Posts from 7th Interportal Tournament of HMM3-OFF: "Earth Magic"
Added 1 minute ago
tell me how you broke Utopia; I don't understand :D
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
I'll post the step-by-step replays tomorrow, everything's at work ), I didn't even manage to grab them.
For now from memory: with Crag Hack after the Knowledge Stone and army: unicorn, all centaurs (including those from Yennova), Troglodytes and eyes (from the lord from the tavern) I flattened the Dwarven unicorn guards. I remember the most optimal option was when the remaining 4 or 3 unicorns after 1.5 rounds (I don't remember exactly) blinded my horned one, and I was essentially finishing off the remnants. Then I bought 2 more horned ones, then upgraded everything (or not) and with Crag Hack tore apart the harpies guarding the box. That also went easily, but I took screenshots just in case to restore it in memory later. Next, Gelu - Stronghold, on the way, the helper destroyed the Wizards. From the Stronghold, Gretchin runs out with 3 horned ones and spends the night with a Sniper after two level-ups under the Dwarven monsters, and Fiona runs out in the same direction to scout the opposite shore for a successful Levitation. Gretchin's first level-up gives Mysticism, and as a result, on the second day he has 12 mana, exactly enough for a water walk. Next, we take the Summon Boat scroll. We return to the start. Using the transparent ponds, we summon a boat with Sylvia and jump into it near the water mill; on the way, we level up at the Knowledge Stone to Advanced Navigation.
On the second day, we collect the thunder, exchange the monster for a Gorgon, use the Gorgon to headbutt the rusted ones (had a tough time), buy out the rusted one and finish.
Initially, I planned to capture the Dragon Utopia too, and visit the Library with dad, but somehow it wasn't meant to be.
I broke the harpies in a straightforward way: I took the external dwelling of wood, then bought them up, and 0 Calt kills the harpies without any issues. The army was 2 snipers, wood + Centaur from the dwelling and Centaur from the home. Wood on defense, then I dismantled it. I calculated the finances, and a two-day clear didn't add up, because I was planning to take the Utopia right away. Otherwise, it wouldn't be interesting. Toward the end, I got the terrible news that, in principle, a scout hero could reach the Azure on the second day. I recalculated again, but in the end I couldn't make the money work, and I didn't bother redoing it, since resubmitting the loud run didn't spark any enthusiasm.
Thanks for the tournament.
P.S. I could have added 1 to the parameters, but since I already knew I wouldn't be first, I decided not to bother with replays.
Все в ней нулево и кукольно.
Added 10 minutes later
Thanks again for the tournament, or rather, thanks for the series of tournaments. Everything was at the highest level. I think I played all four (or did I miss one?). I remember, in one of them, I was overwhelmed because I hired two heroes on the same day. Dirty_Player, would you register on the Portal? I'd give you an angel on your back as a thank you.
Antoshka:
A more complex option with maximum parameters. We gather 2-3 bulls and take down the rusty dragons (GT doesn't work on cursed land). And we go to the Azure Dragon by walking on water using the "walk on water" spell.
Все в ней нулево и кукольно.
Все в ней нулево и кукольно.
/topic/9366/
1) use the spacebar key.
2) you can download and use Prospektor. It will show all objects, artifacts, etc. http://www.heroesportal.net/tavern/?id=367658
3) Gorgon creates the Breath of Death spell. If Gorgon casts Breath of Death three times in a row, she can easily kill Rust Monsters. In essence, it's a very long process.
6) There is a description of the Pandora hack in the Heroesportal forum.
Excellent educational material! Thank you!
1. Why did Ignissa enter the portal? And how did Ignissa return from the portal? She had no movement points left. And even if she did, wouldn't she need
to step aside and accordingly take a fight with one Pixie? What trick is that? And why did she return at all?
2. How can you see on the map that whirlpool that Sylvia fell into? It's not visible. And explain these words: "By using transparent ponds, we summon a
boat with Sylvia"?
3. Why did Kilgor swap a Behemoth for 1 Gorgon? How is a Gorgon better in combat than a Behemoth? Explain these words too: "with the help of the gorgon we headbutt the rusted ones (struggled)"?
4. How did Sylvia transfer all items to Zeron? She had no movement points after landing, and Zeron, as I understood, didn't move.
5. Corbac is standing in the Sulfur Lair, the flag color is gray, in the next save it's green, but the dragons aren't bought. The question is, how can you enter if you've already entered? Step away, then enter again? Also, the unicorn dwelling was taken. There must be some trick?
6. When breaking the Pandora's Box, what was the trick based on, what's the point? I mean, how do you break it?:)
Unicorns blind, better at the start of the second round. The boss moves to the eyes, Troglodytes approach the Harpies.
In the third round, Unicorns go to the eyes, everyone defends.
In the fourth, everyone waits, Troglodytes attack (they survived retaliation, I think), after the Harpies' turn (they finish off the Troglodytes), attack them with Centaurs and Unicorns. Unicorns blind in two hits (in the 4th or 5th rounds).
Then the same as at the start. Remove retaliation with the remaining single Centaur.
http://zalil.ru/33741880
Explain what this "breaking" means and why?
I didn't know that a single Gorgon could defeat a Rusty in 3 turns.