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Posts from Archibald, mission 7.

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13 years ago
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A little introduction:

After becoming somewhat interested in the different Heroes games, I discovered that each version is new and noticeably different from the previous one. Eventually, I found that Heroes 2 is quite good in terms of simplicity and logic. (Heroes I/III/IV/V/VI are also good, but in their own way)

And now the question:

How do I complete the seventh mission as Archibald? :-D
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13 years ago
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dragun97yu

Now a question:

How do you complete the seventh mission as Archibald? :-D

2 options
1. On foot. Generate a Barbarian in the tavern who quickly levels up logistics and pathfinding, gather ogres (preferably generated upgraded ones) around the Castle and march. Minimum - 6 days
2. Using DD. Generate a sage in the tavern; the yellow player has DD at level five in their Castle. Gather ogres, capture the yellow Castle, build magic and jump. Minimum - 5 days
You could also generate DD in the pyramid, but I couldn't find a hero who would level up navigation, expert wisdom, and pathfinding, while still getting knowledge.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
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13 years ago
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DR28
Option 2
1. On foot. Generate a Barbarian in the tavern who quickly levels up Logistics and Pathfinder, gather Ogres (preferably generated and upgraded) around the castle, and set off. Minimum - 6 days
2. Using a Dungeon Demon. Generate a Wizard in the tavern, and a Dungeon Demon at level 5 in the yellow castle. Gather Ogres, capture the yellow castle, build magic, and go. Minimum - 5 days
You can also generate a Dungeon Demon in the pyramid, but I couldn't find a hero who would level up Navigation, Expert Wisdom, and Pathfinder, while also gaining Knowledge skills.

Um...
a) maybe Orcs, who are archers?
b) is DD a Warlock?
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13 years ago
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DD – Dimension Door, “door of dimensions,” in some translations “teleport” (not to be confused with the third-level teleport) – a very powerful fifth-level spell that allows you to jump to a visible area around the centered hero for only 10 mana (more detailed research exists on DR28, but in this case, these details would be superfluous).

Орден Фениксахаризматический :) лидер
In reply to Qwerty
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13 years ago
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Qwerty
DD - Dimension Door, "door of dimensions," in some translations "teleport" (not to be confused with the third-level teleport) - the most powerful fifth-level spell, which allows you to jump to a visible area around the centered hero for only 10 mana (more detailed research exists on DR28, but in this case, these details would be superfluous).

Ah, this is _that_ Dimension Door...

And does the magic in the castles form immediately with saving, or what?
In reply to dragun97yu
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13 years ago
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dragun97yu

And does the magic in the castles in this version form immediately with saving, or what?

The magic in the castles forms at the moment of starting/restarting the game/a new mission.
dragun97yu

maybe, Orcs who shoot arrows?

no, it's Ogres, an alliance with whom was given in previous missions. But you can also do without them - how to capture the Dragon Lair is a personal matter.

Personally, I just walked through it in 6 days.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
In reply to DR28
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13 years ago
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And what if an alliance with Necromancers was chosen?
In reply to dragun97yu
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13 years ago
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dragun97yu
What if an alliance with Necromancers was chosen?

Then I don't know. You can't build an army in a few days without loyal units. Although, you always need to look at the specific conditions; there's always a way out).
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.

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