Well, the map is a skirmish, not a single-player game.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
#30
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/topic/7746/ this mod

I played Heroes, using Barbarians and Crag.
Maybe I really messed something up with the difficulty settings; the settings aren't in Russian, and Google Translate gives some nonsense (for example, "depth preview"). There were 25 improved Necropolis dragons, 32 undead, and 74 archliches guarding. And there are 2 units per squad, so I cleared everything out myself when I had already cleaned up all the enemies, and my hero was level 22.
Regarding it being for Multiplayer, I agree.
But overall, thank you to the author for their work
In reply to RITER
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#31
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RITER
/topic/7746/ this mod

I played as Crag for the Barbarians in Heroes.
Maybe I really overdid something with the difficulty; the settings aren't in Russian, and Google Translate is just gibberish (for example, "depth preview"). The guard consisted of 25 improved Necromancer dragons, 32 undead, and 74 archliches, and there were 2 units each, so he took them out himself after clearing everything around him, and my hero was level 22.
Regarding the fact that it's a Multiplayer mode, I agree.
But overall, thank you to the author for their work.
Well, maybe it shouldn't be used here because of the small area for initial leveling up, since the mod is designed for very large maps and probably without such strong guards on the immediate approaches.
The guard for the computer is funny, considering that he cheats like crazy in Heroes; I don't know what he didn't break through... AI is AI((
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

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