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After becoming somewhat interested in the different Heroes games, I discovered that each version is new and noticeably different from the previous one. Eventually, I found that Heroes 2 is quite good in terms of simplicity and logic. (Heroes I/III/IV/V/VI are also good, but in their own way)
And now the question:
How do I complete the seventh mission as Archibald? :-D
How do you complete the seventh mission as Archibald? :-D
2 options 1. On foot. Generate a Barbarian in the tavern who quickly levels up logistics and pathfinding, gather ogres (preferably generated upgraded ones) around the Castle and march. Minimum - 6 days 2. Using DD. Generate a sage in the tavern; the yellow player has DD at level five in their Castle. Gather ogres, capture the yellow Castle, build magic and jump. Minimum - 5 days You could also generate DD in the pyramid, but I couldn't find a hero who would level up navigation, expert wisdom, and pathfinding, while still getting knowledge.
Любая дорога, которую проходишь до конца, приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
Option 2 1. On foot. Generate a Barbarian in the tavern who quickly levels up Logistics and Pathfinder, gather Ogres (preferably generated and upgraded) around the castle, and set off. Minimum - 6 days 2. Using a Dungeon Demon. Generate a Wizard in the tavern, and a Dungeon Demon at level 5 in the yellow castle. Gather Ogres, capture the yellow castle, build magic, and go. Minimum - 5 days You can also generate a Dungeon Demon in the pyramid, but I couldn't find a hero who would level up Navigation, Expert Wisdom, and Pathfinder, while also gaining Knowledge skills.
Um... a) maybe Orcs, who are archers? b) is DD a Warlock?
DD – Dimension Door, “door of dimensions,” in some translations “teleport” (not to be confused with the third-level teleport) – a very powerful fifth-level spell that allows you to jump to a visible area around the centered hero for only 10 mana (more detailed research exists on DR28, but in this case, these details would be superfluous).
DD - Dimension Door, "door of dimensions," in some translations "teleport" (not to be confused with the third-level teleport) - the most powerful fifth-level spell, which allows you to jump to a visible area around the centered hero for only 10 mana (more detailed research exists on DR28, but in this case, these details would be superfluous).
Ah, this is _that_ Dimension Door...
And does the magic in the castles form immediately with saving, or what?
And does the magic in the castles in this version form immediately with saving, or what?
The magic in the castles forms at the moment of starting/restarting the game/a new mission. dragun97yu
maybe, Orcs who shoot arrows?
no, it's Ogres, an alliance with whom was given in previous missions. But you can also do without them - how to capture the Dragon Lair is a personal matter.
Personally, I just walked through it in 6 days.
Любая дорога, которую проходишь до конца, приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
Then I don't know. You can't build an army in a few days without loyal units. Although, you always need to look at the specific conditions; there's always a way out).
Любая дорога, которую проходишь до конца, приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.