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Posts from Mafia 54. This is where caravans are robbed! Auto-translated

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#46
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Everything is fine, don't underestimate the city; 12 people is a lot.
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#48
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Okay, number 6. But I might have some issues with activity.

Question about robbing caravans. If someone uses a non-lethal spell on a caravan, what will be written in the newspaper? Will it say that "someone robbed a caravan" or "such and such spell was used on "?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#49
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Considering the city's strong synergy and the sufficient number of checks and other mechanics, should we remove the notes from the city? So that players think more, rather than receive irrefutable information? All sorts of messages can be posted in the forum, but uncovering data obtained through non-deterministic means isn't ideal.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#50
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If someone uses a non-lethal spell on a caravan, what will be written in the newspaper?
Let's start with the fact that these aren't caravans, but rather corovans.
The spell will be displayed as usual.
Moreover, the spell used on the robbed corovan will be displayed the same way as the spell used by the robber, but it will have the effect of the corovan's spell. If the robber's spell is a killing spell, then nothing will be displayed, just like with a successful natural defense. If several players are attacking the corovan, then they are all robbing the corovan. If the corovan is killed, but for some reason the killing is interrupted, then the killer robs the corovan.
Considering the strong town synergy and the sufficient number of checks and other things, should notes be removed from the town?
This would make sense if I had normal statuses, and not a uniform mishmash of this and that. Oh, and by the way, the Mafia can forge notes; the moves aren't displayed.
А, вот почему.

🏹🎪+⛓️♿=💕
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#51
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Oh, the Mafia has two protection against execution O_O And how exactly do they work? And isn't that too much?
So, in total, there are 3 characters who are difficult to execute. Isn't that too many? It diminishes the point of the daytime game...


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#52
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Everything is fine; there are disruptions from the city, the mafia, and the maniac, and you're just sitting there, trying to figure out who you were trying to execute. :)
So, how does the execution disruption usually work? The King writes to me that he wants to disrupt the execution; I write at the end of the day, "you'll fail, no one will be executed," just like if they executed the Emperor or an evil character; no additional conditions are needed.
А, вот почему.

🏹🎪+⛓️♿=💕
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#53
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So, it turns out that there’s really no point in trying to execute anyone during the day.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#54
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Here it is. The evil faction has night defense, but during the day, it gets executed on the second attempt, and after two failed attempts, the Mafia team's king is revealed.
I'm starting to send out the roles; please confirm in the thread, as usual.
А, вот почему.

🏹🎪+⛓️♿=💕
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#55
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The evil faction has defense at night, but during the day, it gets executed on the second attempt.
But,
there are disruptions from the city, the mafia, and the maniac, and you're left wondering who you were trying to execute.
Well, it's your creation, so you have all the control.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#56
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I have a little quirk regarding dungeons; I like to mess around in them so that it's even more fun later on :3
А, вот почему.

🏹🎪+⛓️♿=💕
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#57
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Role assigned
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#58
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received a role


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#59
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was given the role

Be strong. Believe
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#60
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Guys, if I die, feel free to blame Tox.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!