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Posts from Inferno vs. Necropolis

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In reply to Hasbulat
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Hasbulat
Mr. Chingiz-Researcher, you keep studying and studying, but you don't seem to remember simple things. Maybe you should finally read the instruction manual? ;)

Changing the appearance of the Weavers doesn't count as a turn; it changes the appearance and they move again in the same turn in their new form.
"The squad automatically executes the "wait" command after changing its appearance." I didn't read this carefully. :) And I noticed in practice that at the end of the current turn, the Weavers still move. I thought it was just luck. :) So, thank you! I didn't know that. So, WHO will fight against Necropolis? Honestly, after learning that the racial ability at level 4, with the scale filled to 100% and the hero's level at 25, raises several undead units at once, and the Weaver doesn't lose a turn when changing appearance, playing Necropolis against the AI is boring. I need to play as someone else. Who do you recommend?;)
P.S. Always happy and grateful for constructive feedback.
In reply to Саня Изи
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:o
Lord Mortulus
In human form, the Weavers shoot. And they do it quite well.
You are mistaken. The Weavers shoot in spider form. And in human form, they attack better in melee.
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in Inferno, succubi will help you win.
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You need Inner Flame (General). As the battle begins, use it and have your entire army attack the enemies, and it is highly desirable that the hero also has some other spells that enhance the army.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
Deep Dark Fantasies:
Зуриха  -- Оттар -- Кассий -- Вольдемар -- Харген -- Тифа -- Сандар-Эйдан -- 
Квенты -- Локации -- НПС -- Статус --
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well... I can't give any good advice... I've only played against Necropolis once (and won)...
otherwise... I play as one of the three: Inferno, Sanctuary, or Necropolis... And in all (except for a few) cases, it's against Haven...

all the key moments depend on the player's experience... YOUR OWN experience.
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*you need to play more than a hundred battles for one faction to master its "rules"...
*you need to be able to find mistakes... your own and your opponent's. (you learn from mistakes)
*it's good if you "know" how to play as any faction... because you'll know their "rules", advantages and disadvantages, weaknesses and strengths...

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